Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-12-17 | glsl/apps: Add dummy install target to fix 'make install' | Sedat Dilek | |
Signed-off-by: Brian Paul <brianp@vmware.com> | |||
2009-12-17 | configure.ac: Add glsl to SRC_DIRS | Sedat Dilek | |
Signed-off-by: Brian Paul <brianp@vmware.com> | |||
2009-12-17 | Merge branch 'glsl-pp-rework-2' | Michal Krol | |
2009-12-17 | radeon: drop assert accessing cref which is meant to be hidden | Dave Airlie | |
2009-12-17 | radeon: drop unused members of radeon_state. | Dave Airlie | |
2009-12-17 | r600: move structs for legacy cmdbuf into cmdbuf C file. | Dave Airlie | |
these really shouldn't be exposed here | |||
2009-12-16 | r600 : clean a bit to prepare to enable gl2. | Richard Li | |
2009-12-16 | llvmpipe: add LP_DEBUG env var | José Fonseca | |
Cherry-picked from dec35d04aeb398eef159aaf8cde5e0d04622b811. | |||
2009-12-16 | llvmpipe: fix broken TGSI_OPCODE_FRC codegen | Brian Paul | |
2009-12-16 | llvmpipe: fix broken lp_build_abs() | Brian Paul | |
2009-12-15 | r300g: fix emission of which textures are enabled | Marek Olšák | |
It fixes most of the "Bad CS" issues in piglit/texCombine and piglit/fbo. Some other issues of this kind will get fixed in the kernel soon (depth-only rendering, S3TC, and RGTC). | |||
2009-12-15 | r300g: clean up the invariant state | Marek Olšák | |
2009-12-15 | r300g: clamp vertex indices to [min,max] everywhere | Marek Olšák | |
2009-12-15 | r300g: if no colorbuffers are set, disable blending and set the color mask to 0 | Marek Olšák | |
This seems to be the only way to disable the first colorbuffer. | |||
2009-12-15 | r300g: set the number of colorbuffers in RB3D_CCTL | Marek Olšák | |
2009-12-15 | r300g: remove unnecessary flush in set_sampler_textures | Marek Olšák | |
2009-12-15 | r300g: add Z24X8 to the list of unsupported sampler formats on R3xx-R4xx | Marek Olšák | |
2009-12-15 | r300g: add acceleration of the clear, surface_copy, and surface_fill functions | Marek Olšák | |
2009-12-15 | r300g: flush CS if a buffer being deleted is referenced by it | Marek Olšák | |
2009-12-16 | r300: Fix typo on < R5xx RS setup for blits. | Michel Dänzer | |
2009-12-15 | util/blitter: kill the draw_quad callback | Marek Olšák | |
2009-12-15 | util/blitter: allocate most of the state objects on-demand | Marek Olšák | |
2009-12-15 | util/blitter: use PIPE_MAX_* limits, and fix a memory leak | Marek Olšák | |
2009-12-15 | pipe: add PIPE_MAX_TEXTURE_TYPES | Marek Olšák | |
2009-12-15 | util: add blitter | Marek Olšák | |
2009-12-15 | util: add a function which converts 2D coordinates to cubemap coordinates | Marek Olšák | |
The code was taken over from u_gen_mipmap. | |||
2009-12-15 | util: add new fragment shaders to simple_shaders | Marek Olšák | |
New shaders: * Fragment shader which writes depth sampled from a texture * Fragment shader which copies COLOR[0] to multiple render targets Additional improvements: * The fragment 'tex' shaders now take a sampler type (TGSI_TEXTURE_*) so that they can sample from any type of texture, not only from a 2D one. | |||
2009-12-15 | llvmpipe: Fix yet another copynpaste typo in lp_build_log2_approx. | José Fonseca | |
Now fslight looks perfect. | |||
2009-12-15 | llvmpipe: Fix lp_build_polynomial comment. | José Fonseca | |
2009-12-15 | llvmpipe: Fix typo in lp_build_log constant. | José Fonseca | |
2009-12-15 | util: Fix unity value for swizzle 1. | José Fonseca | |
It should be 255 for ubytes, and not 1. Thanks Michal for spotting this. | |||
2009-12-15 | llvmpipe: Fix bad SI -> FP conversion into lp_build_log2_approx. | José Fonseca | |
It should be a bitcast as the integer value is actually an encoded FP already. | |||
2009-12-15 | util: Add dl wrappers. | José Fonseca | |
Borrowed from Mesa, slightly changed for more type safety. | |||
2009-12-15 | tgsi/text: Don't use strncasecmp(), it breaks windows build. | Michal Krol | |
Also, break out of the for-loop when a matching property is found. | |||
2009-12-15 | r600: use _mesa_insert_instructions to fixup wpos instead of manual ins insert | Andre Maasikas | |
this keeps branch targets correct. glsl/trirast works correctly now afaics | |||
2009-12-15 | r600: fix typos for vert-tex | Andre Maasikas | |
at least i think this is how it was meant to work | |||
2009-12-15 | r600: fix fragment.position | Andre Maasikas | |
wpos.y seems inferted to what opengl expexts, so calculate correct value from window dimension and replace references in fragmentprog with calculated value | |||
2009-12-15 | r600: add support for FRAG_ATTRIB_PNTC | Andre Maasikas | |
2009-12-15 | r600: add DDX DDY opcodes | Andre Maasikas | |
2009-12-14 | r600 : add texture support for vertex shader. | Richard Li | |
2009-12-14 | tgsi: add properties and system value register | Zack Rusin | |
adds support for properties to all parts of the tgsi framework, plus introduces a new register which will be used for system generated values. | |||
2009-12-14 | nouveau: avoid running out of relocs | Maarten Maathuis | |
- Added flush notify functions for NV30 and NV40. - Flushing mid frame will call flush notify, which will resubmit all relocs. - We don't try to recover from reloc failure yet. | |||
2009-12-14 | nv50: be more cautious about using reg_instance | Christoph Bumiller | |
Trying to free part of nv50_pc->reg_instances[] for an nv50_reg representing an indirect constant resulted in a segmentation fault. | |||
2009-12-14 | tgsi/ureg: Add ureg_DECL_gs_input(). | Michal Krol | |
Allows one to declare GS input registers. | |||
2009-12-14 | nv50: store immediates as uint32 | Christoph Bumiller | |
Sometimes we want non-float immediates, hacking them into floats isn't nice. Sorry, this should have already been committed before. | |||
2009-12-13 | nouveau: nv50: Add missing ctor_immd_4u32 function | Patrice Mandin | |
2009-12-13 | r300: enable accelerated support for glCopyTexImage only under KMS | Maciej Cencora | |
2009-12-13 | r300: fix regression introduced by da73c1ed | Maciej Cencora | |
The 0 value is correct for I8 format. | |||
2009-12-13 | r300: fix glCopyTexSubImage | Maciej Cencora | |
Need to properly setup colorbuffer when dst pitch != dst width. | |||
2009-12-13 | nv50: add proper zslice offset in miptree_surface | Christoph Bumiller | |