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My Mesa repository
Thomas White
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Author
2007-01-17
Fix bug#9673
Xiang, Haihao
2007-01-16
draw a box, press 'a' to animate
Brian
2007-01-16
added some VerteAttrib funcs
Brian
2007-01-16
Added toyball and bumpmap tests using shaders from the OpenGL Shading Languag...
Brian
2007-01-16
Additional display list tests
Keith Whitwell
2007-01-15
Use arrow keys to pan and z/Z to zoom in/out to explore the fractal.
Brian
2007-01-15
Added new directory of GL shading language demos: glsl
Brian
2007-01-13
added glUniform1fv_func, glUniform2fv_func
Brian
2007-01-09
added a few more 2.0 functions
Brian
2007-01-04
added glUniform1i_func
Brian
2006-12-20
added glUniformMatrix2/3fv_func
Brian
2006-12-15
Use extfuncs.h helper. Added command line options for loading
Brian
2006-12-15
simple extension function wrangler
Brian
2006-12-14
mipmap_limits: Fix display of current texture filtering mode.
Michel Dänzer
2006-12-13
Remove the xdemo.c program from PROGS since it doesn't work with GLX/DRI.
Brian
2006-12-13
Use XDisplayName() when reporting errors (bug 8079).
Brian
2006-12-06
glxinfo: When direct rendering is not enabled, print some hints.
Michel Dänzer
2006-12-06
Make git ignore files only generated at build time.
Michel Dänzer
2006-12-01
Remove DirectFBGL header from Mesa bacause since 1.0.0 DirectFB installs its ...
Claudio Ciccani
2006-11-22
fix the gl version test
Roland Scheidegger
2006-11-03
added fsligght
Brian Paul
2006-11-03
yet another deriviative of the fplight.c demo for OpenGL 2.0 shading language
Brian Paul
2006-11-02
test OpenGL 2.0 stencil funcs
Brian Paul
2006-11-01
merge the (rest of) texmem branch
Keith Whitwell
2006-10-24
Add missing call to glutInit.
Ian Romanick
2006-10-16
Added -clip option to test glCopyPixels beyond window bounds.
Brian Paul
2006-10-14
allow specifying image size on cmd line
Brian Paul
2006-09-26
Prepend #extension 'MESA_shader_debug: require' to each shader.
Michal Krol
2006-09-23
allocate larger TempImage, use COMBO var to choose test format/type
Brian Paul
2006-09-15
npot version of redbook/mipmap.c
Keith Whitwell
2006-08-30
make prog2 a legal program (texture reference fix)
Brian Paul
2006-08-28
move initialization code aroudn so glPointParameter isn't called before check...
Roland Scheidegger
2006-08-28
check for GL_ARB_point_parameters
Brian Paul
2006-08-25
delete buffers, destroy window upon exit
Brian Paul
2006-08-24
add point-position.c
Keith Whitwell
2006-08-24
Test for fragment.position in points primitives. Currently renders
Keith Whitwell
2006-08-15
Add test for GL_EXT_gpu_program_parameters.
Ian Romanick
2006-08-09
More GLSL code - more support for vec4 operations on x86 back-end.
Michal Krol
2006-08-02
Change fragment shader to utilize faster vec4 operations.
Michal Krol
2006-08-02
Add test for vec4 extension.
Michal Krol
2006-08-01
casts and assertions
Brian Paul
2006-08-01
code to draw engine block
Brian Paul
2006-07-30
Fix dependencies.
Michal Krol
2006-07-29
Optimize shaders.
Michal Krol
2006-07-13
LIB_DIR is now just 'lib' or 'lib64'
Brian Paul
2006-07-12
destroy window upon exit, remove CVS log comment
Brian Paul
2006-07-12
call glutDestroyWindow() to allow checking for mem leaks upon exit
Brian Paul
2006-07-07
fixup OSMESA_LIBS and make clean target
Brian Paul
2006-07-07
remove GLUT dependency
Brian Paul
2006-07-07
remove dependency on GLUT
Brian Paul
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