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gallium
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Author
2008-03-29
gallium: Set vertex state/buffers en-mass.
Brian Paul
2008-03-29
gallium: Fix some MSVC warnings.
José Fonseca
2008-03-28
gallium: Fix computation of Z values when not using early Z.
Brian
2008-03-28
gallium: remove redundant compare bit in sampler state
Roland Scheidegger
2008-03-28
gallium: Bump PIPE_MAX_SAMPLERS to 16.
Michal Krol
2008-03-27
If visual is 32bpp, set visual->alphaBits = 8.
Brian
2008-03-27
gallium: replace PIPE_ATTRIB_MAX with PIPE_MAX_ATTRIBS
Brian
2008-03-27
gallium: updated/improved comments, minor re-formatting
Brian Paul
2008-03-27
gallium: return pipe_shader_state from the simple shader functions
Brian
2008-03-27
gallium: fix incorrect types for shaders
Brian
2008-03-27
gallium: remove temporary static var
Brian
2008-03-27
gallium: silence unused var warning
Brian
2008-03-27
cell: include cell_state_per_fragment.h to silence warning
Brian
2008-03-27
cell: added (uint64_t) cast to silence warning
Brian
2008-03-27
cell: fix unclosed comment
Brian
2008-03-26
xlib: Fix build error from recent fence changes
Ian Romanick
2008-03-26
cell: Implement code-gen for logic op
Ian Romanick
2008-03-26
gallium: as for aapoints, make the extra texcoord per-shader state
Brian Paul
2008-03-26
gallium: Change pipe->flush() interface to optionally return a fence.
Michel Dänzer
2008-03-25
gallium: the generic attrib we use for computing coverage is per-shader
Brian
2008-03-25
gallium: added fragment emit/write debug counters
Brian
2008-03-25
xlib: Add support for MIT-SHM in xlib winsys driver
Ian Romanick
2008-03-25
cell: Float convert-to and convert-from instructions use different shift bias
Ian Romanick
2008-03-25
draw: Take flatshade_first rasterizer bit into account.
Michal Krol
2008-03-25
gallium: Introduce flatshade_first field to rasterizer_state.
Michal Krol
2008-03-25
draw: vertex fetch can be validated too early leading to an assertion... disable
Keith Whitwell
2008-03-25
draw: don't use fetch_and_store for bypass_vs mode, it's not quite right
Keith Whitwell
2008-03-25
Fix typo
José Fonseca
2008-03-25
draw: take primitive into account when deciding if the pipeline is active
Keith Whitwell
2008-03-25
gallium: Use debug_get_option for GETENV
José Fonseca
2008-03-25
gallium: Fix default option on Windows.
José Fonseca
2008-03-24
gallium: be smarter about picking the sampler unit for pstipple, aaalines
Brian
2008-03-24
gallium: fix a few bugs, warnings in the p_debug code
Brian
2008-03-24
gallium: move sampler_unit field to pstip_fragment_shader since it's per-shader
Brian
2008-03-24
gallium: make a copy of the vertex shader's token array.
Brian
2008-03-24
gallium: use pipe_texture_reference() in a few places (fixes refcounting bugs)
Brian
2008-03-24
gallium: added tgsi_num_tokens() function to return number of tokens in token...
Brian
2008-03-24
gallium: Simple cross platform get-opt system.
José Fonseca
2008-03-24
gallium: cleanup p_debug
José Fonseca
2008-03-24
gallium: move filter assignment out of loop
Brian
2008-03-24
gallium: fix REALLOC() to copy smaller of old/new sizes
Brian
2008-03-24
gallium: Protect operator precedence in macro.
José Fonseca
2008-03-24
gallium: Remove util_gen_mipmap_filter().
Michal Krol
2008-03-24
gallium: pass the filter mode to util_gen_mipmap().
Brian
2008-03-24
gallium: tweak coords in u_gen_mipmap code
Michal Krol
2008-03-24
draw: pre-declare referenced structs
Keith Whitwell
2008-03-24
Revert "draw: Fix #include order to fix Linux build."
Keith Whitwell
2008-03-24
draw: Fix #include order to fix Linux build.
Michel Dänzer
2008-03-23
draw: check need_pipeline() in passthrough
Keith Whitwell
2008-03-23
draw: tweak the definition of draw_need_pipeline, fix minor bug
Keith Whitwell
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