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multitex.c
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2009-08-25
progs/glsl: call ValidateShaderProgram()
Brian Paul
2009-08-12
progs/glsl: change uniform_info::type field to use GLSL vector types
Brian Paul
2009-08-12
demos: rename InitUniforms() to SetUniformValues()
Brian Paul
2009-08-10
demos: Fix the VBO usage in glsl/multitex.
Eric Anholt
2009-07-17
Merge branch 'mesa_7_5_branch'
Brian Paul
2009-07-17
progs/glsl: finish conversion to GLEW
Brian Paul
2009-07-08
demos: indentation fix
Brian Paul
2009-07-08
demos: use glEnable/DisableClientState() for vertex arrays
Brian Paul
2009-06-29
progs/glsl: compile with scons and glew
Keith Whitwell
2009-06-14
Merge branch 'mesa_7_5_branch'
Jakob Bornecrantz
2009-05-22
demos: extend glsl/multitex.c to use a vertex buffer object
Brian Paul
2009-05-22
demos: fix multitex.c VertCoord attribute mapping
Brian Paul
2009-02-02
demos: update multitex.c GLSL demo to use vertex arrays or glVertex-mode
Brian Paul
2008-08-16
remove .txt suffix from shader source files
Brian Paul
2008-05-20
new multi-texture GLSL test
Brian Paul