Age | Commit message (Expand) | Author |
2007-11-08 | tweak anisotropic filtering code | Brian |
2007-11-08 | enable PIPE_CAP_TEXTURE_SHADOW_MAP (but not quite working yet) | Brian |
2007-11-08 | remove translate_compare_func(), use i915_translate_compare_func() | Brian |
2007-11-08 | move EXT_shadow_funcs assignment | Brian |
2007-11-08 | set sampler state for shadow test | Brian |
2007-11-08 | Replace gl_stencil_func_to_sp() and gl_depth_func_to_sp() with st_compare_fun... | Brian |
2007-11-08 | Fix some issues hit when rendering to a depth-only renderbuffer (shadowtex). | Brian |
2007-11-08 | in check_end_texture_render(), test for presence of a renderbuffer and texobj | Brian |
2007-11-08 | remove unneeded #include | Brian |
2007-11-08 | Added pipe->get_paramf() to query float limits. | Brian |
2007-11-08 | check for fence==NULL in intel_batchbuffer_finish(), fixes glxinfo crash on exit | Brian |
2007-11-08 | Rename struct field 'private' to 'priv'. | Michel Dänzer |
2007-11-07 | fix warning | Brian |
2007-11-07 | update flush/fence comments for i915_flush() | Brian |
2007-11-07 | Remove winsys->wait_idle(), subsumed by pipe->flush(). | Brian |
2007-11-07 | New PIPE_FLUSH_WAIT flag for pipe->flush(). | Brian |
2007-11-07 | Remove context dependencies in winsys layer. | Brian |
2007-11-07 | enable GL_ARB/NV_point_sprite together | Brian |
2007-11-07 | cosmetic fix to driFenceFinish() call | Brian |
2007-11-07 | replace magic number 3 with DRM_FENCE_TYPE_EXE | DRM_I915_FENCE_TYPE_RW in dr... | Brian |
2007-11-07 | just reorder a few members of pipe_winsys, update comments | Brian |
2007-11-07 | remove DriverCtx=intel assigment/hack | Brian |
2007-11-07 | Pass winsys as a parameter to intel_create_i915simple(), intel_create_softpipe() | Brian |
2007-11-07 | var renaming: s/sws/winsys/ | Brian |
2007-11-07 | more dead code removal | Brian |
2007-11-07 | re-enable PIPE_FORMAT_U_Z32 support | Brian |
2007-11-07 | better depth buffer selection | Brian |
2007-11-07 | Float->uint conversion for PIPE_FORMAT_U_Z32 resulted in overflow in depth_va... | Brian |
2007-11-07 | disable/remove dead code | Brian |
2007-11-07 | Disable the call to driBOReference() in i915_update_texture() | Brian |
2007-11-07 | redo xm_surface_release() to match i915 | Brian |
2007-11-07 | fix bad varname | Brian |
2007-11-07 | init glsl functions in st_init_driver_functions() | Brian |
2007-11-07 | fix typos, re-enable some extensions to get back to GL 2.1 level | Brian |
2007-11-07 | Add winsys->surface_release() to complement winsys->surface_alloc(). | Brian |
2007-11-07 | Check the right ammount of free space in vertex buffer. | José Fonseca |
2007-11-07 | Reset temporary vertices ids. | José Fonseca |
2007-11-07 | Use a consistent number to identify undefined vertices. | José Fonseca |
2007-11-07 | Reuse the vertex buffer until the vertex size changes. | José Fonseca |
2007-11-07 | Track hardware vertex buffer state changes. | José Fonseca |
2007-11-06 | Improved logic for setting up depth/stencil buffers in st_create_framebuffer() | Brian |
2007-11-06 | restore dispatch/extension code (without, dynamic entrypoints aren't added) | Brian |
2007-11-06 | disable PIPE_FORMAT_U_Z32, doesn't work ATM | Brian |
2007-11-06 | Update xmesa_is_format_supported() | Brian |
2007-11-06 | realloc surface if format changes, remove dead code | Brian |
2007-11-06 | rename xmesa_create_softpipe() xmesa_create_context() | Brian |
2007-11-06 | rename xmesa_create_softpipe() xmesa_create_context() | Brian |
2007-11-06 | disable finish_or_flush() for now | Brian |
2007-11-06 | remove dead code in softpipe_is_format_supported() | Brian |
2007-11-06 | document flags param to region_alloc() | Brian |