Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-12-11 | scons: Tweak MSVC release options. | José Fonseca | |
Enable whole program optimizations and fast math. | |||
2009-12-11 | svga: Add a missing dependency from the prescale state. | José Fonseca | |
Thanks for Keith to finding this. Fixes Jedi Knight 2 menus. | |||
2009-12-11 | svga: Always pass SVGA3D_SURFACE_HINT_DYNAMIC. | José Fonseca | |
Since we're reusing buffers we're effectively transforming all of them into dynamic buffers. It would be nice to not cache long lived static buffers. But there is no way to detect the long lived from short lived ones yet. A good heuristic would be buffer size. | |||
2009-12-11 | svga: Keep tight control of texture handle ownership. | José Fonseca | |
The texture owns the surface handle. All derivatives need to keep a reference to texture. This fixes several assertions failures starting up Jedi Knight 2. Should cause no change for DRM surface sharing -- reference count still done as before there. | |||
2009-12-11 | svga: Fix mixed signed comparisons. | José Fonseca | |
2009-12-11 | scons: Pass -fno-strict-aliasing to gcc. | José Fonseca | |
Strict aliasing tule violations were fixed on master, but they're still causing problem in this branch, so disable this assumptions. Do not apply this fix to master (revert when you merge). | |||
2009-12-11 | scons: Make it work with MinGW build of LLVM 2.6. | José Fonseca | |
LLVM 2.5 is no longer supported on windows. | |||
2009-12-10 | mesa: Initialize variable in MatchInstruction. | Vinson Lee | |
2009-12-10 | mesa: Assign _mesa_lookup_parameter_index return value to GLint. | Vinson Lee | |
2009-12-10 | i915: Add missing break statement in i915_debug_packet. | Vinson Lee | |
2009-12-10 | glsl: Increase size of array in_slang_lookup_constant from 4 to 16. | Vinson Lee | |
For some cases, _mesa_GetIntegerv reads up to params[15]. | |||
2009-12-10 | progs/samples: Byte swap individual members of struct _rawImageRec. | Vinson Lee | |
2009-12-10 | intel: Remove ARGB internal_format == GL_RGB hacks | Ian Romanick | |
Now that XRGB is supported, we don't need to hack around cases of an RGBA format buffer with an internal format of GL_RGB. | |||
2009-12-10 | intel: Make RGB textures use XRGB8888 | Ian Romanick | |
2009-12-10 | intel: Make RGB renderbuffers use XRGB8888 like we do for RGB system buffers. | Ian Romanick | |
2009-12-10 | i965: Fix handling of drawing to MESA_FORMAT_XRGB8888 | Ian Romanick | |
It turns out that 965 and friends cannot actually render to an xRGB surfaces. Instead, the surface has to be RGBA with writes to alpha disabled and the blend function modified to always use 1.0 for destination alpha. | |||
2009-12-10 | intel: Use spantmp2 GL_BGR / GL_UNSIGNED_INT_8_8_8_8_REV for XRGB8888 | Ian Romanick | |
2009-12-10 | spantmp2: Add support for GL_BGR / GL_UNSIGNED_INT_8_8_8_8_REV | Ian Romanick | |
This is really for MESA_FORMAT_XRGB8888. Clearly spantmp2.h needs some re-work. Any volunteers? | |||
2009-12-10 | intel: name in intel_create_renderbuffer was always 0, remove | Ian Romanick | |
2009-12-10 | intel: Use texformat accessor to get bytes-per-pixel | Ian Romanick | |
2009-12-10 | intel: softwareBuffer in intel_alloc_renderbuffer_storage was always false, ↵ | Ian Romanick | |
remove | |||
2009-12-10 | intel: Axe intel_renderbuffer::texformat | Ian Romanick | |
Since the texformat branch merge, the value of intel_renderbuffer::texformat is just a copy of gl_renderbuffer::Format. | |||
2009-12-10 | intel: Flush the render/texture cache when finishing render to texture. | Eric Anholt | |
Back when we were flushing the entire batch at BindFramebuffer, the kernel would notice the domain transition when someone went to texture from it and flush for us. We no longer do the batch flushing every time, so we get to do aggressive flushing until we move batchbuffer handling to libdrm. Fixes piglit fbo-flushing. Bug #25377. No noticeable performance loss on cairo-gl (so this is better than batch flushing). | |||
