Age | Commit message (Collapse) | Author |
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Fixes assertion failure on norsetto shadow mapping demo.
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This is about a 30% performance win in OA with high settings on my GM45,
and experiments with 915GM indicate that it'll be around a 20% win there.
Currently, 915-class hardware is seriously hurt by the fact that we use
fence regs to control the tiling even for 3D instructions that could live
without them, so we spend a bunch of time waiting on previous rendering in
order to pull fences off. Thus, the texture_tiling driconf option defaults
off there for now.
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This lets us avoid allocing new buffers for renderbuffers, finalized miptrees,
and PBO-uploaded textures when there's an unreferenced but still active one
cached, while also avoiding CPU waits for batchbuffers and CPU-uploaded
textures. The size of BOs allocated for a desktop running current GL
cairogears on i915 is cut in half with this.
Note that this means we require libdrm 2.4.5.
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Currently only implemented for intel hw.
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mipmap pitches must account for the device alignment requirements, which
used to be fairly simple; just align to a 4-byte boundary. However, to allow
textures to be drawn to under TTM, they now need to be aligned to a 64-byte
boundary. Placing all of the alignment constraints in a single function
allows this new constraint to be applied uniformly.
There was some pitch constraining code in intel_miptree_create, but that was
modifying the pitch long after the miptree had been layed out, so it only
served to wreck the mipmap and cause rendering errors.
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This removes the delayed texture upload optimization from 965, in exchange for
bringing us closer to PBO support. It also disables SGIS_generate_mipmap,
which didn't seem to be working before anyway, according to the lodbias demo.
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