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AgeCommit message (Expand)Author
2009-04-01python/regress: Add more vertex shader tests.Michal Krol
2009-03-31r300-gallium: Backwards test.Corbin Simpson
2009-03-31r300-gallium: Moar vert shader emit.Corbin Simpson
2009-03-31r300-gallium: Add vertex shader emit.Corbin Simpson
2009-03-31r300-gallium: Stubs for vertex shaders.Corbin Simpson
2009-03-31tgsi: added some helpful debug functions in the tgsi interpreterBrian Paul
2009-03-31mesa: fix bug in GPU codegen for fixed-function two-sided lightingBrian Paul
2009-03-31draw: added Nan/Inf assertion in debug codeBrian Paul
2009-03-31softpipe: use util_is_inf_or_nan()Brian Paul
2009-03-31gallium: added util_is_inf_or_nan() function to u_math.hBrian Paul
2009-03-31mesa: minor reformatting, whitespace changesBrian Paul
2009-04-01python/regress: Initial commit for vertex shader regression tests.Michal Krol
2009-03-31Updated CPU_TO_LE32 to work on darwinJeremy Huddleston
2009-03-31Fix compiling indirect.c when GLX_DIRECT_RENDERING is not definedJeremy Huddleston
2009-03-31python/test: New test for surface copies.José Fonseca
2009-03-31python/test: Ignore test output files.José Fonseca
2009-03-31python/test: Cleanup.José Fonseca
2009-03-31python/test: Dump classification tree to text file too.José Fonseca
2009-03-31python/test: Set executable permission bit.José Fonseca
2009-03-31python/test: New test for rendering into textures.José Fonseca
2009-03-31util: Enable assembly breakpointt on x86_64.José Fonseca
2009-03-31python/test: Limit tree depth.José Fonseca
2009-03-31python/test: Infer type (continuous/discrete) from object type.José Fonseca
2009-03-31python/test: Flush stdout to keep in sync with debug info on stderr.José Fonseca
2009-03-31python/test: Dump a classification tree of the results when finished testing.José Fonseca
2009-03-31python/test: New test for texture transfers.José Fonseca
2009-03-31python/test: More descriptive test name.José Fonseca
2009-03-31python: Make get/put_tile_raw more user friendlier.José Fonseca
2009-03-31python: Add nblocksx/y members to surfaces.José Fonseca
2009-03-31gallium: Move pf_is_depth_stencil to p_format.h.José Fonseca
2009-03-31fix ugly copy/paste error in mipmap generation codeRoland Scheidegger
2009-03-30r300-gallium: RGBA, not ARGB, after all.Corbin Simpson
2009-03-30r300-gallium: r500-fs: If recompiling a shader, overwrite old insts.Corbin Simpson
2009-03-30r300-gallium: Properly redo shaders when constant buffer changes size.Corbin Simpson
2009-03-30r300-gallium: Allow surface_fill to clear depth/stencil buffers too.Corbin Simpson
2009-03-30r300-gallium: Emit the "right" sequence of colors.Corbin Simpson
2009-03-30r300-gallium: Fix hardlock when no colors or textures are present.Corbin Simpson
2009-03-30r300-gallium: Fix strange build error.Corbin Simpson
2009-03-30r300-gallium: Handful of small leftovers.Corbin Simpson
2009-03-30intel: Avoid mapping the texture image for CopyTex{,Sub}ImageAdam Jackson
2009-03-30python: Use depth buffer in the triangle example.José Fonseca
2009-03-30python: Read rgba8 with a single transfer.José Fonseca
2009-03-30python: Cleanup.José Fonseca
2009-03-30python: Don't use deprecated clear_value field.José Fonseca
2009-03-30python/test: Move the test description logic to the base class.José Fonseca
2009-03-30python/test: Move the image comparison logic to the base test class.José Fonseca
2009-03-30python: Force unsigned comparison.José Fonseca
2009-03-30python: Set correct transfer mode.José Fonseca
2009-03-30python: Set the surface GPU access flags.José Fonseca
2009-03-30python: Hide away the surface usage flags.José Fonseca