2009-12-10 | progs/util: Byte swap individual members of struct _rawImageRec. | Vinson Lee | |
2009-12-10 | glsl: Fix array out-of-bounds access by _slang_lookup_constant. | Vinson Lee | |
2009-12-10 | mesa: Fix array out-of-bounds access by _mesa_TexParameteriv. | Vinson Lee | |
2009-12-10 | mesa: Fix default (swrast) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS. | Eric Anholt | |
The swrast pipeline shouldn't have any problem with all the frag and vert textures being bound at the same time. Note that this may result in DRI drivers that don't set this limit having an improbable return (fragment + vertex < combined), but it seems like it shouldn't cause problems for apps. | |||
2009-12-10 | st/xorg: fix yv12 plus some cleanups in the upload code | Zack Rusin | |
2009-12-10 | st/xorg: enable yv12 for xv | Zack Rusin | |
2009-12-10 | intel: Attempt to fix up after "Update vertex texture code." | Eric Anholt | |
The MaxCombinedTextureImageUnits is the total number of samplers that can be bound between vertex, geometry, and fragment, not 0. This should report the correct value on 965 now. Other DRI drivers may also need updating if their MaxVertexTextureImageUnits != 0 (for example, if using the sw vertex pipeline). It's not clear to me if there's going to be a valid value for this limit other than MaxTextureImageUnits + MaxVertexTextureImageUnits (+ MaxGeometryTextureImageUnits eventually). If not, then we should probably just move this into the core at Get time. Bug #25518 (wine regression). Fixes piglit vp-combined-image-units. | |||
2009-12-10 | scons: Get GLSL code building correctly when cross compiling. | José Fonseca | |
This is quite messy. GLSL code has to be built twice: one for the host OS, another for the target OS. | |||
2009-12-10 | glsl/sl: fix _parse_boolconstant() | Brian Paul | |
Need to emit the radix before the digits. This fixes several glean/glgl1 regressions. | |||
2009-12-10 | mesa: added new libglslpp.a and libglslcl.a to libGL build | Brian Paul | |
2009-12-10 | glsl/apps: remove unused vars | Brian Paul | |
2009-12-10 | glsl/pp: make some functions static | Brian Paul | |
2009-12-10 | glsl/pp: declare sl_pp_purify_options to silence warning | Brian Paul | |
2009-12-10 | glsl/cl: silence unused var warning | Brian Paul | |
2009-12-10 | slang: Predefine ES symbols for FEATURE_es2_glsl. | Michal Krol | |
2009-12-10 | glsl/apps: Predefine __GLSL_PP_PREDEFINED_MACRO_TEST for testing. | Michal Krol | |
2009-12-10 | glsl/pp: Add support for user-defined macros. | Michal Krol | |
2009-12-10 | glsl/apps: Explicitly add ARB_draw_buffers and ARB_texture_rectangle. | Michal Krol | |
2009-12-10 | slang: Explicitly enable ARB_draw_buffers and ARB_texture_rectangle. | Michal Krol | |
They are no longer built into the glsl preprocessor. | |||
2009-12-10 | glsl/pp: Add sl_pp_context_add_extension(). | Michal Krol | |
This way third parties are able to add supported extension strings. | |||
2009-12-09 | mesa: Fix SCons build. | Vinson Lee | |
Commit cd6b8dd9e82fedc55d033131fbc0f8ee950567c8 deleted src/mesa/state_tracker/st_cb_get.c. | |||
2009-12-10 | winsys/intel: fix dereferencing of opaque type due to pipe_reference changes | Roland Scheidegger | |
2009-12-09 | mesa: Fix array out-of-bounds access by _mesa_TexGend. | Vinson Lee | |
_mesa_TexGend calls _mesa_TexGenfv, which uses the params argument as an array. | |||
2009-12-09 | mesa: Fix array out-of-bounds access by _mesa_Lighti. | Vinson Lee | |
_mesa_Lighti calls _mesa_Lightiv, which uses the params argument as an array. | |||
2009-12-09 | mesa: Fix array out-of-bounds access by _mesa_Lightf. | Vinson Lee | |
2009-12-10 | Build mesa glsl with make. | michal | |
Still don't know how to add glsl to mesa dependencies. | |||
2009-12-09 | r300g: fix routing of vertex streams if TCL is bypassed | Marek Olšák | |
Generating mipmaps finally works, among other things. Yay! |