Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-03-12 | Adjust includes to help DRI build | Jon Smirl | |
2004-03-11 | Adjustments to make everything use IOCTL/sarea defines in DRM instead | Jon Smirl | |
of glx/mini. removes glx/mini/drm.h glx/mini/sarea.h | |||
2004-02-26 | added _tnl_allow_vertex/pixel_fog() calls | Brian Paul | |
2004-01-27 | Added support for EXT_blend_equation_separate / ATI_blend_equation_separate. | Ian Romanick | |
The internal driver interface was also changed to use BlendEquationSeparate instead of BlendEquation. | |||
2004-01-27 | Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image into a single | Keith Whitwell | |
array, texObj->Image[face][level]. | |||
2004-01-21 | Remove dd_function_table::BlendFunc. All drivers now use | Ian Romanick | |
dd_function_table:BlendFuncSeparate. If a driver does not actually support EXT_blend_func_separate, it can assume that the RGB and alpha blend functions are the same. | |||
2004-01-20 | Undo some bits from last check-in related to the ctx->Driver.NewTextureObject | Brian Paul | |
functions. Don't allocate the driver-specific data during texture object creation but do it later as needed (as code originally was). | |||
2004-01-20 | Before calling _mesa_create_context(), initialize a dd_function_table struct | Brian Paul | |
by calling _mesa_init_driver_functions() and then plugging in the driver- specific functions. In particular, make sure ctx->Driver.NewTextureObject points to the appropriate driver function so that _all_ texture objects are augmented with the driver-specific data. Put in a bunch of assertions in the texture-related driver functions that texObj->DriverData is valid. Remove old dead code in near future. | |||
2004-01-18 | include texobj.h to silence warnings | Brian Paul | |
2004-01-11 | call _mesa_delete_texture_object() from in the driver's DeleteTexture function | Brian Paul | |
2004-01-05 | Re-commit t_vertex.[ch] changes to fd.o server. | Keith Whitwell | |
2003-12-12 | new Makefiles | Brian Paul | |
2003-12-12 | set MaxTextureImageUnits, MaxTextureCoordUnits | Keith Whitwell | |
2003-12-11 | Updates to tnl_dd_dmatmp.h | Keith Whitwell | |
- Allocate vertices explicitly, rather than trying to talk about dma buffers. - Clean up the various Flush() operations. - Don't allow fallbacks any longer. Provide a support function to detect them ahead o ftime Updates to tnl_dd_vbtmp.h - Get rid of power-of-two vertex strides. Pack all vertices tightly. - Get texunit 2,3 emit working coorrectly. Other stuff: - Get rid of lingering Ubyte color support. - Fix a few compiler warnings. | |||
2003-12-09 | Fix typo. | Keith Whitwell | |
2003-12-09 | Fix VERT_SET_RGBA, VERT_SET_SPEC macros to account for change to floating | Keith Whitwell | |
point colors throughout mesa. | |||
2003-12-04 | build fixes | Alan Hourihane | |
2003-11-24 | Import vtx-0-2-branch | Keith Whitwell | |
2003-10-20 | Fix Makefiles to copy lib to $(TOP)/lib if missing | Jon Smirl | |
2003-10-16 | Minor changes to make linux-solo build again | Jon Smirl | |
2003-09-30 | char -> GLubyte | Alan Hourihane | |
2003-09-30 | add gamma driver - no kernel driver yet | Alan Hourihane | |
(build tested, not physically tested) |