Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-06-04 | added comment | Brian Paul | |
2005-06-02 | oops, undo previous change | Brian Paul | |
2005-06-02 | start removing old (pre-renderbuffer) span code | Brian Paul | |
2005-05-19 | remove the XFree86 ID line | Brian Paul | |
2005-05-12 | Add check for mask == NULL to the one routine missing it. | Keith Whitwell | |
2005-05-05 | fix for renderbuffer (Andreas Stenglein) | Brian Paul | |
2005-05-05 | Fix up origin in dri/fb driver | Jon Smirl | |
Calculated fbBPP | |||
2005-05-04 | Major check-in of changes for GL_EXT_framebuffer_object extension. | Brian Paul | |
Main driver impacts: - new code for creating the Mesa GLframebuffer - new span/pixel read/write code Some drivers not yet updated/tested. | |||
2005-04-25 | Minor changes to make linux-solo build again | Jon Smirl | |
2005-04-22 | Added a French translation of option descriptions by Stephane Marchesin. | Felix Kuehling | |
2005-04-13 | Revert revision 1.13. This allows server-side libGLcore (in X.org) to build | Ian Romanick | |
with Mesa CVS. This change was wrong in the first place, and the issue that necessitated it has been resolved. For more background on the problem see: http://marc.theaimsgroup.com/?l=mesa3d-dev&m=111333880529935&w=2 | |||
2005-04-12 | Added a Spanish translation by David Rubio Miguélezand a Dutch | Felix Kuehling | |
translation by Manfred Stienstra. | |||
2005-04-12 | Changed escaping of double quotes. | Felix Kuehling | |
2005-04-11 | Manage option translations in separate .po files to make translations | Felix Kuehling | |
easier for non-programmers familiar with GNU gettext. For now there is only a German translation but more translations are encouraged. Translatable strings are extracted from t_options.h containing option definitions with English descriptions. A corresponding header options.h with all available translations of option descriptions is generated by gen_xmlpool.py and included by xmlpool.h. Many option descriptions were rephrased to make them unambiguous for translation without context. They are hopefully more helpful to users at the same time. | |||
2005-03-22 | Calculate haveAccumBuffer, haveDepthBuffer and haveStencilBuffer in | Keith Whitwell | |
driFillInModes(). | |||
2005-03-15 | add support for user-configurable brilinear filtering on r200 | Roland Scheidegger | |
2005-03-05 | Fixing memset on ia64 & other archs | Dave Airlie | |
From: Stephane Marchesin | |||
2005-02-26 | Add a dri config option to enable the max texture level hack | Dave Airlie | |
make ycbcr depend on a CHIPSET define .. needs to be filled in though | |||
2005-02-17 | fix some 0->NULLs | Dave Airlie | |
2005-02-14 | mesa-fix-one-bit-signed-bitfield.patch from Jeff Muizelaar | Keith Whitwell | |
2005-02-14 | fix some signed vs unsigned warnings | Dave Airlie | |
2005-02-12 | MMIO endianness fixes for Radeon drivers. | Michel Dänzer | |
2005-02-05 | Fixed a typo in an assertion. (Don't understand how this ever compiled.) | Felix Kuehling | |
Found by Andreas Stenglein. | |||
2005-02-04 | Added an option texture_heaps that allows selecting which texture heaps | Felix Kuehling | |
will be used. Implemented this option in the Savage driver. On my ProSavageDDR uploads to AGP memory are about 1.5 times as fast as uploads to card memory. On non-IGP hardware the difference may be even bigger. Now mplayer -gl is getting really usable. | |||
2005-02-03 | Use all texture heaps in a fair way when textures need to be kicked in | Felix Kuehling | |
order to make room for new textures. In particular this fixes texture trashing on the first heap when the second heap is occupied by currently unused textures (observed with Torcs and the Savage driver). Heaps are weighted by their sizes by default but drivers can override these and apply their own weights based on relative texture upload speeds to the respective heaps. | |||
2005-02-02 | Don't try to kick textures from a NULL tex heap. | Felix Kuehling | |
2005-01-31 | Bug #2428: #ifdef GLX_DIRECT_RENDERING in DRI drivers is pointless. | Adam Jackson | |
2005-01-26 | new version check to allow to test for a range of ddx major versions, ↵ | Roland Scheidegger | |
