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Thomas White
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2005-10-05
fix typo in radeon_maos_arrays.c from last commit (code currently unused, tha...
Roland Scheidegger
2005-10-05
remove unneeded parameter from radeonUploadTexMatrix.
Roland Scheidegger
2005-10-05
Remove the tcl fallback for texture rectangle (by manipulating the texture ma...
Roland Scheidegger
2005-10-05
Remove _IsPowerOfTwo from gl_texture_object, not really needed.
Brian Paul
2005-10-05
s/IntFormat/InternalFormat/ and s/Format/_BaseFormat/ for gl_color_table.
Brian Paul
2005-10-05
added GL_INVALID_FRAMEBUFFER_OPERATION_EXT to gluErrorString()
Brian Paul
2005-10-05
In gl_texture_image replace IntFormat with InternalFormat and Format with
Brian Paul
2005-10-04
check if deleting currently bound frame/renderbuffer object
Brian Paul
2005-10-04
glBindTexture changes, new assertions
Brian Paul
2005-10-04
fix glIsRender/FramebufferEXT() assertions
Brian Paul
2005-10-04
fix behaviour of glIsFrame/Renderbuffer()
Brian Paul
2005-10-04
Use Visual.depthBits rather than Renderbuffer::DepthBits for depth buffer
Brian Paul
2005-10-04
change initialization of renderbuffer DepthBits
Brian Paul
2005-10-03
Bug #1155: Define IEEE_ONE on Super-H as well.
Adam Jackson
2005-10-03
disable a warning
Brian Paul
2005-10-03
added a few calls to _mesa_update_framebuffer_visual()
Brian Paul
2005-10-03
finish up some missing code
Brian Paul
2005-10-03
Change the 'count' for COMPRESSED_TEXTURE_FORMATS from "?" to "-1". This
Ian Romanick
2005-10-03
Remove the non-existant --get-alias-set option from the help text.
Ian Romanick
2005-10-01
check for GL_DEPTH_STENCIL_EXT
Brian Paul
2005-10-01
plug in _mesa_texstore_z24_s8()
Brian Paul
2005-10-01
added _mesa_texstore_z24_s8()
Brian Paul
2005-10-01
GL_EXT_packed_depth_stencil changes
Brian Paul
2005-10-01
additional error checking for GL_EXT_packed_depth_stencil
Brian Paul
2005-10-01
fix an assertion
Brian Paul
2005-10-01
simplify the read_depth_stencil_pixels() function
Brian Paul
2005-10-01
fix broken z24_s8 fetcher
Brian Paul
2005-10-01
updated comment
Brian Paul
2005-10-01
added _mesa_pack_depth_stencil_span()
Brian Paul
2005-10-01
move around some error checking
Brian Paul
2005-09-30
use fmod() to prevent overflow of angle variable
Brian Paul
2005-09-30
implemented fallbacks for GL_EXT_packed_depth_stencil
Brian Paul
2005-09-30
minor improvements
Brian Paul
2005-09-30
added _swrast_get_row()
Brian Paul
2005-09-29
call glFinish if drawing to front buffer
Brian Paul
2005-09-29
implement CopyPixels for GL_DEPTH_STENCIL_EXT
Brian Paul
2005-09-29
added _swrast_put_row()
Brian Paul
2005-09-29
Rewrite much of the pixel zoom code.
Brian Paul
2005-09-28
add error checks for framebuffer completeness
Brian Paul
2005-09-28
check for framebuffer completeness, code clean-up
Brian Paul
2005-09-28
updated assertions (see bug 4590)
Brian Paul
2005-09-28
Initial work for GL_EXT_packed_depth_stencil extension.
Brian Paul
2005-09-28
change initialization of rb->DepthBits
Brian Paul
2005-09-28
added GL_EXT_packed_depth_stencil
Brian Paul
2005-09-28
added _mesa_scale_and_bias_depth()
Brian Paul
2005-09-27
tweak glAccum error checking
Brian Paul
2005-09-27
generate GL_INVALID_OPERATION in glAccum if read/draw buffers aren't the same
Brian Paul
2005-09-27
Lift all the format/type error checking out of the _swrast_Draw/Read/CopyPixels
Brian Paul
2005-09-26
glDraw/CopyPixels of stencil data didn't obey the stencil write mask. Fixed.
Brian Paul
2005-09-26
remove identity check for texgen planes (which was just plain wrong).
Roland Scheidegger
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