Age | Commit message (Collapse) | Author |
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Still under development. Just barely works.
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You don't need a pipe_context * for this, and all other necessary info is
already inside pipe_surface.
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Translates textual shader into a binary token stream.
The syntax matches the tgsi_dump module, so it's possible to
simply copy-paste the shader dump and transform it back
to a binary form.
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Rely more on the libGL code to avoid duplicated efforts. Also fix confusion
arising from multiple __DRIscreen objects.
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regular DRI drivers.
Also, clean-up, consolidate the dlopen() code a bit.
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progs/fp/tri-tex is all good now rather than all scrambled :)
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the aux draw module
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