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2008-04-02
gallium: add temporary facility for rasterization-time clamping of point sizes
Keith Whitwell
2008-04-01
draw: remove dead code
Keith Whitwell
2008-04-01
draw: more flatshade_first changes
Keith Whitwell
2008-04-01
draw: respect flatshade_first in flatshade stage
Keith Whitwell
2008-04-01
draw: associate rhw divide with clipping not viewport flag
Keith Whitwell
2008-04-01
draw: flush between pt/non-pt modes
Keith Whitwell
2008-04-01
gallium: Do not assume that buffers are freed in the same order they are fenced.
José Fonseca
2008-03-31
gallium: draw_passthrough.c is obsolete - removed
Brian
2008-03-31
gallium: move the test for bypass_vs into the vs_XXX_run() functions
Brian
2008-03-31
gallium: draw_passthrough.c is not used anymore
Brian
2008-03-31
gallium: draw_passthrough.c is not used anymore
Brian
2008-03-30
draw: Do not run full pipeline when flatshade_first for point primitives.
Michal Krol
2008-03-30
draw: Fix bypass_vs semantic misuse.
Michal Krol
2008-03-29
gallium: Set vertex state/buffers en-mass.
Brian Paul
2008-03-29
gallium: Fix some MSVC warnings.
José Fonseca
2008-03-27
gallium: replace PIPE_ATTRIB_MAX with PIPE_MAX_ATTRIBS
Brian
2008-03-27
gallium: return pipe_shader_state from the simple shader functions
Brian
2008-03-27
gallium: fix incorrect types for shaders
Brian
2008-03-27
gallium: remove temporary static var
Brian
2008-03-26
gallium: as for aapoints, make the extra texcoord per-shader state
Brian Paul
2008-03-26
gallium: Change pipe->flush() interface to optionally return a fence.
Michel Dänzer
2008-03-25
gallium: the generic attrib we use for computing coverage is per-shader
Brian
2008-03-25
cell: Float convert-to and convert-from instructions use different shift bias
Ian Romanick
2008-03-25
draw: Take flatshade_first rasterizer bit into account.
Michal Krol
2008-03-25
draw: vertex fetch can be validated too early leading to an assertion... disable
Keith Whitwell
2008-03-25
draw: don't use fetch_and_store for bypass_vs mode, it's not quite right
Keith Whitwell
2008-03-25
draw: take primitive into account when deciding if the pipeline is active
Keith Whitwell
2008-03-25
gallium: Fix default option on Windows.
José Fonseca
2008-03-24
gallium: be smarter about picking the sampler unit for pstipple, aaalines
Brian
2008-03-24
gallium: fix a few bugs, warnings in the p_debug code
Brian
2008-03-24
gallium: move sampler_unit field to pstip_fragment_shader since it's per-shader
Brian
2008-03-24
gallium: make a copy of the vertex shader's token array.
Brian
2008-03-24
gallium: use pipe_texture_reference() in a few places (fixes refcounting bugs)
Brian
2008-03-24
gallium: added tgsi_num_tokens() function to return number of tokens in token...
Brian
2008-03-24
gallium: Simple cross platform get-opt system.
José Fonseca
2008-03-24
gallium: cleanup p_debug
José Fonseca
2008-03-24
gallium: move filter assignment out of loop
Brian
2008-03-24
gallium: Remove util_gen_mipmap_filter().
Michal Krol
2008-03-24
gallium: pass the filter mode to util_gen_mipmap().
Brian
2008-03-24
gallium: tweak coords in u_gen_mipmap code
Michal Krol
2008-03-24
draw: pre-declare referenced structs
Keith Whitwell
2008-03-24
Revert "draw: Fix #include order to fix Linux build."
Keith Whitwell
2008-03-24
draw: Fix #include order to fix Linux build.
Michel Dänzer
2008-03-23
draw: check need_pipeline() in passthrough
Keith Whitwell
2008-03-23
draw: tweak the definition of draw_need_pipeline, fix minor bug
Keith Whitwell
2008-03-23
draw: fix crlf
Keith Whitwell
2008-03-23
draw: rename emit functions to match pipe_format names
Keith Whitwell
2008-03-23
draw: restructure fetch/emit as a pair of function calls
Keith Whitwell
2008-03-23
gallium: Add util_gen_mipmap_filter().
Michal Krol
2008-03-23
gallium: Fix memory leak.
José Fonseca
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