Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-04-01 | mesa: fix a recursive display list problem | Brian Paul | |
This fixes an issue when compiling glCallList() into another display list when the mode is GL_COMPILE_AND_EXECUTE. Before, the call to glCallList() called _mesa_save_CallList() which called neutral_CallList() which then called _mesa_save_CallList() again. In the end, the parent display list contained two calls to the child display list instead of one. Let's be on the lookout for regressions caused by this change for a while before we cherry-pick this elsewhere. | |||
2009-04-01 | r300-gallium: Translate vertex shader magic numbers. | Corbin Simpson | |
2009-04-01 | r300-gallium: Fix compiler warnings. | Corbin Simpson | |
"const" is the right keyword, but I can't do that without adding a bunch of really annoying and ugly const casts everywhere, and frankly, that's really stupid, so instead, just don't make them const. | |||
2009-04-01 | r300-gallium: Add vertex shader for surface_copy. | Corbin Simpson | |
2009-04-01 | util: Fix x86_64 build. | José Fonseca | |
2009-04-01 | util: Lookup symbol names from addresses. | José Fonseca | |
Nice for stack backtraces. Windows-only for now. | |||
2009-04-01 | tgsi: Fix structure members initialisation. | Michal Krol | |
2009-04-01 | python/regress: Add vertex shader LRP test. | Michal Krol | |
2009-04-01 | python/regress: Add vertex shader FRC test. | Michal Krol | |
2009-04-01 | glsl: fix texgen state variable tokens in emit_statevars() | Brian Paul | |
This fixes broken variable indexing into the gl_Eye/ObjectPlaneS/T/R/Q arrays. See bug 20986. | |||
2009-04-01 | mesa: minor tweaks in append_token() for printing state var strings | Brian Paul | |
2009-04-01 | tgsi: Lookup alternate instruction mnemonics when parsing tgsi text. | Michal Krol | |
2009-04-01 | tgsi: Provide alternate instruction mnemonics in tgsi info. | Michal Krol | |
2009-04-01 | tgsi/doc: Fix typo. | Michal Krol | |
2009-04-01 | python/regress: Add vertex shader EX2 test. | Michal Krol | |
2009-04-01 | python/regress: Add vertex shader DST test. | Michal Krol | |
2009-04-01 | python/regress: Fix vertex shader XPD test. | Michal Krol | |
2009-04-01 | python/regress: Indent. | Michal Krol | |
2009-04-01 | python/regress: Add vertex shader test for XPD. | Michal Krol | |
2009-04-01 | python/regress: Rename test files from *.txt to *.sh -- won't be .gitignored. | Michal Krol | |
2009-04-01 | python/regress: Add more vertex shader tests. | Michal Krol | |
2009-03-31 | r300-gallium: Backwards test. | Corbin Simpson | |
Wow, how long's that been there? Embarrassing. | |||
2009-03-31 | r300-gallium: Moar vert shader emit. | Corbin Simpson | |
2009-03-31 | r300-gallium: Add vertex shader emit. | Corbin Simpson | |
2009-03-31 | r300-gallium: Stubs for vertex shaders. | Corbin Simpson | |
2009-03-31 | tgsi: added some helpful debug functions in the tgsi interpreter | Brian Paul | |
Check for NaN/Inf, print exec vectors, print temp registers. | |||
2009-03-31 | mesa: fix bug in GPU codegen for fixed-function two-sided lighting | Brian Paul | |
The 'dots' register wasn't getting properly un-negated and un-swizzled after emitting the code for back-face lighting. So, if more than one light source was enabled, the specular exponent for the next light source was wrong. During execution we were evaluating pow(x, y) where y was negative instead of positive. This led to the outcome being zero or NaN. This fixes the occasional black triangles seen in isosurf when hacked to enable two-sided lighting. | |||
2009-03-31 | draw: added Nan/Inf assertion in debug code | Brian Paul | |
2009-03-31 | softpipe: use util_is_inf_or_nan() | Brian Paul | |
And print/warn NaN/Inf in print_vertex(). | |||
2009-03-31 | gallium: added util_is_inf_or_nan() function to u_math.h | Brian Paul | |
2009-03-31 | mesa: minor reformatting, whitespace changes | Brian Paul | |
2009-04-01 | python/regress: Initial commit for vertex shader regression tests. | Michal Krol | |
2009-03-31 | Updated CPU_TO_LE32 to work on darwin | Jeremy Huddleston | |
2009-03-31 | Fix compiling indirect.c when GLX_DIRECT_RENDERING is not defined | Jeremy Huddleston | |
(cherry picked from commit b65bc1b6cb72df950c2e26446936804dfcdc432c) | |||
2009-03-31 | python/test: New test for surface copies. | José Fonseca | |
2009-03-31 | python/test: Ignore test output files. | José Fonseca | |
2009-03-31 | python/test: Cleanup. | José Fonseca | |
2009-03-31 | python/test: Dump classification tree to text file too. | José Fonseca | |
2009-03-31 | python/test: Set executable permission bit. | José Fonseca | |
2009-03-31 | python/test: New test for rendering into textures. | José Fonseca | |
2009-03-31 | util: Enable assembly breakpointt on x86_64. | José Fonseca | |
A breakpoint is much nicer than abort when gdb is attached. | |||
2009-03-31 | python/test: Limit tree depth. | José Fonseca | |
2009-03-31 | python/test: Infer type (continuous/discrete) from object type. | José Fonseca | |
2009-03-31 | python/test: Flush stdout to keep in sync with debug info on stderr. | José Fonseca | |
2009-03-31 | python/test: Dump a classification tree of the results when finished testing. | José Fonseca | |
2009-03-31 | python/test: New test for texture transfers. | José Fonseca | |
2009-03-31 | python/test: More descriptive test name. | José Fonseca | |
2009-03-31 | python: Make get/put_tile_raw more user friendlier. | José Fonseca | |
2009-03-31 | python: Add nblocksx/y members to surfaces. | José Fonseca | |
2009-03-31 | gallium: Move pf_is_depth_stencil to p_format.h. | José Fonseca | |