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2009-01-01
i965: fix comment
Brian Paul
2009-01-01
i965: indentation and formatting fixes
Brian Paul
2009-01-01
i965: implement OPCODE_NRM3/NRM4
Brian Paul
2009-01-01
i965: whitespace, comment changes
Brian Paul
2009-01-01
mesa: comments, whitespace changes
Brian Paul
2009-01-01
demos: added progs/glsl/samplers.c to test all available texture samplers
Brian Paul
2009-01-01
mesa: updated comments about GLSL constants
Brian Paul
2008-12-31
mesa: increase max texture image units and GLSL samplers to 16
Brian Paul
2008-12-31
intel: Share passthrough transform setup between glBitmap and glDrawPixels.
Eric Anholt
2008-12-31
intel: Add support for glBitmap as metaops using GL calls.
Eric Anholt
2008-12-30
mesa: fix bug in evaluation of structure fields
Brian Paul
2008-12-30
mesa: allow variable indexing into the predefined uniform variable arrays
Brian Paul
2008-12-30
mesa: better error message when running out of GLSL samplers
Brian Paul
2008-12-30
mesa: comments for some state vars
Brian Paul
2008-12-30
mesa: increase max constants/uniforms to 256 (vec4 vectors)
Brian Paul
2008-12-30
mesa: updated compilation documentation
Brian Paul
2008-12-30
demos: minor fixes to twoside.c glsl demo
Brian Paul
2008-12-30
intel: disable ATI_texture_env_combine3 for i830( and related device).
Xiang, Haihao
2008-12-29
dri: Fix driWaitForMSC32 when divisor >= 2 and msc < 0.
Eric Anholt
2008-12-29
R300: missing semicolon
Alex Deucher
2008-12-29
intel: enable ATI_texture_env_combine3. Fixes #17707
Xiang, Haihao
2008-12-28
r300: remove the unknowns from the indx_buffer code
Dave Airlie
2008-12-24
i915: separate the fog term from the specular color term.
Xiang, Haihao
2008-12-23
intel: Fix glBitmap clipping for DRI1.
Eric Anholt
2008-12-23
Remove third buffer support from Mesa.
Dave Airlie
2008-12-19
Add do_row_3d for mipmapping 3D textures
Ian Romanick
2008-12-19
Fix typeo in mipmap filter for GL_UNSIGNED_SHORT_1_5_5_5_REV
Ian Romanick
2008-12-19
965 / GLSL: Use full precision for EXP instruction
Ian Romanick
2008-12-19
GLSL: The LOG2 macro doesn't have enough precision
Ian Romanick
2008-12-19
intel: Fix glBitmap top/bottom clipping.
Eric Anholt
2008-12-19
intel: Don't forget the source bitmap size when clipping the size we draw.
Eric Anholt
2008-12-19
intel: Update mesa state in blit operations that want post-scissor draw bounds.
Eric Anholt
2008-12-19
intel: don't clip to scissor-clipped read framebuffer bounds in copypixels.
Eric Anholt
2008-12-18
intel: Move copyteximage source clipping out of copytexsubimage.
Eric Anholt
2008-12-18
mesa: Clip copytexsubimage to read framebuffer bounds, not scissor region.
Eric Anholt
2008-12-18
mesa: Correct _mesa_clip_to_region() off-by-one.
Eric Anholt
2008-12-18
glsl: Fix handling of nested parens in macro actual arguments.
Michal Krol
2008-12-18
demos: all glutDestroyWindow() upon exit to test query object clean-up
Brian Paul
2008-12-18
i915: check WRAP_T instead of WRAP_R for cube map texture.
Xiang, Haihao
2008-12-18
i915: fix abort issue. (bug #19147)
Xiang, Haihao
2008-12-17
mesa: remove unneeded _mesa_reference_fragprog() call
Brian Paul
2008-12-17
dri: fix for Cygwin compilation, bug 19144
Jon Turney
2008-12-17
mesa: updated comments
Brian Paul
2008-12-17
demos: add test of vertex-only and fragment-only shader programs
Brian Paul
2008-12-17
util: check for frag/vertShader=0 before attaching
Brian Paul
2008-12-16
mesa: disable debug output
Brian Paul
2008-12-16
mesa: fix some GLSL array regressions
Brian Paul
2008-12-15
mesa: rename slang_library_noise.[ch] to prog_noise.[ch] and rename functions
Brian Paul
2008-12-15
mesa: updated GLSL docs
Brian Paul
2008-12-15
Merge branch 'glsl-1.20-v2'
Brian Paul
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