Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-11-22 | r600 : use cf for all pop now, left optimization for future. | Richard Li | |
2009-11-21 | r300g: Build fix. | Corbin Simpson | |
Oops. | |||
2009-11-21 | r300g: do not reallocate r300_vertex_info and r300_rs_block all the time | Marek Olšák | |
2009-11-21 | r300g: clean up vs/fs tabs | Marek Olšák | |
Instead of vs_tab, we use vs_output_tab and it's local now. fs_tab hasn't been used anywhere, so I removed it and r300_update_fs_tab too. | |||
2009-11-20 | r300g: silence warnings | Marek Olšák | |
2009-11-20 | r300g: fix typo in r300_reg.h to prevent the RS unit from doing random things | Marek Olšák | |
And reorder fragment shader inputs so that the colors are before texcoords, as is allocated by the shader compiler. This commit makes VS->FS attribute routing work on R500. | |||
2009-11-20 | r300g: fix updating a vertex format | Marek Olšák | |
We must update PSC when we change the vertex format, e.g. vertex colors from RGBA to BGRA. | |||
2009-11-20 | r300g: add texture lod clamping | Marek Olšák | |
These now work: piglit/lodclamp piglit/levelclamp | |||
2009-11-20 | r300g: Begin separating HW TCL and SW TCL state and setup. | Corbin Simpson | |
This patch removes draw_context entirely from the HW TCL path and cleans up a few other things along the way. Hopefully, nothing got broken. Thanks to Marek Olšák for testing, review, and pointing out my bugs. :3 | |||
2009-11-20 | r300g: emit R300_TEX_ENABLE to indicate there are no textures bound | Marek Olšák | |
Previously, this reg wasn't emitted at all if texture_count == 0. | |||
2009-11-20 | r300g: remove variant states from emit_state_invariant | Marek Olšák | |
2009-11-20 | r300g: Texrect factor cleanup. | Corbin Simpson | |
(0, 0, 0, 1) is a much saner default value, and texrect factors only need to be (1/s, 1/t, 0, 1). | |||
2009-11-20 | r300g: fix rectangle textures on r3xx | Marek Olšák | |
Adapted from Maciej Cencora's patch. | |||
2009-11-20 | r300g: Clean up bitcounting function. | Corbin Simpson | |
I didn't see this in u_math; surely somebody else has this wheel reinvented elsewhere. | |||
2009-11-20 | r300g: Use MAX3 and MIN3. | Corbin Simpson | |
2009-11-20 | util: Add MAX3 and MIN3. | Corbin Simpson | |
2009-11-20 | r300g: set better values in the R300_VAP_CNTL register | Marek Olšák | |
2009-11-20 | Fix comment to use /* */ rather than // | Alan Hourihane | |
2009-11-20 | Fix indentation. | Alan Hourihane | |
2009-11-20 | Fix vega compilation. | Alan Hourihane | |
2009-11-20 | Fix memory leak. | Alan Hourihane | |
2009-11-20 | r600 : eliminate Wondows line ending for test code. | Richard Li | |
2009-11-20 | Merge remote branch 'origin/mesa_7_7_branch' | Dave Airlie | |
2009-11-20 | r100: fix texture_from_pixmap and compiz. | Dave Airlie | |
r100 state emission has separate rect and non-rect states, if we are doing TFP for a TEXTURE_2D we shouldn't use the rect states as they won't get emitted properly. Signed-off-by: Dave Airlie <airlied@redhat.com> | |||
2009-11-19 | r600 : Clean up a bit test code mess. | Richard Li | |
2009-11-19 | st/xorg: Fix infinite loop in copy_packed_data. | Vinson Lee | |
2009-11-19 | progs/xdemos: Add missing break statement in offset.c. | Vinson Lee | |
2009-11-19 | st/mesa: replace st_flush() with pipe->flush() | Brian Paul | |
We only need to flush the gallium driver in this case. Fixes a recursive state validation bug. | |||
2009-11-19 | vbo: added recursion check in vbo_exec_FlushVertices() | Brian Paul | |
2009-11-19 | r600 : change shader pop method for now. | Richard Li | |
2009-11-19 | st/mesa: get rid of compressed_num_bytes() code | Brian Paul | |
2009-11-19 | st/mesa: remove is_compressed_mesa_format() | Brian Paul | |
2009-11-19 | st/mesa: remove pointless assertion | Brian Paul | |
2009-11-19 | softpipe: whitespace/indentation fixes | Brian Paul | |
2009-11-19 | Merge branch 'master' of ssh://richardradeon@git.freedesktop.org/git/mesa/mesa | Richard Li | |
2009-11-19 | r600 : check in shader code test enable flag: if flag | Richard Li | |
R600_ENABLE_GLSL_TEST defined, IL shader code will goto r600 assembler. The test base is /mesa/progs/glsl/brick, and changes shader code in CH06-brick.frag/vert to test different logic op combination. (if,else,while,function,...). The stack depth code is not in yet, so it is hard coded now. So complex code would not run (such as things like 8 loops embeded loop in loop). | |||
2009-11-19 | progs/trivial: Redraw upon keypress. | Vinson Lee | |
2009-11-19 | pb: Make fenced buffers threadsafe. | José Fonseca | |
2009-11-19 | softpipe: add missing check in softpipe_is_texture_referenced() | Brian Paul | |
Check if the named texture is referenced by the texture cache. | |||
2009-11-19 | st/xorg: Replace compile-time acceleration switch with Option "2DAccel". | Michel Dänzer | |
This option can be used to disable 2D acceleration. DRI2 and XVideo blits will still be accelerated, at least to some degree even with compositing. | |||
2009-11-19 | st/xorg: Miscellaneous XVideo fixes. | Michel Dänzer | |
* Make sure the destination pixmap has a texture to render into. * Fix damage reporting so the EXA migration code can do the right thing. * Fix destination coordinates for redirected windows. | |||
2009-11-19 | st/xorg: Try harder to ensure a shared texture has valid contents right away. | Michel Dänzer | |
2009-11-19 | st/xorg: Don't complain about convolution filter being 'unknown'. | Michel Dänzer | |
Also add a newline to the complaint so it'll be a little less annoying if we actually encounter an unknown filter value again. | |||
2009-11-19 | intel: Remove non-GEM support. | Eric Anholt | |
This really isn't supported at this point. GEM's been in the kernel for a year, and the fake bufmgr never really worked. | |||
2009-11-19 | intel: Remove dead intel_context members and move some packing around. | Eric Anholt | |
2009-11-19 | intel: Remove our special color packing macros and just use colormac.h. | Eric Anholt | |
2009-11-19 | intel: Pack colors for blit at blit time, rather than at ClearColor. | Eric Anholt | |
2009-11-19 | intel: Consistently use no_batch_wrap in intel_context struct. | Eric Anholt | |
2009-11-19 | i965: Pack brw_wm_fragment_program better. | Eric Anholt | |
2009-11-19 | mesa: Remove gratuitous padding in prog_dst_register. | Eric Anholt | |
The padding was there to indicate the amount of space left from the number of expected bytes in the struct minus allocated bits. But uint bitfields get packed so that they don't cross uint boundaries, and we ended up allocating an extra dword to hold the pad field! |