Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-07-09 | nv30: update nouveau_class.h | Patrice Mandin | |
2008-07-08 | nv10: use the gallium alloc/free wrappers. | Stephane Marchesin | |
2008-07-08 | nv04: use FREE/MALLOC like a good gallium boy should. | Stephane Marchesin | |
2008-07-08 | Merge branch 'gallium-0.1' of ↵ | Stephane Marchesin | |
git+ssh://marcheu@git.freedesktop.org/git/nouveau/mesa into gallium-0.1 | |||
2008-07-08 | nv30: use native instructions. | Stephane Marchesin | |
2008-07-08 | nv50: make use of nouveau drm 0.0.11 to get 3d going | Ben Skeggs | |
2008-07-08 | nv10: there are no 3D textures. | Stephane Marchesin | |
2008-07-08 | nv04: Hook the lib into the build. | Stephane Marchesin | |
2008-07-08 | nv04: use BEGIN_RING_NI | Stephane Marchesin | |
2008-07-08 | nv04. | Stephane Marchesin | |
2008-07-06 | g3dvl: IDCT part 1. | Younes Manton | |
Very basic IDCT support is in, performed CPU-side for now. | |||
2008-07-06 | g3dvl: Round surfaces up to POT, use src rect when outputting surfaces. | Younes Manton | |
2008-07-04 | nv30: Emit sampler state using state objects | Patrice Mandin | |
2008-07-05 | Merge remote branch 'upstream/gallium-0.1' into gallium-0.1 | Ben Skeggs | |
2008-07-04 | scons: Enable gcc SSE2 intrinsics on x86. | José Fonseca | |
2008-07-03 | mesa: added _vbo_VertexAttrib4f() | Brian Paul | |
2008-07-03 | mesa: fix incorrect array size, added assertion | Brian Paul | |
2008-07-03 | mesa: fix array storage allocation bug | Brian Paul | |
2008-07-03 | mesa: regenerated file | Brian Paul | |
2008-07-03 | mesa: additional vec4 constructor | Brian Paul | |
2008-07-03 | mesa: fix various error codes | Brian Paul | |
2008-07-03 | mesa: fix some error codes in _mesa_ShaderSourceARB() | Brian Paul | |
2008-07-03 | mesa: fix problem freeing framebuffer/renderbuffer objects | Brian Paul | |
Basically, set up no-op Delete() methods for the DummyFrame/Renderbuffer obj | |||
2008-07-03 | gallium: added a4r4g4b4_put_tile_rgba() | Brian Paul | |
2008-07-03 | mesa: added case for fixed pt | Brian Paul | |
2008-07-03 | gallium: increase TGSI interpreter's number of temp registers to 64 | Brian Paul | |
Also, clean up the definitions of the misc/extra temp regs. A few new assertions too. | |||
2008-07-03 | gallium: move, increase ST_MAX_SHADER_TOKENS | Brian Paul | |
2008-07-03 | gallium: increase TGSI_EXEC_MAX_COND_NESTING, etc | Brian Paul | |
2008-07-03 | nv30: Reemit state when changing context | Patrice Mandin | |
2008-07-03 | nv30: Emit viewport state using state objects | Patrice Mandin | |
2008-07-03 | nv30: Emit polygon stipple state using state objects | Patrice Mandin | |
2008-07-03 | nv30: Emit scissor state using state objects | Patrice Mandin | |
2008-07-03 | nv30: Emit depth/stencil/alpha state using state objects | Patrice Mandin | |
2008-07-03 | nv30: Emit rasterizer state using state objects | Patrice Mandin | |
2008-07-03 | nv30: Emit blend state using state objects | Patrice Mandin | |
2008-07-03 | nv30: Emit blend color state using state objects | Patrice Mandin | |
2008-07-03 | nv30: Emit framebuffer state using state objects | Patrice Mandin | |
2008-07-03 | gallium: fix surface memleak in bitmap code | Brian Paul | |
Found w/ tunnel2.c demo. | |||
2008-07-03 | pipebuffer: Silent warnings. | José Fonseca | |
Although rarely hit in normal apps, they are too noisy with test suites. | |||
2008-07-03 | Support conversion of YUV surfaces. | José Fonseca | |
2008-07-03 | gallium: Don't forget to get overllaping blits working again. | José Fonseca | |
2008-07-03 | i915: EGL almost works again | Jakob Bornecrantz | |
2008-07-03 | egl: Fix demodriver | Jakob Bornecrantz | |
2008-07-03 | gallium: Use surface_copy for 1:1 blits. | José Fonseca | |
2008-07-03 | scons: Add a env.CodeGenerate method to simplify code generation via python ↵ | José Fonseca | |
scripts. env.CodeGenerate( target = 'my_source.c', script = 'my_generator.py', source = ['input.txt', 'another.txt'], command = 'python $SCRIPT $SOURCE > $TARGET' ) It will take care generating all appropriate dependencies, including any module imported by the generator script, and the respective .pyc file side effects. | |||
2008-07-02 | mesa: fix vertex array validation test for attribute 0 (vert pos) | Brian Paul | |
We don't actually need vertex array[0] enabled when using a vertex program/shader. cherry-picked from master | |||
2008-07-02 | gallium: replace an assertion with "if (!texobj) continue" | Brian Paul | |
It's possible to call update_samplers() between the time a fragment shader is bound and when a texture image is defined (such as glClear). This fixes the case where we don't have a complete texture object yet. | |||
2008-07-02 | gallium: fix a bug in vertex program output mapping | Brian Paul | |
Need to translate VERT_RESULT_PSIZ, BFC0, BFC1 to TGSI shader output slots after all other attributes have been handled. This fixes a bug where generic vertex program outputs (varying vars) could get mapped to the same slot at point size or back-face colors. | |||
2008-07-02 | gallium: nr_attrs was off by one, updated comments, minor code movement | Brian Paul | |
2008-07-02 | mesa: additional GLSL built-in constants | Brian Paul | |