Age | Commit message (Collapse) | Author |
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Return GLX_RGBA_TYPE or GLX_COLOR_INDEX_TYPE.
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Shouldn't be necessary with older versions either.
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Reorganize to handle both interfaces with common code.
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Always use / assume a combined depth/stencil buffer.
Also update drawable formats from surfaces returned by the driver.
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This should also handle the case where the pixmap is backed by a (different)
texture before and afterwards.
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Just let the upper layers handle it.
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Most use cases just got the buffer from the texture
and then called into one of the get_handle functions.
Also with this patch it would be easier to move to a
generic function for getting handles from textures
and textures from handles, that is exposed via the screen.
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This reverts commit a33e9ea3b9b7ac98d6e9bc385bbbe7eac2eb73d0.
As this change breaks both radeon and nouveau
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Also allow pixmaps to have both the shared and displayed usage flags, as is
the case for the screen pixmap now.
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