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Thomas White
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gallium
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auxiliary
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draw
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draw_private.h
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Author
2008-04-03
draw: add passthrough path to the pipeline
Keith Whitwell
2008-03-31
gallium: move the test for bypass_vs into the vs_XXX_run() functions
Brian
2008-03-27
gallium: replace PIPE_ATTRIB_MAX with PIPE_MAX_ATTRIBS
Brian
2008-03-27
gallium: remove temporary static var
Brian
2008-03-25
draw: take primitive into account when deciding if the pipeline is active
Keith Whitwell
2008-03-23
gallium: beginnings of draw module vertex rework
Keith Whitwell
2008-03-14
gallium: add explicit control for point sprites (convert points to textured q...
Brian
2008-03-13
gallium: added draw_enable_line_stipple() function
Brian
2008-03-12
gallium: change draw_vertex_shader->state from pointer to struct
Brian
2008-03-10
draw: placeholder/prototype code for a passthrough draw path
Keith Whitwell
2008-02-28
gallium: split draw_wide_prim stage into separate point/line stages.
Brian Paul
2008-02-27
gallium: remove dependencies on pipe_shader_state's semantic info
Brian
2008-02-26
gallium: replace draw_convert_wide_points() with draw_wide_point_threshold()
Brian
2008-02-21
gallium: new draw stage for polygon stipple.
Brian
2008-02-21
gallium: new AA point drawing stage
Brian
2008-02-21
draw: vertex cache rework
Keith Whitwell
2008-02-19
Use gallium's rtasm module.
José Fonseca
2008-02-18
gallium: antialiased line drawing
Brian
2008-02-15
draw: subclass vertex shaders according to execution method
Keith Whitwell
2008-02-15
Code reorganization: s/aux/auxiliary/.
José Fonseca
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