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path: root/src/gallium/drivers/r300
AgeCommit message (Collapse)Author
2009-03-17r300-gallium: r500-fs: Properly set up TEX/OUT.Corbin Simpson
2009-03-17r300-gallium: r500-fs: Texture insts, ABS, moar comments.Corbin Simpson
2009-03-17r300-gallium: Clean up some code, un-special-case scalar ops.Corbin Simpson
2009-03-17r300-gallium: r500-fs: CMP/MOV/SWZ, negation, ADD/MAD/MUL/SUB.Corbin Simpson
Also a fair amount of cleanup.
2009-03-17r300-gallium: Fix relocation for textures.Corbin Simpson
This keeps texture emit from invalidating CS.
2009-03-16r300-gallium: r500-fs: Add ABS.Corbin Simpson
2009-03-16r300-gallium: r500-fs: Clamp only when saturation flags are set.Corbin Simpson
2009-03-16r300-gallium: r500-fs: Working ADD and MUL, add more sop stuff.Corbin Simpson
2009-03-16r300-gallium: Cleanup a few things.Corbin Simpson
2009-03-16r300-gallium: r500-fs: MUL.Corbin Simpson
2009-03-16r300-gallium: r500-fs: Stub out the simple scalar ops.Corbin Simpson
COS, SIN, and CSC are not simple.
2009-03-16r300-gallium: r500-fs: Add DPH.Corbin Simpson
2009-03-16r300-gallium: r500-fs: Add dot products.Corbin Simpson
We're cookin' now.
2009-03-16r300-gallium: r500-fs: Actually handle consts and imms correctly.Corbin Simpson
This makes mad.txt draw correctly. Yay!
2009-03-16r300-gallium: Emit constants as floats, not uints.Corbin Simpson
2009-03-15r300-gallium: Fix vertex memory offsets.Corbin Simpson
Wow, I must have been asleep when I made that mistake.
2009-03-15r300-gallium: r500-fs: Setup immediates.Corbin Simpson
Textures still not working. RS block shenanigans expected.
2009-03-15r300-gallium: Actually set stride when creating textures.Corbin Simpson
Duh.
2009-03-15r300-gallium: r500-fs: Add writemasks and some flexibility for MOV/SWZ.Corbin Simpson
2009-03-15r300-gallium: Always rasterize at least one color.Corbin Simpson
2009-03-15r300-gallium: Fix spacing.Corbin Simpson
It was driving me crazy.
2009-03-13gallium: Remove do_flip argument from surface_copyJakob Bornecrantz
I should have gotten most uses and implementation correctly fixed, but things might break. Feel free to blame me.
2009-03-11r300-gallium: Don't flush textures more than necessary.Corbin Simpson
2009-03-11r300-gallium: Fix texture filters.Corbin Simpson
2009-03-11r300-gallium: r500-fs: More texture fixes.Corbin Simpson
2009-03-11r300-gallium: r500-fs: Add shader dumper and more tex work.Corbin Simpson
2009-03-11r300-gallium: Fix CS count for texture emit.Corbin Simpson
2009-03-11r300-gallium: r500-fs: Add SWZ.Corbin Simpson
2009-03-11r300-gallium: Fix CS count in fb state emit.Corbin Simpson
2009-03-11r300-gallium: Start swizzles.Corbin Simpson
2009-03-11r300-gallium: Begin R500 fragment shader assembler.Corbin Simpson
I love it so much. I also hate it a lot.
2009-03-10r300-gallium: Initial, broken, query setup.Corbin Simpson
Not going to bother unbreaking it here until it's unbroken elsewhere.
2009-03-10r300-gallium: Unbreak fallback in surface_fill.Corbin Simpson
2009-03-10r300-gallium: Fix a handful of compiler warnings.Corbin Simpson
Missing INLINE, missing declarations, extraneous definitions. The usual.
2009-03-10r300-gallium: First stab at texture support.Corbin Simpson
2009-03-10r300-gallium: Moar fixes in the register file.Corbin Simpson
Sorry, but it's confusing when format0 in r300_reg != format0 in the docs.
2009-03-08r300-gallium: Unbreak trivial/point.Corbin Simpson
Oops, forgot to remove that. Edit: And trivial/line and trivial/tri.
2009-03-07r300-gallium: Correct vertex format setup, cleanup regs and debugging.Corbin Simpson
trivial/point no longer hardlocks.
2009-03-07r300-gallium: Clean up RS.Corbin Simpson
Wow, there were buggies by the boatload in there.
2009-03-07r300-gallium: Move a few registers.Corbin Simpson
These shouldn't be written if not on TCL HW.
2009-03-07r300-gallium: Typo in assert.Corbin Simpson
2009-03-07r300-gallium: Emit vertex size.Corbin Simpson
Not actually going to make a difference right now, but might as well.
2009-03-07r300-gallium: A bit more vertex format fixup.Corbin Simpson
2009-03-06r300-gallium: Fix masking on vertex formats.Corbin Simpson
Gah, what a simple yet terrible mistake.
2009-03-06r300-gallium: Remove unknown regs.Corbin Simpson
Leftovers from fglrx traces, probably.
2009-03-06r300-gallium: Actually do framebuffer setup.Corbin Simpson
Can't believe this wasn't wired up.
2009-03-06r300-gallium: Make sure registers are inside BEGIN/END CS.Corbin Simpson
2009-03-06r300-gallium: Separate out fog block.Corbin Simpson
We'll never actually use fog block. (I hope.)
2009-03-06r300-gallium: GA enhancements.Corbin Simpson
Basically an errata fixup register.
2009-03-06r300-gallium: Flat/smooth shading state.Corbin Simpson