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path: root/src/gallium/drivers/softpipe/sp_quad_stipple.c
AgeCommit message (Collapse)Author
2009-03-20gallium: remove use of origin_lower_leftBrian Paul
This was used to indicate OpenGL's lower-left origin for fragment window coordinates for polygon stipple and gl_FragCoord. Now: - fragment coordinate origin is always upper-left corner - GL polygon stipple is inverted and shifted before given to gallium - GL fragment programs that use INPUT[WPOS] are modified to use an inverted window coord which is placed in a temp register. Note: the origin_lower_left field still exists in pipe_rasterizer_state. Remove it when all the drivers, etc. no longer reference it.
2009-02-11softpipe: remove some old polygon stipple stuff and do some clean-upsBrian Paul
2009-02-11softpipe: rename PRIM_x to QUAD_PRIM_xBrian
2009-02-11softpipe: rename sp_headers.h to sp_quad.hBrian
This header describes the quad-related datatypes afterall.
2009-02-11softpipe: rename sp_quad.[ch] -> sp_quad_pipe.[ch]Brian
Be more consistant with 'draw' module.
2008-09-08softpipe: Split changing fields of quad_header into input, inout and output ↵Michal Krol
parts.
2008-08-24gallium: refactor/replace p_util.h with util/u_memory.h and util/u_math.hBrian Paul
Also, rename p_tile.[ch] to u_tile.[ch]
2008-03-20gallium: use new framebuffer width, height fieldsBrian
2008-03-19gallium: added fb_width/height fields to softpipe contextBrian Paul
These are convenience fields. Otherwise, we have to check cbuf[0] or zsbuf in various places.
2008-02-15Code reorganization: move files into their places.José Fonseca
This is in a separate commit to ensure renames are properly preserved.