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Author
2009-02-28
demos: add progs/glsl/shadow_sampler.c to test GLSL shadow2D(), etc.
Brian Paul
2009-02-09
mesa: merge gallium-0.2 into gallium-master-merge
Brian Paul
2009-02-02
demos: update multitex.c GLSL demo to use vertex arrays or glVertex-mode
Brian Paul
2009-01-21
progs: Ignores
Jakob Bornecrantz
2009-01-14
mesa: add new samplers_array test
Alan Hourihane
2009-01-10
mesa: Update .gitignore
Younes Manton
2009-01-05
progs/glsl: Add ignores
Jakob Bornecrantz
2009-01-05
progs/glsl: Remove double target def for vert-or-frag-only
Jakob Bornecrantz
2009-01-03
demos: remove redundant Makefile lines from prev merge
Brian
2009-01-02
mesa: replace CC with APP_CC in progs/glsl/Makefile
Brian Paul
2009-01-02
Merge commit 'origin/master' into gallium-0.2
Brian Paul
2009-01-01
demos: added progs/glsl/samplers.c to test all available texture samplers
Brian Paul
2008-12-30
Merge commit 'origin/master' into gallium-0.2
Brian Paul
2008-12-30
demos: minor fixes to twoside.c glsl demo
Brian Paul
2008-12-19
Merge commit 'origin/master' into gallium-0.2
Brian Paul
2008-12-19
mesa: s/CC/APP_CC/ in progs/glsl/Makefile
Brian Paul
2008-12-18
demos: add test of vertex-only and fragment-only shader programs
Brian Paul
2008-12-17
demos: add test of vertex-only and fragment-only shader programs
Brian Paul
2008-12-15
Merge commit 'origin/master' into gallium-0.2
Alan Hourihane
2008-12-13
Fix silly type mismatch error in multinoise demo.
Gary Wong
2008-12-13
Add "multinoise" demo, to test 1/2/3/4 dimensional noise.
Gary Wong
2008-12-13
Ensure p.w is initialised in noise demo.
Gary Wong
2008-12-08
fix conflict breakage
Alan Hourihane
2008-12-08
Merge commit 'origin/master' into gallium-0.2
Alan Hourihane
2008-12-03
demos: added simple vertex shader texture test.
Brian
2008-12-02
mesa: Update some .gitignore files.
Younes Manton
2008-11-24
remove some redundant rules from prev merge
Brian Paul
2008-11-24
Merge commit 'origin/master' into gallium-0.2
Brian Paul
2008-11-24
added progs/demos/fragcoord.c - tests gl_FragCoord attribute in fragment shader
Brian Paul
2008-11-24
progs: Add ignores
Jakob Bornecrantz
2008-11-21
added progs/demos/fragcoord.c - tests gl_FragCoord attribute in fragment shader
Brian Paul
2008-11-11
Merge commit 'origin/master' into gallium-0.2
Brian Paul
2008-11-10
undo accidental changes to multitex.frag shader
Brian Paul
2008-11-05
use APP_CC, not CC for skinning demo
Brian Paul
2008-11-05
Merge commit 'origin/master' into gallium-0.2
Alan Hourihane
2008-11-04
added glsl/skinning.c test to test matrix blending/weighting
Brian Paul
2008-11-04
remove old debug glFlush/Finish calls from demos
Brian Paul
2008-10-28
mesa: don't continually redraw
Brian Paul
2008-10-10
replace 1.0/sqrt() with inversesqrt()
Brian Paul
2008-10-07
mesa: use the shaderutil.c helper functions
Brian Paul
2008-10-07
Progs: hook the glsl identity example into the makefile.
Stephane Marchesin
2008-10-07
Progs: add a trivial glsl test, useful for gallium driver bringup/debug.
Stephane Marchesin
2008-09-18
CELL: mark several transient files as .gitignore
Robert Ellison
2008-09-12
use APP_CC, remove redundant target
Keith Whitwell
2008-09-11
Merge commit 'origin/gallium-0.1' into gallium-0.2
Keith Whitwell
2008-09-11
define new APP_CC configuration variable for building apps/demos/tests
Brian Paul
2008-09-11
Merge branch 'gallium-0.1' into gallium-0.2
Keith Whitwell
2008-08-20
use ftransform()
Brian Paul
2008-08-16
fix convolutions test to consistanty use the ARB shader extension functions
Brian Paul
2008-08-16
remove .txt suffix from shader source files
Brian Paul
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