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2008-10-15glx: indent -br -i3 -npcs --no-tabs packrender.hRALOVICH, Kristóf
2008-10-15glx: indent -br -i3 -npcs --no-tabs indirect_window_pos.cRALOVICH, Kristóf
2008-10-15glx: indent -br -i3 -npcs --no-tabs indirect_vertex_program.cRALOVICH, Kristóf
2008-10-15glx: indent -br -i3 -npcs --no-tabs indirect_vertex_array_priv.hRALOVICH, Kristóf
2008-10-15glx: indent -br -i3 -npcs --no-tabs indirect_vertex_array.hRALOVICH, Kristóf
2008-10-15glx: indent -br -i3 -npcs --no-tabs indirect_vertex_array.cRALOVICH, Kristóf
2008-10-15glx: indent -br -i3 -npcs --no-tabs indirect_transpose_matrix.cRALOVICH, Kristóf
2008-10-15glx: indent -br -i3 -npcs --no-tabs indirect_texture_compression.cRALOVICH, Kristóf
2008-10-15glx: indent -br -i3 -npcs --no-tabs glx_query.cRALOVICH, Kristóf
2008-10-15glx: indent -br -i3 -npcs --no-tabs glx_pbuffer.cRALOVICH, Kristóf
2008-10-15glx: indent -br -i3 -npcs --no-tabs glxhash.cRALOVICH, Kristóf
2008-10-15glx: indent -br -i3 -npcs --no-tabs glxhash.hRALOVICH, Kristóf
2008-10-15glx: indent -br -i3 -npcs --no-tabs glxext.cRALOVICH, Kristóf
2008-10-15glx: indent -br -i3 -npcs --no-tabs glxcurrent.cRALOVICH, Kristóf
2008-10-15glx: indent -br -i3 -npcs --no-tabs glxcmds.cRALOVICH, Kristóf
2008-10-15glx: indent -br -i3 -npcs --no-tabs glcontextmodes.cRALOVICH, Kristóf
2008-10-15glx: indent -br -i3 -npcs --no-tabs eval.cRALOVICH, Kristóf
2008-10-15glx: indent -br -i3 -npcs --no-tabs drisw_glx.cRALOVICH, Kristóf
2008-10-15glx: indent -br -i3 -npcs --no-tabs dri_glx.cRALOVICH, Kristóf
2008-10-15glx: indent -br -i3 -npcs --no-tabs dri_common.hRALOVICH, Kristóf
2008-10-15glx: indent -br -i3 -npcs --no-tabs dri_common.cRALOVICH, Kristóf
2008-10-15glx: indent -br -i3 -npcs --no-tabs dri2.hRALOVICH, Kristóf
2008-10-15glx: indent -br -i3 -npcs --no-tabs dri2_glx.cRALOVICH, Kristóf
2008-10-15glx: indent -br -i3 -npcs --no-tabs dri2.cRALOVICH, Kristóf
2008-10-15glx: indent -br -i3 -npcs --no-tabs compsize.cRALOVICH, Kristóf
2008-10-15glx: indent -br -i3 -npcs --no-tabs clientattrib.cRALOVICH, Kristóf
2008-10-15glx: add a line of Emacs helping variablesRALOVICH, Kristóf
2008-10-15glx: No need to zero a local variable.RALOVICH, Kristóf
2008-10-15glx: make INIT_MESA_SPARC more robustRALOVICH, Kristóf
2008-10-15i915: Texture instructions use r/t/oC/oD register as texture coordinate.Xiang, Haihao
2008-10-15intel: Add acceleration for glDrawPixels(GL_STENCIL_INDEX).Eric Anholt
2008-10-14cell: initial bits for 3D texture supportBrian Paul
2008-10-14cell: replace FREE() with align_free()Brian Paul
2008-10-14cell: fix incorrect parameter typeBrian Paul
2008-10-14cell: support for cubemapsBrian Paul
2008-10-14cell: fall-through case for TGSI_OPCODE_TXBBrian Paul
2008-10-14cell: support NPOT textures, clamp/repeat mode, normalized/unorm texcoordsBrian Paul
2008-10-14cell: fix npot texture tiling bugsBrian Paul
2008-10-14cell: fix broken negative texcoord conversionBrian Paul
2008-10-14cell: use minify vs magnify filtersBrian Paul
2008-10-14cell: fix assertionsBrian Paul
2008-10-14cell: basic mipmap filtering works nowBrian Paul
2008-10-14cell: fix tex image stride bugsBrian Paul
2008-10-14cell: now do texture twiddling in the right way, at the right time.Brian Paul
2008-10-14cell: remove old code, clean-ups, etc.Brian Paul
2008-10-14dri: don't check the number of cliprects before swap, letAlan Hourihane
2008-10-13cell: more clean-up in spu_tri.cBrian Paul
2008-10-13cell: remove dead code, clean-up, reformattingBrian Paul
2008-10-13cell: finish-up perspective-corrected interpolationBrian Paul
2008-10-13cell: initial work for mipmap texture filteringBrian Paul