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2008-12-30gallium: Don't redefine INLINE.José Fonseca
INLINE is commonly used in third-party headers.
2008-12-30rtasm: Remove spurious semi-colons after function bodies.José Fonseca
2008-12-30gdi: Remove accidental keypresses.José Fonseca
2008-12-24gallium: implement TGSI_OPCODE_DP2A, add sqrt to NRM3/NRM4Brian Paul
2008-12-23tgsi: fix incomplete rename of loop counter variableKeith Whitwell
2008-12-23draw: allow driver-override of draw_need_pipeline()Keith Whitwell
2008-12-23tgsi: Dump indirect register swizzle.Michal Krol
2008-12-22tgsi: Return 0.0 for negative constant register indices.Michal Krol
2008-12-22tgsi: Keep address register as a floating point.Michal Krol
2008-12-22softpipe: Don't fill surfaces's winsys fields.José Fonseca
This is sometimes checked to distinguish between texture views and (deprecated) standalone surfaces.
2008-12-22softpipe: Call surface_alloc_storage to get the pipebuffer for display targets.José Fonseca
Otherwise blitting from display target surfaces to front screen fails in several platforms.
2008-12-22Merge commit 'origin/gallium-0.1' into gallium-0.2José Fonseca
Conflicts: src/gallium/auxiliary/util/Makefile
2008-12-22gdi: Cleanup sconsfile.José Fonseca
2008-12-22softpipe: initialize refcount and winsysJerome Glisse
2008-12-22softpipe: convert to use texture instead of surfaceJerome Glisse
2008-12-22gallium: const correctness.José Fonseca
2008-12-20gallium: Fix typo in define name.José Fonseca
2008-12-19gallium: begin adapting Ian's 3D mipmap gen code to gallium utility libBrian Paul
Unfinished, a big no-op for now.
2008-12-19gallium: Fix typeo in mipmap filter for GL_UNSIGNED_SHORT_1_5_5_5_REVBrian Paul
This is copied from Ian's commit a330933bb75c38148668637cd22b90d75d39506f
2008-12-19gallium: Simple and efficient cache.José Fonseca
Fixed size hash table. Collisions are handled by simply destroying the previous entry. It hasn't received much testing yet.
2008-12-19cell: fix build breakageBrian Paul
2008-12-19gallium: replace #elif with #elseBrian Paul
2008-12-19gallium: replace #elif with #elseBrian Paul
2008-12-18tgsi: scan for additional info: uses_fogcoord, uses_frontfacingBrian Paul
2008-12-18tgsi: scan for additional info: uses_fogcoord, uses_frontfacingBrian Paul
2008-12-18softpipe: initialize refcount and winsysJerome Glisse
2008-12-18Gallium: fix for conform testRobert Ellison
The following construction in util_surface_copy() in gallium/auxiliary/util/u_rect.c, introduced in commit d177c9ddda2c452cf7d6696d89cf4458ef986f98, incorrectly inverts the Y coordinate in the last parameter to pipe_copy_rect(). /* If do_flip, invert src_y position and pass negative src stride */ pipe_copy_rect(dst_map, &dst->block, dst->stride, dst_x, dst_y, w, h, src_map, do_flip ? -(int) src->stride : src->stride, src_x, do_flip ? w - src_y : src_y); The intention is to start at the last Y coordinate line and move backwards, in the case of a flip; in that case, the correct calculation is "src_y + h - 1", not "w - src_y". This fixes a Gallium assertion failure in the conformance tests: u_rect.c:65:pipe_copy_rect: Assertion `src_y >= 0' failed. debug_get_bool_option: GALLIUM_ABORT_ON_ASSERT = TRUE Trace/breakpoint trap
2008-12-18softpipe: convert to use texture instead of surfaceJerome Glisse
2008-12-18Gallium: fix for conform testRobert Ellison
The following construction in util_surface_copy() in gallium/auxiliary/util/u_rect.c, introduced in commit d177c9ddda2c452cf7d6696d89cf4458ef986f98, incorrectly inverts the Y coordinate in the last parameter to pipe_copy_rect(). /* If do_flip, invert src_y position and pass negative src stride */ pipe_copy_rect(dst_map, &dst->block, dst->stride, dst_x, dst_y, w, h, src_map, do_flip ? -(int) src->stride : src->stride, src_x, do_flip ? w - src_y : src_y); The intention is to start at the last Y coordinate line and move backwards, in the case of a flip; in that case, the correct calculation is "src_y + h - 1", not "w - src_y". This fixes a Gallium assertion failure in the conformance tests: u_rect.c:65:pipe_copy_rect: Assertion `src_y >= 0' failed. debug_get_bool_option: GALLIUM_ABORT_ON_ASSERT = TRUE Trace/breakpoint trap
2008-12-18gallium: Enable memory debugging on all windows platforms.José Fonseca
2008-12-17gallium: fix memory corruption in u_gen_mipmap.cBrian Paul
Remove the old/initial vbuf allocation in util_create_gen_mipmap(). We were allocating a small vbuf at this point so get_next_slot() didn't have as large of buffer as it expected. So all but the first set_vertex_data() was writing out of bounds. Also added some comments.
