Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Fixes infinite loop bug.
|
|
Before, main() had to come after any functions it called.
|
|
|
|
crashes in MakeCurrent
|
|
In glStencilFunc/Op/Mask() set both the front and back-face state, unless
GL_EXT_stencil_two_side is enabled. Before, we only set the front+back state
if GL_ATI_separate_stencil was enabled.
Ultimately, we probably should remove GL_EXT_stencil_two_side since it's
incompatible with GL 2.x.
|
|
|
|
Use the default version instead of one based on the library SONAME
in the version script created by --exports.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
This reverts commit 930a863c4f6f11d0fd5cf396ef76054d52c69b9f.
|
|
|
|
|
|
Still under development. Just barely works.
|
|
You don't need a pipe_context * for this, and all other necessary info is
already inside pipe_surface.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Translates textual shader into a binary token stream.
The syntax matches the tgsi_dump module, so it's possible to
simply copy-paste the shader dump and transform it back
to a binary form.
|
|
|
|
|
|
Rely more on the libGL code to avoid duplicated efforts. Also fix confusion
arising from multiple __DRIscreen objects.
|
|
regular DRI drivers.
Also, clean-up, consolidate the dlopen() code a bit.
|
|
|
|
|
|
|
|
the aux draw module
|
|
|
|
|