Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-02-03 | Use all texture heaps in a fair way when textures need to be kicked in | Felix Kuehling | |
order to make room for new textures. In particular this fixes texture trashing on the first heap when the second heap is occupied by currently unused textures (observed with Torcs and the Savage driver). Heaps are weighted by their sizes by default but drivers can override these and apply their own weights based on relative texture upload speeds to the respective heaps. | |||
2004-06-19 | Big-endian texture fixes from Michel Dänzer. | Brian Paul | |
2004-01-27 | Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image into a single | Keith Whitwell | |
array, texObj->Image[face][level]. | |||
2003-10-21 | Update DRI drivers to current DRI CVS and make them work. | Jon Smirl | |
2003-08-06 | Shared dri driver resources | Keith Whitwell | |