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2001-02-16
Allow swrast to cope (fairly) cleanly with GL_SEPERATE_SPECULAR when
Keith Whitwell
2001-02-16
Fixed conform problems with recent material tracking change.
Keith Whitwell
2001-02-15
minor scissor optimizations (Klaus Niederkrueger)
Brian Paul
2001-02-15
Fix propogation of material values in VB's that don't reach the lighting
Keith Whitwell
2001-02-14
fixed a CI-mode spot light conformance failure, but still not clear why
Brian Paul
2001-02-14
updated with 3.4 and 3.4.1 entries
Brian Paul
2001-02-14
removed a misplaced _mesa_logicop_ci_span() call
Brian Paul
2001-02-13
fixed a CI mode segfault, minor clean-ups
Brian Paul
2001-02-13
fixed an assertion
Brian Paul
2001-02-13
fixed a few CI mode span bugs and a dither bug
Brian Paul
2001-02-13
fixed bug in gl_validate_all_lighting_tables() found with CI mode conformance...
Brian Paul
2001-02-13
removed bogus assertions
Brian Paul
2001-02-13
gl_error clean-ups
Brian Paul
2001-02-13
fixed GL_SET bug
Brian Paul
2001-02-12
added debug assertions to be sure drivers initialize all required function po...
Brian Paul
2001-02-12
added ctx->Driver.ResetLineStipple, misc clean-up
Brian Paul
2001-02-12
fixed RGB over/underflow bug for tiny triangles (bug 128969)
Brian Paul
2001-02-09
minor updates to sync w/ XFree86 changes
Brian Paul
2001-02-09
minor changes from XFree86 (dawes)
Brian Paul
2001-02-09
Committing in .
Jouk Jansen
2001-02-08
fixed bytesPerValue bug in OSMesaGetDepthBuffer()
Brian Paul
2001-02-08
fixed bugs in _mesa_clear_depth_buffer(), bug #131366
Brian Paul
2001-02-07
GLchan fixes
Brian Paul
2001-02-07
fixed texel indexing bug in _mesa_GetTexImage()
Brian Paul
2001-02-07
added divide by zero checks
Brian Paul
2001-02-07
fixed divide by zero problem
Brian Paul
2001-02-07
added some code for proxy texture tests
Brian Paul
2001-02-07
Correctly calculate size for disabled texcoord arrays.
Keith Whitwell
2001-02-07
VMS compile update
Jouk Jansen
2001-02-07
check texture texel type before using optimized sampling functions
Brian Paul
2001-02-07
remove unused functions
Brian Paul
2001-02-07
new texture image routines work now
Brian Paul
2001-02-07
made some changes to the initialization of gl_texture_image fields
Brian Paul
2001-02-07
Force texture download every time to handle lazy texture downloads.
Gareth Hughes
2001-02-06
updated texture image handling - STILL UNTESTED
Brian Paul
2001-02-06
added a number of debugging tests to be sure drivers handle texture images co...
Brian Paul
2001-02-06
Overhaul of texture image handling.
Brian Paul
2001-02-06
added _mesa_adjust_image_for_convolution()
Brian Paul
2001-02-06
Use a lookup table to compute exponents in tnl fogging code. Slightly
Keith Whitwell
2001-02-06
misc updates to match latest device driver changes
Brian Paul
2001-02-05
added mesa_profile extern decl
Brian Paul
2001-02-05
replaced frustrum with frustum
Brian Paul
2001-02-05
Committing in .
Jouk Jansen
2001-02-04
rework to correctly respect _ac_import_range()
Keith Whitwell
2001-02-04
Fast no-copy drawarrays for large tristrips
Keith Whitwell
2001-02-03
Some more work on interal debugging, timing routines for things that
Gareth Hughes
2001-01-31
Committing in .
Jouk Jansen
2001-01-30
make gluPerspective() call glMultMatrix() instead of glFrustum() to get corre...
Brian Paul
2001-01-30
added packed types to glGetMinMax and glGetHistogram error checks
Brian Paul
2001-01-30
fixed half pixel offset bug in aa point code
Brian Paul
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