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Thomas White
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Author
2001-10-17
warning fixes (Karl Schultz)
Brian Paul
2001-10-17
added some missing Win32 files to tar file list
Brian Paul
2001-10-17
minor updates
Brian Paul
2001-10-17
removed src/mms_depend from tar file list
Brian Paul
2001-10-17
added new entrypoints for 1.3
Brian Paul
2001-10-17
updated for new glext.h
Brian Paul
2001-10-17
added GL_ARB_texture_mirrored_repeat
Brian Paul
2001-10-17
minor updates for new glext.h
Brian Paul
2001-10-17
updated extensions
Brian Paul
2001-10-15
Updated for Mesa 4.0
Karl Schultz
2001-10-15
Fix comments.
Karl Schultz
2001-10-05
Fix the clear() function
Karl Schultz
2001-10-04
Allow to compile in Windows.
Karl Schultz
2001-10-04
Build a few demos that now work with Windows.
Karl Schultz
2001-10-04
Need to define MESA_DEBUG in debug builds. Otherwise, NDEBUG gets
Karl Schultz
2001-10-04
Updated Windows driver for Mesa 4.0.
Karl Schultz
2001-10-04
remove extra CR chars
Karl Schultz
2001-09-25
use correct vertex for flatshading
Keith Whitwell
2001-09-25
Fix up Windows makefiles so that the debug build leaves debugger info
Karl Schultz
2001-09-25
disable some more code so that it compiles quietly on Windows.
Karl Schultz
2001-09-24
replaced x86_xform_raw4.S with x86_xform4.S
Brian Paul
2001-09-24
use OSMESA_* enums for OSMesaCreateContext instead of GL_*.
Karl Schultz
2001-09-24
removed duplicate GLX_AUX_BUFFERS_BIT definition
Brian Paul
2001-09-24
Committing in .
Jouk Jansen
2001-09-23
[rgba]shift values weren't always correct, only effected blended lines
Brian Paul
2001-09-23
added missing tnl_dd files
Brian Paul
2001-09-23
4.0 updates
Brian Paul
2001-09-23
updated version info
Brian Paul
2001-09-23
fixed some configure;make build problems. cleaned-up copyright info.
Brian Paul
2001-09-23
updates for Mesa 4.0
Brian Paul
2001-09-23
bump versions to 4.0
Brian Paul
2001-09-23
More of the same
Keith Whitwell
2001-09-21
Make osmesa a DLL instead of a static lib (Windows). This is more
Karl Schultz
2001-09-21
Add GLAPIENTRY to typedef for callback functions (used by tessellator).
Karl Schultz
2001-09-21
added __glCoreCreateContext and __glCoreNopDispatch
Brian Paul
2001-09-20
add the same conditional mangling stuff that gl.h has.
Karl Schultz
2001-09-20
add mangling for new entry points
Karl Schultz
2001-09-20
Don't use "errno" as a parameter name - it is also a function and that
Karl Schultz
2001-09-20
compiler warnings
Karl Schultz
2001-09-20
Change UnProject4 prototype to use nearVal and farVal instead of near
Karl Schultz
2001-09-20
very brief overview of swrast
Keith Whitwell
2001-09-20
(very) Brief overview of tnl module
Keith Whitwell
2001-09-19
GL_ADD texture mode was incorrect, renamed some vars
Brian Paul
2001-09-19
silence compiler warnings (last batch for src)
Karl Schultz
2001-09-19
set GR_STWHINT_ST_DIFF_TMU1 flag in the init() function (fixes multiarb demo)
Brian Paul
2001-09-19
fix fallback for stippled polygons, removed a debug message
Brian Paul
2001-09-19
compute dst->ooz, not dst->z in clip interpolation function
Brian Paul
2001-09-18
more compiler warning fixes
Karl Schultz
2001-09-18
remove some debug
Keith Whitwell
2001-09-18
Fix FX driver to the point where gears & morph3d work.
Keith Whitwell
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