Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-09-01 | remove fxDDSetBuffer() | Brian Paul | |
2005-09-01 | remove set_buffer() | Brian Paul | |
2005-09-01 | remove old set_buffer routine and misc code | Brian Paul | |
2005-09-01 | remove the old set_buffer() routine | Brian Paul | |
2005-08-31 | Just additional comments. | Brian Paul | |
2005-08-31 | enable GL_ARB_texture_env_crossbar on r200, separate the enable bits for ↵ | Roland Scheidegger | |
texture sampling and texture environment, optimize away texture sampling for units if the result is not used, always emit the env instructions in-order and try to eliminate GL_REPLACE env instructions. | |||
2005-08-31 | use 'f' key to toggle front/back buffer rendering | Brian Paul | |
2005-08-31 | remove dead code, update comments | Brian Paul | |
2005-08-31 | reverse a bogus patch | Alan Hourihane | |
2005-08-31 | complete fix for miniglx startup issue since driver version checks | Dave Airlie | |
2005-08-31 | remove redundant ctx->Driver fallback assignments that were already done in ↵ | Brian Paul | |
_mesa_init_driver_functions() | |||
2005-08-31 | fix a cast/assignment warning | Brian Paul | |
2005-08-30 | silence fprintf and casting warnings | Brian Paul | |
2005-08-30 | added some parenthesis to silence warnings | Brian Paul | |
2005-08-30 | drmUnmap correct size | Alan Hourihane | |
2005-08-30 | move via_dri.h to server | Alan Hourihane | |
2005-08-30 | define Bool for solo builds | Alan Hourihane | |
2005-08-30 | Fixes from https://bugs.freedesktop.org/attachment.cgi?id=3077 | Alan Hourihane | |
2005-08-29 | fix APP_LIB_DEPS | Brian Paul | |
2005-08-29 | Implement GL_ARB_texture_env_combine, GL_EXT_texture_env_combine, and | Ian Romanick | |
GL_ARB_texture_env_crossbar for i810. This passes both demos/texenv and all of glean's texCombine tests. | |||
2005-08-29 | remove drmAddress | Alan Hourihane | |
2005-08-29 | added note about IEEE vs VAX floating point (bug 4270) | Brian Paul | |
2005-08-28 | fix a few proxy color table bugs (bug 4270) | Brian Paul | |
2005-08-27 | check the Ready flag when getting GL_QUERY_RESULT_ARB | Brian Paul | |
2005-08-27 | Rearrange the code related to GL_ARB_occlusion_object to generalize query | Brian Paul | |
objects for future types of queries. | |||
2005-08-26 | /dri/msg | Adam Jackson | |
2005-08-26 | Fix the scripts for the cygwin & mingw changes | Alan Hourihane | |
2005-08-25 | added singlebuffer demo | Brian Paul | |
2005-08-25 | Demo of how to do (nearly) flicker-free rendering with a single color buffer. | Brian Paul | |
2005-08-25 | fix comment and #if test | Brian Paul | |
2005-08-25 | don't compile debug code (bug 4242: rand undefined) | Brian Paul | |
2005-08-25 | remove stray references to ctx->Depth.OcclusionTest | Brian Paul | |
2005-08-25 | Fix texture format selection. ChooseTextureFormat is supposed to select the | Ian Romanick | |
hardware format of the texture, and SetTexImages is supposed to use the format selected by ChooseTextureFormat. However, both routines were making their choices based on the texture's BaseFormat. This is wrong. ChooseTextureFormat uses BaseFormat and SetTexImages uses TexFormat->MesaFormat. Once SetTexImages was fixed to use the right format values, ChooseTextureFormat was cleaned up. It now uses the few available texture formats supported by the i810 in a smarter way. This should improve the quality of LUMINANCE, LUMINANCE_ALPHA, and INTENSITY textures. I tested this by cycling through all the texture formats in demos/texenv and tests/yuvsquare. | |||
2005-08-25 | update for mingw | Alan Hourihane | |
2005-08-25 | Update the glut idle function after a new window is created | Brian Paul | |
2005-08-25 | initial 6.5 changes (reflect demo, remove GL_HP_occlusion_test) | Brian Paul | |
2005-08-25 | removed GL_HP_occlusion_test extension | Brian Paul | |
2005-08-25 | fix segfault in Fake_glXCreatePBuffer(), bug 4235 | Brian Paul | |
2005-08-25 | s/GLX_RGBA_BIT/GLX_RGBA_TYPE/ (bug 4237) | Brian Paul | |
2005-08-25 | Attempt to fix the issue reported by Alan Grimes with DRM_RADEON_TEXTURE | Eric Anholt | |
erroring out when it shouldn't. The errno could be changed by usleep() between the ioctl call and the loop check, if a signal was received. This could cause an EAGAIN return from the DRM_RADEON_TEXTURE ioctl to not loop again. Instead of checking errno, check thevalue of ret itself, since it is a saved (and sign-flipped) copy of errno from the ioctl call. | |||
2005-08-25 | make tiles a little smaller so they're all visible | Brian Paul | |
2005-08-25 | also check for texture border in sample_linear_2d() | Brian Paul | |
2005-08-24 | Added multi-window support. Press 'n' to create new window, 'k' to kill | Brian Paul | |
a window. Good for exercising multi-window rendering. | |||
2005-08-24 | Fix Windows build problems. | Alan Hourihane | |
GCC's visibility attribute is for ELF systems, so undef INTERNAL GCC's fastcall attribute interferes with __stdcall so undef FASTCALL | |||
2005-08-23 | GLw demo doesn't belong here | Brian Paul | |
2005-08-23 | removed lines that caused some files to be included in tarballs multiple times | Brian Paul | |
2005-08-23 | simplify, clean-up texel addressing macros | Brian Paul | |
2005-08-23 | update version to 6.5.0 | Brian Paul | |
2005-08-22 | added GL_X_RENDERABLE to glXChooseFBConfig (bug 4181) | Brian Paul | |
2005-08-22 | bump version to 6.5 | Brian Paul | |