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Author
2008-01-12
Cell: collect vars in a spu_global struct
Brian
2008-01-12
Cell: first state object (depth/stencil/alpha) emitted to SPUs
Brian
2008-01-12
Cell: whitespace/cleanup
Brian
2008-01-12
Cell: prefix SPU files with spu_
Brian
2008-01-12
Cell: prefix SPU sources with spu_
Brian
2008-01-12
Cell: sketch out needed rasterizer state
Brian
2008-01-11
s/int/uint/ to silence warnings
Brian
2008-01-11
whitespace, comment changes
Brian
2008-01-11
Cell: basic batch buffer working
Brian
2008-01-11
Cell: initial work for a hw-like batch buffer system
Brian
2008-01-11
Cell: remove obsolete cell_prim_buffer struct and code
Brian
2008-01-11
Cell: debug code, comments
Brian
2008-01-11
vbuf_flush_vertices() instead of vbuf_flush_indices() in vbuf_end()
Brian
2008-01-11
Cell: reformattting
Brian
2008-01-11
s/int/uint/ to silence warning
Brian
2008-01-11
Fix malloc size buf, silence signed/unsigned comparision warning
Brian
2008-01-11
Cell: Remove the pre-vbuf rendering code
Brian
2008-01-10
Cell: wait_on_mask_all()
Brian
2008-01-10
Cell: remove unneeded #includes
Brian
2008-01-10
Cell: compute bounding box in cell_vbuf_draw()
Brian
2008-01-10
Cell: remove unused color field
Brian
2008-01-10
Cell: remove unused code
Brian
2008-01-10
Cell: make vertex_header and prim_header types private to tri.c
Brian
2008-01-10
Cell: avoid copying vertex data
Brian
2008-01-10
Cell: move tile-related code into new tile.[ch] files.
Brian
2008-01-10
Cell: use new ASSERT macro instead of standard assert
Brian
2008-01-10
Cell: enable vbuf path by default
Brian
2008-01-10
Cell: checkpoint: draw_vbuf code in place and works, but not enabled by defau...
Brian
2008-01-10
Additional parameters to vbuf_render->draw()
Brian
2008-01-10
Cell: initial implementation of vbuf code.
Brian
2008-01-10
Cell: call draw_compute_vertex_size()
Brian
2008-01-10
Cell: s/free/align_free/
Brian
2008-01-10
Cell: clean-up cell_spu_exit() code
Brian
2008-01-10
bump CELL_MAX_VERTS to 240
Brian
2008-01-10
comment about vertex data in emit_vertex()
Brian
2008-01-10
clean-up comments, code
Brian
2008-01-10
softpipe: Simplify texture memory layout.
Michel Dänzer
2008-01-10
Add glapi/ path for inclusion of glapioffsets.h.
Michel Dänzer
2008-01-09
Cell: initial implementation of tile status optimizations
Brian
2008-01-09
Cell: start using DMA tags in a more sensible way, move waits() later when po...
Brian
2008-01-09
move cliprect bounds, do trivial rejection triangle clipping
Brian
2008-01-09
Cell: remove some debug printfs, predicate others with Debug boolean
Brian
2008-01-09
Cell: implemement basic Z testing
Brian
2008-01-10
softpipe: map only once in softpipe_map_surfaces
Jerome Glisse
2008-01-04
gallium: Make texture target an enum for better debuggability.
Michel Dänzer
2008-01-04
llvm: if llvm is enabled don't even try to use sse for vs
Zack Rusin
2008-01-04
llvm: we need custom rules so had to redo the build a little bit
Zack Rusin
2008-01-04
llvm: update llvm sources the latest svn
Zack Rusin
2008-01-04
965: fix various refcount issues
Keith Whitwell
2008-01-04
965: use correct offset for constants vs immediates
Keith Whitwell
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