instead of just one major version | |||
2005-01-15 | Use HW_READ_LOCK and HW_READ_UNLOCK in assembler-optimized span read | Felix Kuehling | |
functions. | |||
2005-01-12 | Simplify usage of drmHash functions and fix bug in | Keith Whitwell | |
__driGarbageCollectDrawables which would get confused while walking the hash values. | |||
2005-01-03 | Added a boolean option for a floating-point depth buffer. | Felix Kuehling | |
2004-12-14 | uint*t -> u_int*t changes | Alan Hourihane | |
2004-12-08 | (Stephane Marchesin, me) add hyperz support to radeon and r200 drivers. Only ↵ | Roland Scheidegger | |
fast z clear and z buffer compression are supported for now, hierarchical-z is not. Still problems with multiple apps and z/stencil readback, which is why hyperz is disabled per default. Also add the new point sprite packet drm 1.13 accepts to the sanity code. | |||
2004-12-08 | Use union type to avoid strict aliasing problems. | Alan Hourihane | |
2004-12-08 | Check for some header defines before redefining functions. Silences warnings. | Alan Hourihane | |
2004-12-02 | Fix some warnings | Alan Hourihane | |
2004-11-02 | Added MMX optimized version of the RGB565 ReadRGBASpan routine. | Ian Romanick | |
2004-11-01 | Nicolai's sw-clipspan-fixes.patch | Keith Whitwell | |
2004-10-27 | Bug #1713: Some rare libGL's have __glXFindDRIScreen defined but do not | Adam Jackson | |
export it via glXGetProcAddress. These are not supported anymore, so print an error message to that effect. | |||
2004-10-26 | As per suggestions my Michel Daenzer, improve the fix for bugzilla #1513. | Ian Romanick | |
2004-10-18 | Small optimization for big-endian (e.g., PowerPC) systems. | Ian Romanick | |
2004-10-16 | Only build the MMX/SSE/SSE2 versions for ReadRGBASpan when the pixel format | Ian Romanick | |
matches what they optimized versions actually expect. | |||
2004-10-15 | Fixed a few places that should have been using GET_SRC_PTR. | Ian Romanick | |
2004-10-14 | Add support for optimized versions of the code underlying ReadPixels | Ian Romanick | |
(and DrawPixels). The R200, R128, and Unichrome drivers get support in this commit. Other drivers would be easy enough to add for people that have the cards. The DRI (CVS) build will need to be updated to account for the new source files. | |||
2004-10-13 | Add a license to this file. It was written on VA's watch, so they get | Keith Whitwell | |
the honours. | |||
2004-10-13 | Initial support for PowerPC specific code in Mesa and DRI drivers. DRI | Ian Romanick | |
drivers built on PowerPC systems should now show things like "PowerPC" or "PowerPC/Altivec" in the GL_RENDERER string. The VMX moniker is used for Altivec/Velocity Engine/VMX SIMD additions. I chose this not because I work for IBM but because it's a LOT shorter to type. :) | |||
2004-10-13 | Refactor the code in driGetRendererString a bit to make it easier to | Ian Romanick | |
add support for features of non-x86 CPU types. | |||
2004-10-08 | Don't compile WriteMonoDepthSpan if HAVE_HW_DEPTH_SPANS is defined -- it won't | Eric Anholt | |
be used in that case, and it wanting WRITE_DEPTH was making r128 die on the undefined symbol. | |||
2004-10-07 | Add Roland Scheidegger's S3TC patch. This patch does not implement the | Eric Anholt | |
(patented) S3TC/DXTC algorithms, but adds an option to dlopen a library module providing functions to do so. Because it uses dlopen, it is only enabled if USE_EXTERNAL_DXTN_LIB=1 is defined (which is only in linux-dri config, so far). It adds support for S3TC to several DRI drivers, and adds a DRI config option to force enabling S3TC even if the software compression/decompression is unavailable. This may allow people to use apps that require S3TC even though they don't have a license to implement the patented material themselves, if those apps use precompressed textures. Ideally we would get permission from the current holder of the patents to implement the algorithm in Mesa, at which point the dlopen mess could go away. Until then, this allows some to run applications they couldn't otherwise, and hopefully will provide us with more push to get the final step of getting that permission done. | |||
2004-09-28 | use GLuint instead of uint | Daniel Borca | |