Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-09-18 | mesa: added "main/" prefix to includes, remove some -I paths from ↵ | Brian Paul | |
Makefile.template | |||
2008-08-06 | i965: update TexSrcUnit for OPCODE_TXB | Xiang, Haihao | |
2008-08-05 | i965: Use program->SamplerUnits[] to get the appropriate texture unit. | Xiang, Haihao | |
inst->TexSrcUnit is used as an index into program->SamplerUnits[] since the commit ade508312c701ce89d3c2cd717994dbbabb4f207, and program->SamplerUnits is a sampler-to-texture-unit mapping. | |||
2008-06-08 | i965: fix OPCODE_TEX when additional ops are needed | Roland Scheidegger | |
2008-03-26 | [965] Don't let the negate flags of src0 affect 1 constants in precalc_dst/lit | Eric Anholt | |
This patch is a variant of a submission by Michal Wajdeczko to fix oglconform fpalu failures. | |||
2008-03-21 | [i965] multiple rendering target fix | Zou Nan hai | |
2008-03-17 | [965] Fix fp temp reg release code to not usually release all temps. | Andrzej Trznadel | |
Also, use wrapped ffs() instead of native. | |||
2008-03-13 | [i965] multiple rendering target support | Zou Nan hai | |
2008-03-07 | [i965] fix fd.o bug #11471 and #11478 | Zou Nan hai | |
1. Follow EXT_texture_rectangle with YCbCr texture 2. swap UV component for MESA_FORMAT_YCBCR | |||
2008-02-01 | [965] Replace XXX comment about constant swizzle with an assert. | Eric Anholt | |
2007-10-26 | Merge branch '965-glsl' | Zou Nan hai | |
Conflicts: src/mesa/drivers/dri/i965/brw_sf.h src/mesa/drivers/dri/i965/intel_context.c | |||
2007-09-26 | i965: The cube map texture coordinates must be devided by the | Xiang, Haihao | |
component with the largest absolute value before they are delivered. fix bug #12421 | |||
2007-08-13 | i965: fix projtex_mask | Xiang, Haihao | |
projtex_mask is only an 8bit field, and wm.input_size_masks includes other attributes' information, therefore right shift is needed. | |||
2007-07-24 | DDX DDY support, not very accurate | Zou Nan hai | |
2007-06-21 | support branch and loop in pixel shader | Zou Nan hai | |
most of the sample working with some small modification | |||
2007-03-26 | merge of glsl-compiler-1 branch | Brian | |
2007-03-22 | fix for bug#10339 | Xiang, Haihao | |
StateFlags has been updated in _mesa_add_state_reference | |||
2007-02-23 | Update DRI drivers for new glsl compiler. | Brian | |
Mostly: - update #includes - update STATE_* token code | |||
2006-11-15 | Add a size parameter to _mesa_add_unnamed_constant() and | Brian Paul | |
_mesa_add_named_constant() to indicate vector size (1, 2, 3 or 4). Always 4 for now... | |||
2006-10-05 | Quieten debug message. | Keith Whitwell | |
2006-09-20 | Support ARB_texture_rectangle. | Keith Whitwell | |
2006-09-20 | restore debug output after brw_wm_fp compilation stage | Keith Whitwell | |
2006-09-07 | Make sure bmBufferOffset is called for all active buffers every time | Keith Whitwell | |
we render. Currenly requires that some state be re-examined after every LOCK_HARDWARE(). | |||
2006-08-09 | Add Intel i965G/Q DRI driver. | Eric Anholt | |
This driver comes from Tungsten Graphics, with a few further modifications by Intel. |