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AgeCommit message (Expand)Author
2001-10-04Build a few demos that now work with Windows.Karl Schultz
2001-09-25Fix up Windows makefiles so that the debug build leaves debugger infoKarl Schultz
2001-09-24use OSMESA_* enums for OSMesaCreateContext instead of GL_*.Karl Schultz
2001-09-18clean up makefiles some more for WindowsKarl Schultz
2001-09-18remove carriage return charsKarl Schultz
2001-09-14Win32 updates (Karl Schultz)Brian Paul
2001-09-10WindML updates (Stephane Raimbault)Brian Paul
2001-08-21simple multi-window GLUT test progBrian Paul
2001-08-21Get rid of unfinished demo.Gareth Hughes
2001-08-20WindML driver (Stephane Raimbault)Brian Paul
2001-08-13replace PI with piBrian Paul
2001-07-13minor tweaksBrian Paul
2001-06-20also print GL_MAX_TEXTURE_SIZEBrian Paul
2001-06-13moved glTexEnvi calls to better logical locationsBrian Paul
2001-06-04fixed some GL_POINTS probsKeith Whitwell
2001-05-21added multitexture supportBrian Paul
2001-05-11fix a couple of small bugsKeith Whitwell
2001-05-11made render path selection more flexibleKeith Whitwell
2001-05-09fixed FP underflow problem in kfact computationBrian Paul
2001-05-09check for tiny values in dir[] vector in calcposobjs(), prevents FP underflow...Brian Paul
2001-05-09make sure rotation plugged into sin/cos lookup tables is always positive, fix...Brian Paul
2001-05-07Add new tests.Gareth Hughes
2001-04-27added -display optionBrian Paul
2001-04-25added ShowAlphaBuffer feature - 'a' keyBrian Paul
2001-04-24added -i and -h optionsBrian Paul
2001-04-19Add more options, including '-10','-100' and '-1000' to limit nr of vertices.Keith Whitwell
2001-04-12b-key toggles between textures w/ and w/out borderBrian Paul
2001-04-02applied David's patch for parsing display's server:screen stringBrian Paul
2001-03-28More informative display of texture parameters.Gareth Hughes
2001-03-27added rules for readtex.c and readtex.hBrian Paul
2001-03-27double buffer by default. if drawSmooth, use 50% alpha at top of polygonBrian Paul
2001-03-27set initial window posBrian Paul
2001-03-27clean-up of tunnel demosBrian Paul
2001-03-27moved shadow code into teapot.cBrian Paul
2001-03-26test texture wrap modesBrian Paul
2001-03-23added glxgearsBrian Paul
2001-03-23gears using GLX instead of GLUTBrian Paul
2001-03-23added silly mesa_hack() function and -b optionBrian Paul
2001-03-22Initial demo of GL_EXT_texture_filter_anisotropic extension.Gareth Hughes
2001-03-22 Modified Files:Jouk Jansen
2001-03-21Fix compilation with GLU 1.1Gareth Hughes
2001-03-21Make ESC quit.Gareth Hughes
2001-03-21Revert back to new tessellator, check version string to be sure we'reGareth Hughes
2001-03-19fix glxinfo to query current display.Alan Hourihane
2001-03-19fix castAlan Hourihane
2001-03-08test 16-bit/channel renderingBrian Paul
2001-03-05GL_EXT_secondary_color testBrian Paul
2001-03-05GL_EXT_fog_coord testBrian Paul
2001-02-28Now there's four possible display modes:Brian Paul
2001-02-26added filtering option, compute shadow tex size from window sizeBrian Paul