2008-12-17softpipe: fix vertex shader texture samplingBrian Paul
Need to disable/bypass lambda calculation since derivatives of texcoords are meaningless for adjacent vertices.
2008-12-17gallium: fix memory corruption in u_gen_mipmap.cBrian Paul
Remove the old/initial vbuf allocation in util_create_gen_mipmap(). We were allocating a small vbuf at this point so get_next_slot() didn't have as large of buffer as it expected. So all but the first set_vertex_data() was writing out of bounds. Also added some comments.
2008-12-17winsys: fix depth buffer size when using stencilBrian Paul
2008-12-17winsys: fix depth buffer size when using stencilBrian Paul
2008-12-16tgsi: use flr(), not trunc() for ARLBrian Paul
2008-12-16gallium: fix some assertsAlan Hourihane
2008-12-16nv40: apply ABS modifier to RSQ source in vpBen Skeggs
Gallium used to do this for us :)
2008-12-16nouveau: return a value for PIPE_CAP_MAX_VERTEX_TEXTURE_UNITSBen Skeggs
2008-12-15gallium: Fix PIPE_FORMAT_X8B8G8R8_SNORM definition.Michal Krol
2008-12-15gallium: Fix PIPE_FORMAT_X8B8G8R8_SNORM definition.Michal Krol
2008-12-15Merge commit 'origin/gallium-0.1' into gallium-0.2Alan Hourihane
Conflicts: src/gallium/winsys/gdi/SConscript
2008-12-13Nouveau: move the definition of log2i() to headerPekka Paalanen
Also make the type unsigned instead of signed, since negative values do not make sense. Signed-off-by: Pekka Paalanen <pq@iki.fi>
2008-12-12Merge branch 'no-validate' into gallium-0.1Keith Whitwell
2008-12-12gallium: avoid mapping same vertex buffer in subsequent framesKeith Whitwell
Quite a few util modules were maintaining a single vertex buffer over multiple frames, and potentially reusing it in subsequent frames. Unfortunately that would force us into syncrhonous rendering as the buffer manager would be forced to wait for the previous rendering to complete prior to allowing the map. This resolves that issue, but requires the state tracker to issue a few new flush() calls at the end of each frame.
2008-12-12nouveau: remove useless NOUVEAU_BO_SWIZZLED flag, copy/paste nv40 work to ↵Patrice Mandin
swizzle textures
2008-12-12Revert "pipebuffer: Implement proper buffer validation."Keith Whitwell
This reverts commit a6d866f72c88d48d2bcfb3e3c882fdb639b5a8ce.
2008-12-12Revert "pipebuffer: Ondemand buffer manager."Keith Whitwell
This reverts commit 17849eafaacfbb2124d86f561a91b707317d3b31.
2008-12-12Revert "pipebuffer: Fix buffer overflow."Keith Whitwell
This reverts commit 55839ae064d64b7fcc180fcddb364bf31ab760dc.
2008-12-12gdi: Reimplement using the WGL statetracker.José Fonseca