Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-01-31 | gallium: Add SCons as alternative build system for Gallium. | José Fonseca | |
2008-01-30 | I don't know why using uint64_t for "base" doesn't work. Ugh. | Ian Romanick | |
2008-01-30 | Use SPUs for vertex shader processing | Ian Romanick | |
2008-01-30 | Add driver_private field for drivers that hook shader_queue_flush. | Ian Romanick | |
2008-01-30 | Numerous small fixed to PPU-SPU vertex shader protocol | Ian Romanick | |
2008-01-30 | cell_array_info should not be 16-byte aligned | Ian Romanick | |
Forcing cell_array_info to be 16-byte aligned makes it more difficult to stuff that state in batch commands. | |||
2008-01-30 | Correctly read / write vertex header from / to main memory | Ian Romanick | |
2008-01-30 | Handle CELL_CMD_VS_EXECUTE *only* outside batch commands. | Ian Romanick | |
2008-01-30 | Set machine->Processor | Ian Romanick | |
The default value is 0, which is TGSI_PROCESSOR_FRAGMENT...not correct for a vertex shader! | |||
2008-01-30 | Elts are always ints, pass vOut pointers in-line in command | Ian Romanick | |
2008-01-30 | Implement micro_pow and micro_sqrt | Ian Romanick | |
Unimplemented micro ops get assertions for now. | |||
2008-01-30 | Fix size calculation in attribute fetch. | Ian Romanick | |
2008-01-30 | Fetch uniforms from main memory. | Ian Romanick | |
2008-01-30 | Missing amperstand in previous commit. Oops. | Ian Romanick | |
2008-01-30 | Pass ptr to local memory copy instead of main memory to exec_instruction | Ian Romanick | |
This was essentially a cut-and-paste bug when the instruction fetcher was added. Also, the test for TGSI_PROCESSOR_FRAGMENT was moved outside the loop for exec_declaration. | |||
2008-01-30 | Provide mechanism to hook in custom vertex shader cache flush function | Ian Romanick | |
2008-01-30 | Implement vertex fetch / vertex shader output write-back | Ian Romanick | |
2008-01-30 | Initial pass at instruction / declaration fetch | Ian Romanick | |
2008-01-30 | Initial pass at vertex shader on SPU using TGSI VM | Ian Romanick | |
All of the code is wired in on the SPU side, but it is not called from the PPU yet. Instruction / declaration fetch still needs to be implemented in spu_exec.c. | |||
2008-01-30 | Cell: prototype SIMD code for z testing | Brian | |
2008-01-30 | Cell: start to SIMD-ize triangle attribute interpolation | Brian | |
Using the spu_add(), etc intrinsics. About a 15% speed-up with some tests. | |||
2008-01-30 | Cell: fold setup_tri() into tri_draw() | Brian | |
2008-01-30 | Cell: make 'setup' a regular var instead of passing around a pointer everywhere | Brian | |
We'll never have more than one of these objects. Avoiding pointer deref improves performance a bit. | |||
2008-01-30 | Cell: minor code refactoring, movement | Brian | |
2008-01-30 | Cell: check tile status before wait_on_mask() | Brian | |
2008-01-30 | Cell: make wait_on_mask() static/inlined | Brian | |
2008-01-30 | Cell: move CELL_MAX_SPUS | Brian | |
2008-01-30 | gallium: Teach draw_vf about draw vertices. | José Fonseca | |
This reduces the emit overhead, which is significant since we're emiting one vertex at a time. | |||
2008-01-30 | gallium: Remove draw_vertex_fetch::lookup. | José Fonseca | |
It is not being used, and would be dangerous to use given the possibility of constants. | |||
2008-01-30 | gallium: Fix build on WinXP. | Michal Krol | |
2008-01-29 | Cell: use _pack_rgba8() from pack_rgba8.h to do float[4]->uint color conversion | Brian | |
texcyl.c is twice as fast now in non-texture mode | |||
2008-01-29 | gallium: weaken assert slightly | Keith Whitwell | |
2008-01-29 | gallium: streamline various unfilled & stippled paths | Keith Whitwell | |
2008-01-29 | gallium: don't rely on assert(0) for error handling - may be disabled | Keith Whitwell | |
2008-01-29 | gallium: Emit point size as a constant. | José Fonseca | |
2008-01-29 | gallium: Emit constants. | José Fonseca | |
2008-01-29 | gallium: Allow draw_vf usage to be controlled at runtime. | José Fonseca | |
2008-01-29 | gallium: Add extern keyword to global. | José Fonseca | |
2008-01-28 | Cell: add OPT_FLAGS var | Brian | |
2008-01-28 | Cell: move cmd_render() into new spu_render.c file | Brian | |
2008-01-28 | Cell: add a few null texture tests | Brian | |
2008-01-28 | Cell: compute min index referenced in draw command, use it to reduce size of ↵ | Brian | |
vertex data payload | |||
2008-01-28 | Cell: minor optimization for flat shading | Brian | |
2008-01-28 | Cell: basic texture mapping | Brian | |
Texture images are tiled in PPU code. SPUs use a texture cache for getting texels from textures. This is very rough code, but demos/texcyl.c works. | |||
2008-01-28 | Cell: initial texture cache/sampling code | Brian | |
2008-01-28 | Cell: emit state in cell_clear_surface() if dirty. | Brian | |
Without this a program that does nothing but glClear() doesn't work. We need the framebuffer state. | |||
2008-01-28 | Cell: re-enable bounding boxes | Brian | |
The geometry bounding box is used to restrict rasterization to just those tiles that are relevant. Note another dummy field had to be added to the cell_command_render struct. Apparently, every 4th word in a struct is susceptible to corruption in some circumstances. Might be a compiler bug. | |||
2008-01-29 | gallium: Use GALLIUM_ prefix for env vars. | José Fonseca | |
2008-01-29 | gallium: Use CALLOC for pb_buffer to ensure that all fields of pipe_buffer ↵ | José Fonseca | |
are initiallized. | |||
2008-01-29 | gallium: Remove direct dependencies to mesa internals. | José Fonseca | |
_mesa_exec_free is still being called. More invasive refactoring is necessary to clean it out. |