Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-01-17 | nv50: implement instanced drawing | Christoph Bumiller | |
Too bad we don't have hw array divisors or a method for setting startInstance. | |||
2010-01-16 | nv50: hook up geometry programs | Christoph Bumiller | |
2010-01-05 | nv50: remove vtxbuf stateobject after a referenced vtxbuf is mapped | Maarten Maathuis | |
- This avoids problematic "reloc'ed while mapped" messages and some associated corruption as well. Signed-off-by: Maarten Maathuis <madman2003@gmail.com> | |||
2009-06-05 | nouveau: add pipe_buffer/fence code to pipe drivers, move nv50 over | Ben Skeggs | |
2009-06-05 | nouveau: pass nouveau_bo instead of pipe_buffer to so_ calls | Ben Skeggs | |
2009-05-28 | nv50: use multiple constant buffers | Christoph Bumiller | |
Use different buffers for immds, FP params, and VP params. One has to map constant buffer indices in shader code to buffers defined via CB_DEF. In principle, we could use more buffers so we'd have to change the shader code less frequently. | |||
2009-02-20 | nv50: rework for texture_transfer changes | Ben Skeggs | |
2009-02-05 | nv50: move 2d blit/fill code into pipe driver | Ben Skeggs | |
2008-06-29 | nv50: make sure static buffers (constbuf, tex control etc) get on reloc list | Ben Skeggs | |
2008-06-29 | nv50: move surface_map/unmap into nv50_surface.c | Ben Skeggs | |
2008-06-29 | nv50: use "real" constbufs for shaders + tcb uploads | Ben Skeggs | |
2008-06-29 | nv50: import current "state of the art" nv50 code | Ben Skeggs | |
2008-05-13 | nouveau: remove chipset fields in all nv pipe driver context/screen structs. | Ben Skeggs | |
2008-03-12 | nv50: convert to hwctx-in-screen as nv40 is | Ben Skeggs | |
2008-02-29 | nouveau: hand nouveau_winsys in with pipe_screen init | Ben Skeggs | |
2008-02-29 | nouveau: implement pipe_screen | Ben Skeggs | |
Untested on NV3x/NV5x. Quite possibly broken. |