Age | Commit message (Collapse) | Author |
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Implement NVIDIA [-1;+1] saturate mode.
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Fixes a few glean glsl regressions.
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Note: KIL (unconditional) not done yet.
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Again.
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Prevents shader dumps from getting concatenated with the next debug message.
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Rather stupid warning: msvc is warning that converting from a 1bit
structure bitfield to a unsigned char looses precision... /WX makes this
an error.
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Provide more info for register usage errors/warnings.
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Walks the token stream and invokes callbacks.
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