Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-09-08 | progs/demos: added RGB invert option | Brian Paul | |
2009-09-03 | progs/tests: re-enable exit() call | Brian Paul | |
See bug 21267. | |||
2009-09-03 | tests/texcmp: glewInit in wrong place | Dave Airlie | |
2009-08-31 | progs/samples: added test/debug code for culling | Brian Paul | |
2009-08-31 | progs/tests: disable depth test for second glDrawPixels | Brian Paul | |
We don't want to z-test that glDrawPixels. Also, set the raster color to red when drawing GL_DEPTH_COMPONENT image to aid in debugging. | |||
2009-08-30 | progs/util: minor updates to glutskel.c | Brian Paul | |
2009-08-27 | progs: EGL/X progs should link to libX11. | Chia-I Wu | |
Since 5a459d58fca2b71cb77c39f98df8a81ce6298421, libEGL no longer links to libX11. Add the dependency to affected progs and cleanup prog/egl/Makefile. Signed-off-by: Chia-I Wu <olvaffe@gmail.com> | |||
2009-08-26 | mesa: gitignore | Younes Manton | |
2009-08-26 | progs/glsl: asst. changes in shtest.c | Brian Paul | |
2009-08-26 | Merge branch 'mesa_7_5_branch' | Brian Paul | |
2009-08-26 | progs/glsl: handle window resizes in texaaline.c | Brian Paul | |
2009-08-26 | progs/glsl: add special Makefile rule for samplers_array | Brian Paul | |
2009-08-26 | progs/glsl: change samplers.c to better test sampler/texture indexing | Brian Paul | |
Now the left half is yellow and the right half is red, with the gradients going in opposite directions. | |||
2009-08-25 | progs/glsl: call ValidateShaderProgram() | Brian Paul | |
2009-08-25 | progs/util: added ValidateShaderProgram() to shaderutil.c | Brian Paul | |
2009-08-20 | progs/glsl: report compile/link times in shtest.c | Brian Paul | |
2009-08-20 | progs/util: added GetShaderCompile/LinkTime() to get compilation/link times | Brian Paul | |
2009-08-20 | progs/glsl: update multitex.shtest for new texture syntax | Brian Paul | |
2009-08-20 | progs/glsl: update shtest.c to handle 1D/3D/CUBE/RECT textures | Brian Paul | |
2009-08-20 | progs/glsl: tweaks to shtest.c | Brian Paul | |
1. Larger sphere to match cube size 2. Allow -geometry option to override window size 3. Cube samplers | |||
2009-08-20 | progs/glsl: more comments in shtest.c | Brian Paul | |
2009-08-19 | progs/xdemos: add multictx to .gitignore | Brian Paul | |
2009-08-18 | Merge branch 'mesa_7_5_branch' | Brian Paul | |
2009-08-18 | egl: Make lookup functions static inline. | Chia-I Wu | |
progs/egl/demo3.c is also changed since it uses an internal function. Signed-off-by: Chia-I Wu <olvaffe@gmail.com> | |||
2009-08-17 | demos/glsl: remove glutInitWindowPosition() calls | Brian Paul | |
2009-08-15 | mesa: Add 2 new demos to .gitignore. | Pauli Nieminen | |
2009-08-14 | progs/demos: print more info in fbotexture.c | Brian Paul | |
2009-08-14 | demos/cubemap: Add support for GL_ARB_seamless_cube_map | Ian Romanick | |
2009-08-14 | Merge branch 'mesa_7_5_branch' | Brian Paul | |
2009-08-14 | glsl: re-write Makefile after I called it bad. | Dave Airlie | |
2009-08-13 | progs/glsl: added multitex.shtest config file | Brian Paul | |
2009-08-13 | progs/glsl: set generic vertex attribute values | Brian Paul | |
2009-08-13 | progs/glsl: add type field to shtest config files | Brian Paul | |
Plus, texture loading. | |||
2009-08-14 | glsl/tests: skinning.o | Dave Airlie | |
worst Makefile ever. not sure what is going on here, hopefully this fixes tinderbox | |||
2009-08-13 | progs/tests: hack a PBO/dlist test | Brian Paul | |
2009-08-13 | progs/util: ignore pre-defined uniforms in SetUniformValues() | Brian Paul | |
2009-08-13 | progs/glsl: new shtest program, a simple shader test harness app | Brian Paul | |
This commit includes some sample config files (*.shtest) | |||
2009-08-12 | progs/glsl: change uniform_info::type field to use GLSL vector types | Brian Paul | |
2009-08-12 | demos: call SetUniformValues() | Brian Paul | |
2009-08-12 | demos: rename InitUniforms() to SetUniformValues() | Brian Paul | |
And call new PrintUniforms() in demos. | |||
2009-08-12 | progs/util: added more shader utility functions | Brian Paul | |
2009-08-10 | demos: Fix the VBO usage in glsl/multitex. | Eric Anholt | |
The fix for 965 to be noisy when apps sent pointers instead of VBO offsets caught this app in the act of doing exactly that. Bug #23203 | |||
2009-08-07 | tests: have getprocaddress return a return code | Robert Ellison | |
These minor changes allow getprocaddress to return an error code in the case of test failure. This allows the program to be integrated into the piglit test suite. | |||
2009-08-07 | mesa: improve getprocaddress test | Robert Ellison | |
- Allow the getprocaddress test to test extensions not supported by Mesa. The original getprocaddress.py script only included OpenGL extension functions that were in Mesa dispatch tables. Now all known extension functions (as detailed in gl_API.xml) are included. As the test does not link against any extension function symbols (i.e. it uses glXGetProcAddress() for all extension functions), it still compiles and links against Mesa; but now the same binary can be used to test extensions not yet supported by Mesa. - Extend the list of tested extension functions. The last revision of this test exercised 16 extension functions; this revision adds support for 95 more. | |||
2009-08-07 | progs/xdemos: added multictx.c (multi-context rendering demo) | Brian Paul | |
Create one window and render into it with two GLX contexts. Setup the rendering state differently for each context to be sure there's no state "bleeding" between contexts. | |||
2009-08-07 | glxgears: make functions static, update comments | Brian Paul | |
2009-08-06 | progs/egl: Add xeglbindtex, really. | Chia-I Wu | |
Missed this file in the earlier commit. | |||
2009-08-05 | progs/egl: Add xeglbindtex. | Chia-I Wu | |
This is a simple demo for eglBindTexImage. It uses a OpenGL context, instead of the required OpenGL ES one. But it still suffices the demo and test purpose. Signed-off-by: Chia-I Wu <olvaffe@gmail.com> | |||
2009-08-05 | Merge branch 'mesa_7_5_branch' | Brian Paul | |
Conflicts: src/mesa/main/state.c | |||
2009-08-05 | tests: also test xoffset in texcompsub test | Roland Scheidegger | |
use glCompressedTexSubImage2DARB also with xoffset by splitting into 3 calls in total. Dunno if the top/bottom reversal is intentional but leave as is. |