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path: root/src/gallium/state_trackers/python/tests
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2009-06-15python/tests: Add is_depth_stencil_format utility function.José Fonseca
2009-06-15python/tests: Cleanup texture_sample.José Fonseca
2009-06-11python/tests: Test sampling from a depth texture.José Fonseca
2009-04-04python/regress: Clean up driver clear() interface.Michal Krol
2009-04-04gallium: Clean up driver clear() interface.Michel Dänzer
Only allows clearing currently bound buffers, but colour and depth/stencil in a single call.
2009-04-04python/regress: Remove trailing whitespace.Michal Krol
2009-04-04python/regress: Initial fragment shader test suite.Michal Krol
2009-04-04python/regress: Use X8R8G8B8 rendertarget in vertex shader test.Michal Krol
2009-04-03python/regress: Use A8R8G8B8 rendertarget format.Michal Krol
2009-04-03python/regress: vertex shader srcmod swz test does not use TEMP[0].Michal Krol
2009-04-03python/regress: vertex shader FRC test does not use IN[1].Michal Krol
2009-04-03python/regress: Add relative addressing tests.Michal Krol
2009-04-03python/regress: Add vertex shader source modifier tests.Michal Krol
2009-04-02python/regress: Do not generate HTML summary for vertex shader test.Michal Krol
2009-04-02python/regress: Do not create zbuf for vertex shader test.Michal Krol
2009-04-02python/regress: Add more vertex shader test cases.Michal Krol
2009-04-01python/regress: Add vertex shader LRP test.Michal Krol
2009-04-01python/regress: Add vertex shader FRC test.Michal Krol
2009-04-01python/regress: Add vertex shader EX2 test.Michal Krol
2009-04-01python/regress: Add vertex shader DST test.Michal Krol
2009-04-01python/regress: Fix vertex shader XPD test.Michal Krol
2009-04-01python/regress: Indent.Michal Krol
2009-04-01python/regress: Add vertex shader test for XPD.Michal Krol
2009-04-01python/regress: Rename test files from *.txt to *.sh -- won't be .gitignored.Michal Krol
2009-04-01python/regress: Add more vertex shader tests.Michal Krol
2009-04-01python/regress: Initial commit for vertex shader regression tests.Michal Krol
2009-03-31python/test: New test for surface copies.José Fonseca
2009-03-31python/test: Ignore test output files.José Fonseca
2009-03-31python/test: Cleanup.José Fonseca
2009-03-31python/test: Dump classification tree to text file too.José Fonseca
2009-03-31python/test: Set executable permission bit.José Fonseca
2009-03-31python/test: New test for rendering into textures.José Fonseca
2009-03-31python/test: Limit tree depth.José Fonseca
2009-03-31python/test: Infer type (continuous/discrete) from object type.José Fonseca
2009-03-31python/test: Flush stdout to keep in sync with debug info on stderr.José Fonseca
2009-03-31python/test: Dump a classification tree of the results when finished testing.José Fonseca
2009-03-31python/test: New test for texture transfers.José Fonseca
2009-03-31python/test: More descriptive test name.José Fonseca
2009-03-30python/test: Move the test description logic to the base class.José Fonseca
2009-03-30python/test: Move the image comparison logic to the base test class.José Fonseca
2009-03-30python: Hide away the surface usage flags.José Fonseca
Surfaces are now by definition GPU views. So CPU access flags don't make any sense when creating a surface. For now we are forcing surfaces to be GPU read/write, but that will go away soon.
2009-03-26python: Fix the texture test.José Fonseca
2009-03-25python: s/num_cbufs/nr_cbufs/José Fonseca
2008-07-20python/tests: Check support for non-pot/non-square textures.José Fonseca
2008-07-19python/tests: Specify the right texture target when querying formats.José Fonseca
2008-07-19gallium: Finer grained is_format_supported.José Fonseca
2008-07-18python/tests: Extend the texture tests to cover volumes.José Fonseca
2008-07-18python: Reimplement the generation of random texture samples in C.José Fonseca
2008-07-18python: Reimplement tile comparison in C to speed up tests.José Fonseca
2008-07-17python/tests: Cover all last_level combinations.José Fonseca