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path: root/src/mesa/drivers/dri/common
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2006-08-25Add a couple of the missing GL 2.0 functions. Enable GLX protocol forIan Romanick
glBlendEquationSeparateEXT. Add missing enum "get" information for GL_EXT_texture_filter_anisotropic.
2006-08-24GL_EXT_paletted_texture functions should alias GL_SGI_color_table functions.Ian Romanick
The functions for GL_EXT_paletted_texture that do not share GLX protocol with GL_ARB_imaging are supposed to alias the similar functions from GL_SGI_color_table. They didn't. This patch corrects this problem and enables GLX protocol for both extensions. Since this removes 3 entries from the dispatch table, this change creates a lot of changes in the generated files.
2006-08-15Add support for GL_EXT_gpu_program_parameters. Any driver that enablesIan Romanick
either GL_ARB_vertex_program or GL_ARB_fragment_program should enable this extension as well.
2006-08-11Fix long standing bug that prevented newer drivers from working withIan Romanick
older libGL. The data in extension_helper.h erroneous instructed drivers to expect all functions with establised offsets, even those not in the ABI, to have a specific offset allocated. This is just wrong. A function is either in the ABI and has a set offset or a function is not in the ABI and has a re-map offset.
2006-07-30Add support for GL_MESA_shader_debug.Michal Krol
2006-07-12fix another memleakTilman Sauerbeck
2006-06-12Add support for GL_APPLE_vertex_array_object. Several test programsIan Romanick
and demos are also added. Adding basic support to drivers should be as easy as just enabling the extension, though thorough test would also be required.
2006-04-11FBConfig support for EXT_tfpDavid Reveman
2006-04-03if DDX is -1 don't do DDX checkDave Airlie
2006-04-03Coverity #459: Silly off-by-one error.Adam Jackson
2006-04-02Coverity #567: Fix a memory leak on a failure path.Adam Jackson
2006-04-01These messages really should be printed all the time, users want toDave Airlie
know this not have to set debug for it
2006-03-31Dave Reveman's patch for GLX_MESA_copy_sub_buffer supportBrian Paul
2006-03-30Init the Red/Green/Blue/Alpha/Depth/StencilBits fields in driNewRenderbuffer()Brian Paul
2006-03-28Revert merge of new/experimental code from texmem branch.Keith Whitwell
2006-03-26merge from texman branchBrian Paul
2006-03-23fix coverity 926: use before NULL checkDave Airlie
2006-03-17Don't use glx_ansic.h functions (__glXMemset).Kristian Høgsberg
2006-03-01Added glBlitFramebufferEXT function.Brian Paul
2006-02-09remove the test for XFree86Server from prev patch (bug 5835)Brian Paul
2006-02-08include dix-config.h (Mike Harris) (bug 5835)Brian Paul
2006-02-03replace the texture level hack used in radeon/r200 to allow larger textures ↵Roland Scheidegger
with different methods to calculate the announced maximum texture sizes. Default is still the same (that is, radeon/r200 default to not announce anything which might not fit, i830/i915 default to 1 texture must fit). Bug #5785.
2006-01-30fix broken assertions so dri drivers compile with -DDEBUG (replace ↵Roland Scheidegger
GL_STENCIL_INDEX8 with GL_STENCIL_INDEX8_EXT). Fix potential problem with drivers which use 32bit z buffers.
2005-12-07Updates for GL_EXT_timer_query:Brian Paul
New GLint64EXT and GLuint64EXT types (use C99's long long types). New glGetQueryObject[u]i64vEXT() functions.
2005-11-29assorted fixes for server-side direct rendering (bug 5199)Brian Paul
2005-11-28Remove the many aliases for 'struct mem_block' in mm.hKeith Whitwell
2005-10-28Silence gcc-4 warnings.Aapo Tahkola
2005-10-27Add support for HW stencil spans, mirroring the depth spans support. Used forEric Anholt
Rage 128 stencil support.
2005-10-18Add _mesa_exec_malloc() and _mesa_exec_free() for allocatingKeith Whitwell
executable memory. Based on Thomas Hellstrom's patch. TODO: glapi.c also needs this, but cannot access this code.
2005-10-15fix two bugs wrt calculating max possible texture sizes for texture ↵Roland Scheidegger
rectangles/cube maps.
2005-09-22Replace gl_renderbuffer.ComponentSizes[] with separate RedBits, GreenBits,Brian Paul
BlueBits, etc fields.
