Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-05-14 | mesa: dead code removal | Brian Paul | |
2008-05-14 | mesa: minor bug fixes, null ptr checks, dead code removal | Brian Paul | |
2008-05-14 | mesa: fix errors in LightModelProduct state, other misc error cases | Brian Paul | |
2008-05-14 | mesa: glUniform(location==-1) is not an error | Brian Paul | |
2008-05-14 | fix some additional program refcounting bugs | Brian Paul | |
cherry-picked from master | |||
2008-05-13 | decomposition from keith, adds decomposition of more prim to the pipeline | Zack Rusin | |
2008-05-12 | adjust llvm code to the changes in 2.3 | Zack Rusin | |
2008-05-12 | draw: turn fse path into a middle end | Keith Whitwell | |
Also add some util functions in pt_util.c | |||
2008-05-12 | draw: streamline the varray path | Keith Whitwell | |
- drop support for running the pipeline (ie. don't populate the flags values) - pass through all split-able primitives intact to the middle end - only primitives that can't be split are shunted on the draw-element path | |||
2008-05-12 | softpipe: more work to get non-reduced primitives working in vbuf | Keith Whitwell | |
2008-05-12 | softpipe: make vbuf handle all primitive types | Keith Whitwell | |
2008-05-12 | draw: add fetch-shade-emit path | Keith Whitwell | |
Enable with TEST_FSE=t. Performs fetch from API-provided vertex buffers, transformation with one of three (two working) hard-coded shaders, and final emit to hardware vertices all in a single pass. Currently only really useful for profiling in conjunction with SP_NO_RAST=t. | |||
2008-05-12 | softpipe: add failure paths for context creation | Keith Whitwell | |
2008-05-12 | xlib: add failure paths for context creation | Keith Whitwell | |
2008-05-12 | draw: mimize cost of translate key compares, use cache universally | Keith Whitwell | |
2008-05-12 | translate: helper functions for mimizing cost of key compares | Keith Whitwell | |
2008-05-10 | gallium: optimize the flush_spans() function | Brian | |
2008-05-10 | gallium: remove unused code | Brian | |
2008-05-09 | draw: Fix number of vertices allocated in draw_pt_emit(). | Michel Dänzer | |
2008-05-09 | draw: fix translate double-free, minor cleanups | Keith Whitwell | |
2008-05-09 | draw: mimize cost of translate key compares, use cache universally | Keith Whitwell | |
2008-05-09 | translate: helper functions for mimizing cost of key compares | Keith Whitwell | |
2008-05-08 | Merge branch 'gallium-0.1' into gallium-vertex-linear | Keith Whitwell | |
2008-05-08 | draw: only fill in / compare the part of the translate key we're using. | Keith Whitwell | |
It's quite a big struct & we examine it a lot (too much). Reduce the impact of this by just looking at the active part where possible. | |||
2008-05-08 | xlib: more SP_NO_RAST support | Keith Whitwell | |
For some resaon normal (non-display-buffer) buffers are being allocated through Xshm... Bypass at least for SP_NO_RAST | |||
2008-05-08 | softpipe: don't calc det if NO_RAST set | Keith Whitwell | |
2008-05-08 | fix quad strips | Zack Rusin | |
2008-05-08 | fix triangle strips | Zack Rusin | |
2008-05-08 | fix silly mistakes | Zack Rusin | |
2008-05-08 | redo the linear paths | Zack Rusin | |
2008-05-08 | fix the regressions | Zack Rusin | |
2008-05-08 | silence debugging output | Zack Rusin | |
2008-05-08 | implement linear path for fetch_emit pipeline | Zack Rusin | |
2008-05-08 | don't fill in linear fetch_elts | Zack Rusin | |
2008-05-08 | implement linear emition and fetching and plug it in the varray paths | Zack Rusin | |
2008-05-08 | split larger primitives in the simple varray pt | Zack Rusin | |
2008-05-08 | abstract fetching elts | Zack Rusin | |
2008-05-08 | cso_cache: Fix test for currently bound blend state. | Michel Dänzer | |
2008-05-07 | mesa: update/add newer GL ES headers | Brian Paul | |
2008-05-06 | mesa: free shader program data before deleting shader objects. | Brian | |
Picked from master. Fixes mem corruption seen when glean/api2 test exits. | |||
2008-05-06 | gallium: implement full reference counting for vertex/fragment programs | Brian | |
Use _mesa_reference_vert/fragprog() wherever we assign program pointers. Fixes a memory corruption bug found with glean/api2 test. Another memory bug involving shaders yet to be fixed... | |||
2008-05-06 | mesa: comments, whitespace | Brian | |
2008-05-06 | gallium: change calculate_first_last_level() to match gallium-tex-surfaces ↵ | Brian Paul | |
branch | |||
2008-05-05 | fix _mesa_ffs for alternative compilers | Alan Hourihane | |
2008-05-05 | declare atoms as extern | Alan Hourihane | |
2008-05-03 | gallium: fix warnings | Brian Paul | |
2008-05-03 | Press <space> to reset limit/bias values, clean-up limit/bias printf | Brian Paul | |
2008-05-03 | gallium: fix sampler->max_lod computation | Brian Paul | |
2008-05-03 | gallium: fix computation of sampler->min_lod | Brian Paul | |
The texture BaseLevel is accounted for in texture layout so it doesn't factor in here. May also need to adjust max_lod... | |||
2008-05-02 | gallium: remove 0.5 vertex biases in set_vertex_data() | Brian Paul | |
These should not be needed and were causing garbage to appear along the edges of the mipmap images. |