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2008-06-29nv50: hehe, damage from tex-surfaces.. surface_fill() reenabled now :)Ben Skeggs
2008-06-29nv50: obey writemask in a couple of placesBen Skeggs
2008-06-29nv50: LIT - sort-ofBen Skeggs
*somehow* we have the exact same bug here as on nv4x, the difference being on nv4x the hw actually has a LIT opcode.. NVIDIA doesn't have the bug on either arch FWIW.
2008-06-29nv50: obey per-source abs (TGSI_UTIL_SIGN_CLEAR)Ben Skeggs
2008-06-29nv50: create emit_pow() - emit_lit() will need to use itBen Skeggs
2008-06-29nv50: oops, copy+pastoBen Skeggs
2008-06-29nv50: POW!Ben Skeggs
2008-06-29nv50: fixes + untested _SAT modifierBen Skeggs
2008-06-29nv50: handle 0/1 SWZBen Skeggs
2008-06-29nv50: DSTBen Skeggs
2008-06-29nv50: ABSBen Skeggs
2008-06-29nv50: FLR/FRCBen Skeggs
2008-06-29nv50: SGE/SLTBen Skeggs
2008-06-29nv50: small cleanupBen Skeggs
2008-06-29nv50: DPH, XPD, some TODOsBen Skeggs
2008-06-29nv50: fix EX2.. somehowBen Skeggs
2008-06-29nv50: big fuckup, fix itBen Skeggs
2008-06-29nv50: some fixes + MIN/MAXBen Skeggs
2008-06-29nv50: checkpoint: shader code now exceeds caps of "old" codeBen Skeggs
2008-06-29nv50: remove hardcoded fp stuffBen Skeggs
2008-06-29nv50: start using interpreter for fragprog too, not hardcoded passthroughBen Skeggs
2008-06-29nv50: drop the majority of the old shader code, reimplement, only MOV so far.Ben Skeggs
2008-06-29nv50: split code/data upload out, fp will use it later onBen Skeggs
2008-06-29nv50: DPHBen Skeggs
2008-06-29nv50: implement SUBBen Skeggs
2008-06-29nv50: fucking horrible hack, I really hate G8x shaders..Ben Skeggs
2008-06-29nv50: use "real" constbufs for shaders + tcb uploadsBen Skeggs
2008-06-29nv50: import current "state of the art" nv50 codeBen Skeggs
2008-06-29nouveau: adapt to cpp->pf_block changesBen Skeggs
2008-06-29Revert "mesa: Use the appropriate relocation."Ben Skeggs
This reverts commit cb09d1ef60dae3b3c44f1370fd2f726c7044bc17.
2008-06-29Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1Ben Skeggs
2008-06-28mesa: added null ptr checksBrian Paul
2008-06-28s/GL_INVALID_VALUE/GL_INVALID_OPERATION/ in _mesa_get_uniformfv()Brian Paul
2008-06-28mesa: check FEATURE_point_size_arrayBrian Paul
2008-06-28egl: set config's EGL_CONFORMANT, EGL_RENDERABLE_TYPE, EGL_SURFACE_TYPE ↵Brian Paul
attributes
2008-06-28egl: fix default value of EGL_SURFACE_TYPE, added some sanity check assertionsBrian Paul
2008-06-28egl: WinCE doesn't have sys/types.hJosé Fonseca
2008-06-27egl: helps if the stride is rightZack Rusin
2008-06-27eh, we need a buildbot... fix the compilationZack Rusin
2008-06-27gallium: handle msaaRoland Scheidegger
2008-06-27egl: These changes allow an eglBindAPI(EGL_OPENGL_ES_API) to succeed, and to ↵Robert Ellison
work correctly with GLES1 and GLES2. - egl_xdri.c just sets the EGL_OPENGL_ES_BIT as well as the EGL_OPENGL_BIT in ClientAPIsMask - eglconfig.c allows the renderable type to include EGL_OPENGL_ES2_BIT as well as EGL_OPENGL_ES_BIT. - egl_xlib.c sets the EGL_NATIVE_RENDERABLE attribute to EGL_FALSE for all softpipe configurations. (Otherwise, an eglChooseConfig() that looks for particular values of EGL_NATIVE_RENDERABLE will fail.)
2008-06-27egl: Windows updates to the platform.h filesJonathan White
2008-06-27i915: Fix the last of the stride/pitch changesJakob Bornecrantz
2008-06-27mesa: Replace void * arithmetic.José Fonseca
2008-06-27gdi: Update for cpp removal.José Fonseca
2008-06-27cell: Update for cpp removal.José Fonseca
Not tested -- just mymic the softpipe changes.
2008-06-27gallium: Drop pipe_texture->cpp and pipe_surface->cpp.José Fonseca
The chars-per-pixel concept falls apart with compressed and yuv images, where more than one pixel are coded in a single data block.
2008-06-27scons: Get x86-64<->x86 cross build of assembly files right.José Fonseca
2008-06-27scons: Fix i965/xlib build.José Fonseca
2008-06-27scons: Fix typo.José Fonseca