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2007-10-02Added TGSI_OPCODE_ENDBrian
Halt program execution when we get to END instruction. The GLSL compiler puts subroutines after the end instruction so we have to stop before then.
2007-10-02Fold expand_program() into tgsi_exec_prepare()Brian
2007-10-02no more need for tgsi_exec_machine_run2(), remove dead codeBrian
2007-10-02remove dead codeBrian
2007-10-02Move tgsi machine state init/allocations so they're done less frequently.Brian
This, plus expanding all instructions ahead of time, seems to have improved the performance of program execution by 8x or so.
2007-10-02checkpoint: unpack all instructions before interpretation. Actual looping ↵Brian
works.
2007-10-01comments/code for min/max_lod - revisit somedayBrian
2007-10-01use i915_miptree_layout when using an i915Brian
2007-10-01avoid updating vertex format when it doesn't really changeBrian
2007-10-01don't crash in RasterPos if feedback not implemented yetBrian
2007-10-01disable debug printfBrian
2007-10-01don't crash when fog enabled, still not rendered correctly thoughBrian
2007-10-01remove specular color assertion (the path works)Brian
2007-10-01fix a few vert/frag program items to get i915 driver going againBrian
2007-09-29hack in some code to test loops, breakBrian
2007-09-29Initial conditional execution support for loops and BRK instruction.Brian
Also, instead of passing cond mask to each micro op, just apply it in the store_dest() function.
2007-09-29remove unused tgsi_exec_cond_* typesBrian
2007-09-28temporary hack to test nested conditionalsBrian
2007-09-28Initial implementation of IF/ELSE/ENDIF using conditional masking.Brian
mach->CondMask controls writing to each of the 4 components in a quad. mach->CondMaskStack handles nested conditionals. Only a few of the micro ops (add/sub/mul/store) have been updated to obey CondMask at this time.
2007-09-28fix bug causing unnecessary translationsBrian
2007-09-28remove old debug code, fix warningBrian
2007-09-28fix st_use_program()Brian
2007-09-28Instead of linked program pairs, keep a list of vertex programs translated ↵Brian
for each fragment program.
2007-09-28Use texture->first_level, not 0, when not mipmapping.Brian
Fixes crash when GL_BASE_LEVEL!=0. Also, remove old assertion.
2007-09-28Gallium's doxygen documentation.José Fonseca
2007-09-28Update x86's static and profile configs.José Fonseca
2007-09-28Use sse only if GALLIUM_SSE is definedZack Rusin
2007-09-28Redoing the way we handle vertex shaders for the draw module.Zack Rusin
2007-09-28Remove gl dependency from the x86 assembler codeZack Rusin
2007-09-28Revert "Redoing the way we handle vertex shaders for the draw module."Zack Rusin
This reverts commit 6dcfddb8e2ec2bfb6187b912807fa65f28da2c5e.
2007-09-28Revert "Use sse only if GALLIUM_SSE is defined"Zack Rusin
This reverts commit 57b5d3605745c96ddc2b6de7d50c93db65ba1257.
2007-09-28Use sse only if GALLIUM_SSE is definedZack Rusin
2007-09-28Redoing the way we handle vertex shaders for the draw module.Zack Rusin
2007-09-27set miptree pitch to region pitch after allocating the region in ↵Brian
st_miptree_create() This fixes rendering with small (4x4) textures with softpipe. Haven't yet tested with i915.
2007-09-27commentsBrian
2007-09-27remove dead codekeithw
2007-09-27reduced debugkeithw
2007-09-27Fix some compiler warnings with -pedanticKeith Whitwell
2007-09-27Enable codegen based whenever __i386__ is defined.Keith Whitwell
2007-09-27fix mergekeithw
2007-09-27disable debugKeith Whitwell
2007-09-27restore primitive trimming in sp_draw_arrays.ckeithw
2007-09-27Make flushing more lazy in the draw module.Keith Whitwell
2007-09-27Use Gallium in the renderer stringkeithw
2007-09-26Do image flipping in do_copy_texsubimage() and GL pixel transfer ops (except ↵Brian
convolution).
2007-09-26fallback_copy_texsubimage() basically works now (at least w/ Xlib driver).Brian
Have to map regions before calling get_tile()/put_tile(). Need to invert srcY of glCopyTexSubImage() depending on renderbuffers up/down orientation. Still need to invert image in fallback_copy_texsubimage() when needed.
2007-09-26added a8r8g8b8_put_tile()Brian
2007-09-26don't use scissored bounds in _mesa_clip_copytexsubimage()Brian
2007-09-26More work on glCopyTexSubImage.Brian
Start sketching out a fallback path based on surface->get_tile(), put_tile() which will do format convertion and GL's pixel transfer ops.
2007-09-26checkpoint: glCopyTexImage workBrian