Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-08-31 | i915g: Cleanup texture init functions a bit | Jakob Bornecrantz | |
2008-02-26 | gallium: introduce 'pipe_screen' for context-independent functions | Brian | |
This will allow creating textures before a rendering context exists, for example. Only implemented in i915 driver for now. i915pipe->texture_create() just dispatches through to the i915screen->texture_create() to avoid state tracker changes for now. | |||
2008-02-20 | gallium: minor re-org of 915 surface/texture code | Brian | |
2008-02-20 | gallium: new pipe->texture_update() function | Brian | |
Called whenever texture data is changed (glTexImage, glTexSubImage, glCopyTexSubImage, etc). | |||
2008-02-15 | Code reorganization: move files into their places. | José Fonseca | |
This is in a separate commit to ensure renames are properly preserved. |