2005-09-14added driUpdateFramebufferSize()Brian Paul
2005-09-08use an explicit reserved field, rather than magic number in boundKeith Whitwell
2005-09-08Fix the comment for the 'bound' field: it's a bitmask, not an index.Brian Paul
In driTexturesGone(), set bound = 0, not 99.
2005-09-04just formatting clean-upsBrian Paul
2005-09-04Add new void *addr and __DRIdrawablePrivate parameters toBrian Paul
driNewRenderbuffer().
2005-09-04Combine GET_DST_PTR and GET_SRC_PTR into just GET_PTR.Brian Paul
2005-09-04Added InitPointers helper functionBrian Paul
2005-09-04replace assertion with a conditional returnBrian Paul
2005-09-03added flippedData field for page flipping, code to flip stereo color buffersBrian Paul
2005-09-03added SetStencil/DepthPointer functionsBrian Paul
2005-09-01added driFlipRenderbuffers()Brian Paul
2005-09-01added a few more fields to help with DRI driversBrian Paul
2005-08-10Mesa uses the glVertexAttrib*NV functions to implement fixed-functionIan Romanick
attributes in display lists. If a driver doesn't add entry points for GL_NV_vertex_program, it will explode. This patch adds GL_NV_vertex_program to the list of default extensions whose entry points are added by driInitExtensions. Thanks go to Roland Scheidegger for tracking the problem down and suggesting the fix.
2005-08-08Since glcontextmodes.[ch] are no longer used in the DRI drivers, removed theIan Romanick
IN_DRI_DRIVER cruft. This was suggested by George Fufutos.
2005-08-05Fixes bugzillla #812.Ian Romanick
The weak version of _glapi_DispatchTSD was removed from dri_util.c. As stated in the bug report, this was only needed to support versions of libGL that did not have this symbol. Versions of libGL without this symbol are no longer supported at all, so it is totally irrelevant.
2005-08-05Fix recent problems with display lists and other parts of the code.Ian Romanick
CALL_by_offset, SET_by_offset, and GET_by_offset all had various problems. The core issue is that parts of the device-independent code in Mesa assumes that all functions have slots in the dispatch table. This is especially true in the display list code. It will merrilly try to set dispatch pointers for glVertexAttrib1fARB even if GL_ARB_vertex_program is not supported. When the GET/SET/CALL macros are invoked, they would read a 0 from the remap table. The problem is that 0 is the dispatch offset for glNewList! One change is that the remap table is now initialized to be full of -1 values. In addtion, all of the *_by_offset marcos misbehave in an obvious way if the specified offset is -1. SET_by_offset will do nothing, GET_by_offset will return NULL, and CALL_by_offset, since it uses GET_by_offset, will segfault. I also had to add GL_EXT_blend_func_separate to the list of default extensions in all_mesa_extensions (src/mesa/drivers/dri/common/utils.c). Even though many drivers do not export this extension, glBlendFunc is internally implemented by calling glBlendFuncSeparate. Without this addition, glBlendFunc stopped working on drivers (such as mga) that do not export GL_EXT_blend_func_separate. There are still a few assertions / crashes in GL_ARB_vertex_program tests, but I don't think that these are related to any of my changes.
2005-07-29Commit Ian's fixes from Bug 3877Jon Smirl
I have tested these on miniglx and they seem to be working. I'm sure Dave will give them a better test.
2005-07-28Use the routines supplied in the __DRIinterfaceMethods structure to create aIan Romanick
destroy __GLcontextModes structures. This eliminates the need for DRI drivers to ever link with glcontextmodes.c.
2005-07-28Major rip-up of internal function insertion interface. The oldIan Romanick
_glapi_add_entrypoint has been replaced by a new routine called _glapi_add_dispatch. This new routine dynamically assignes dispatch offsets to functions added. This allows IHVs to add support for extension functions that do not have assigned dispatch offsets. It also means that a driver has no idea what offset will be assigned to a function. The vast majority of the changes in this commit account for that. An additional table, driDispatchRemapTable, is added. Functions not in the Linux OpenGL ABI (i.e., anything not in GL 1.2 + ARB_multitexture) has a fixed offset in this new table. The entry in this table specifies the offset in of the function in the real dispatch table. The internal interface was also bumped from version 20050725 to 20050727. This has been tested with various programs in progs/demos on: radeon (Radeon Mobility M6) r128 (Rage 128 Pro) mga (G400)