Age | Commit message (Collapse) | Author |
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- add two new Pixel Format Descriptors that do not have alpha bits to
mirror the two that do.
- add logic to wglChoosePixelFormat to match PFD's with respect to alpha.
- Create/clear software alpha buffer as required.
Now a wgl or GLUT program can control the creation of a software alpha
buffer via the PFD or GLUT parms, respectively.
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glext.h (Ray Tice)
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This is important now that we're using __stdcall instead of the (default)
__cdecl on WIN32. This gets apps using the tessellator working again
on Windows.
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and far because Windows compiler can get confused over these old keywords.
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