Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-01-01 | llvmpipe: Add missing include path. | José Fonseca | |
The abscense was being masked previously. | |||
2010-01-01 | gallium: Generate a single library for auxiliaries with Make too. | José Fonseca | |
2010-01-01 | scons: Aggregate all tiny libraries in a single library. | José Fonseca | |
Makes integration of gallium into out of tree components much easier. No pratical change for components in this tree, | |||
2010-01-01 | gallium: Remove the sct module. | José Fonseca | |
Not used, and its functionality is now addressed by pipe_context::is_texture/buffer_referenced callbacks. | |||
2010-01-01 | scons: Build progs together with everything else. | José Fonseca | |
This is a substantial reorganization, This particular commit enables: - building the progs for unices platforms - glew is now built as a shared library (it is the default, and it is inconvenient and pointless to shift away from that default) - all progs get built by default | |||
2010-01-01 | progs: Ignore derived files. | José Fonseca | |
2010-01-01 | glsl: Ignore programs. | José Fonseca | |
2010-01-01 | scons: Don't globally define WIN32_LEAN_AND_MEAN. | José Fonseca | |
Some of the demo progams legitimately need the functionality that's disabled by WIN32_LEAN_AND_MEAN. Instead the solution should be to define WIN32_LEAN_AND_MEAN just before including windows.h on a case by case basis. | |||
2010-01-01 | mesa: Avoid WIN32_LEAN_AND_MEAN re-definition. | José Fonseca | |
2010-01-01 | mesa: Make condrender.[ch] prototypes match. | José Fonseca | |
GLAPI on windows is more than "extern" -- it includes the --, so the mismatch between condrender.[ch] prototypes causes "different linkage" errors on windows. | |||
2010-01-01 | scons: Expose convienience libraries to the host environment. | José Fonseca | |
This fixes MinGW cross compilation build, recently broken due to the use of convenience libraries in the GLSL preprocessor. | |||
2010-01-01 | glut: Silent the glut*_ATEXIT_HACK defined but not used warnings. | José Fonseca | |
There are two ways to silent this: put inline keyword, or reimplement the hack as a #define. inline keyword actually varies slightly with compiler so I've opted by the latter. | |||
2009-12-31 | nv50: small fix for handling "dangerous" swizzles | Christoph Bumiller | |
2009-12-31 | Merge branch 'mesa_7_7_branch' | Brian Paul | |
Conflicts: configs/darwin src/gallium/auxiliary/util/u_clear.h src/gallium/state_trackers/xorg/xorg_exa_tgsi.c src/mesa/drivers/dri/i965/brw_draw_upload.c | |||
2009-12-31 | mesa: remove a line of dead code | Brian Paul | |
2009-12-31 | docs: 7.8 relnotes: GL_NV_conditional_render and GL_EXT_draw_buffers2 | Brian Paul | |
2009-12-31 | mesa: enable ColorMaskIndexed in display lists | Brian Paul | |
2009-12-31 | progs/tests: added test for GL_EXT_draw_buffers2 | Brian Paul | |
Render into two color buffers (render targets). Display half of each buffer in the window. Use different color masks for each render target. Only enable blending for the second render target. | |||
2009-12-31 | mesa: enable GL_EXT_draw_buffers2 for sw drivers | Brian Paul | |
2009-12-31 | docs: update status for conditional rendering | Brian Paul | |
2009-12-31 | progs/tests: added conditional rendering test program | Brian Paul | |
2009-12-31 | mesa: turn on NV_conditional_render for software drivers | Brian Paul | |
2009-12-31 | swrast: add check for conditional rendering | Brian Paul | |
2009-12-31 | tnl: add check for conditional rendering | Brian Paul | |
2009-12-31 | mesa: plug in API functions for conditional rendering | Brian Paul | |
2009-12-31 | mesa: added dispatch for GL_NV_conditional_render extension | Brian Paul | |
2009-12-31 | mesa: added FLUSH_VERTICES(), more comments | Brian Paul | |
2009-12-31 | mesa: add flag for GL_NV_conditional_render extension | Brian Paul | |
2009-12-31 | mesa: _mesa_Begin/EndConditionalRender() functions | Brian Paul | |
For GL_NV_conditional_render and GL3. The drawing functions don't check the query object yet. No API dispatch yet. | |||
2009-12-31 | mesa: make _mesa_lookup_query_object() an non-private inline function | Brian Paul | |
2009-12-31 | swrast: use different temp array in _swrast_get_dest_rgba() | Brian Paul | |
When using multiple color drawbuffers with blending/logicop/masking we were overwriting color values which we still needed. | |||
2009-12-31 | nv50: fix TEXLOD sequence and use it only in FPs | Christoph Bumiller | |
2009-12-31 | nv50: cannot kill branch if immediate is used | Christoph Bumiller | |
The immediate's bits eat the condition bits. | |||
2009-12-31 | nv50: make assimilate_temp safe | Christoph Bumiller | |
Cannot change hw reg assigned to a TGSI TEMP on the fly if we are in a loop, conditional, or can jump around wildly. | |||
2009-12-31 | nv50: handle TGSI_OPCODE_EXP,LOG | Christoph Bumiller | |
Not that they make much sense on nv50, but we also do LIT ... | |||
2009-12-31 | nv50: add support for subroutines | Christoph Bumiller | |
2009-12-31 | nv50: alloc_reg on reg_instance | Christoph Bumiller | |
If we create multiple instances of an nv50_reg referencing them same resource, register allocation from alloc_reg has to be done with the original nv50_reg. | |||
2009-12-31 | nv50: multiply polygon offset units by 2 | Christoph Bumiller | |
2009-12-31 | nv50: neg and abs modifiers for flops | Christoph Bumiller | |
Also fixes RSQ of negative sources. | |||
2009-12-31 | nv50: don't negate immediates in set_immd | Christoph Bumiller | |
This negation would only be triggered in situations where it's incorrect. The caller of set_immd should negate the immediate value in the instruction itself if desired, and will also know if it's a float or an int. ADD TEMP[0], CONST[0], -IMMD[0] would load the immediate into extra TEMP, negated, and set the negate flag in add as well - double negation. | |||
2009-12-31 | mesa: Silence unused variable warning. | Vinson Lee | |
2009-12-30 | progs/glsl: Provide a better fix for fgets warning. | Vinson Lee | |
2009-12-30 | docs: added GL 3.x feature checklist to track what's done in Mesa | Brian Paul | |
2009-12-30 | mesa: implement _mesa_GetStringi() for GL3 | Brian Paul | |
Note: not plugged into the dispatch table yet. | |||
2009-12-30 | mesa: _mesa_get_enabled_extension() function | Brian Paul | |
2009-12-30 | mesa: implement GL3 GL_NUM_EXTENSIONS query | Brian Paul | |
2009-12-30 | mesa: simplify some extension testing code | Brian Paul | |
2009-12-30 | mesa: display list support for glClearBuffer functions | Brian Paul | |
Note: some code disabled until dispatch table supports GL3 entrypoints. | |||
2009-12-30 | mesa: implement GL3 glClearBuffer() functions | Brian Paul | |
These functions clear color/depth/stencil buffers with a value that's passed to the function, rather than the context clear values. For now these functions are implemented in terms of the existing ctx->Driver.Clear() hook. In the future when we have non-normalized integer and unsigned integer color buffer formats we'll need new driver hook(s) to pass int and uint clear values to the driver. Note: these functions are not hooked into the dispatch table at this time. | |||
2009-12-30 | mklib: use a wrapper for ar | Brian Paul | |