Age | Commit message (Expand) | Author |
---|---|---|
2004-10-02 | added support for GL_ARB_draw_buffers | Brian Paul |
2004-05-12 | Added support for GL_EXT_blend_equation_separate and | Ian Romanick |
2004-05-12 | Fixed a bug that showed up in several multitexturing games (Quake3 and | Ian Romanick |
2004-05-07 | Warning clean-ups. | Ian Romanick |
2004-05-07 | Add support for the 3rd and 4th texture units. The actual number of | Ian Romanick |
2004-03-21 | Implemented support for software-based AUX color buffers. | Brian Paul |
2004-01-28 | Use NEED_SECONDARY_COLOR() for checking specular state at all times | Keith Whitwell |
2004-01-27 | Added support for EXT_blend_equation_separate / ATI_blend_equation_separate. | Ian Romanick |
2004-01-21 | Remove dd_function_table::BlendFunc. All drivers now use | Ian Romanick |
2004-01-19 | Migrate i830 driver to t_vertex.[ch] for building hw vertices. | Keith Whitwell |
2003-12-07 | merge i830 DRI driver from DRI trunk | Alan Hourihane |
2003-09-30 | add the i830 driver - no kernel driver yet | Alan Hourihane |