Age | Commit message (Expand) | Author |
2007-03-20 | nouveau: fail translate if we use too many params somehow | Ben Skeggs |
2007-03-20 | nouveau: NVSDBG macro | Ben Skeggs |
2007-01-30 | nouveau: NV40 glClipPlane support. | Ben Skeggs |
2007-01-30 | nouveau: rework shader param handling | Ben Skeggs |
2007-01-30 | nouveau: maintain a map of which vtxprog input corresponds to which array | Ben Skeggs |
2007-01-30 | nouveau: unhardcode some more NV30TCL_FP_CONTROL values | Ben Skeggs |
2007-01-25 | nouveau: add result scaling to shader backend, use it in RSQ emul for NV40. | Ben Skeggs |
2007-01-23 | nouveau: allow for card-specific shader infos to be kept | Ben Skeggs |
2007-01-23 | nouveau: start converting shaders into a tree format again.. | Ben Skeggs |
2007-01-21 | nouveau: rename pass0_arb to pass0. | Ben Skeggs |
2007-01-21 | nouveau: kill off shader pass1. | Ben Skeggs |
2007-01-21 | nouveau: shader backend branching support for all cards that support it. | Ben Skeggs |
2006-12-27 | nouveau: Use bufferobj interface for fragment program uploads | Ben Skeggs |
2006-12-24 | nouveau: Kill some compile warnings. | Ben Skeggs |
2006-12-16 | Get nv10_swtcl.c working enough for glxgears on NV40. | Ben Skeggs |
2006-12-08 | Some work on buffer handling, most likely not entirely correct and | Ben Skeggs |
2006-11-27 | - Add InitInstruction to hw shader backend, and remove SetUnusedSource. | Ben Skeggs |
2006-11-26 | Fix progs/fp/tri-xpd | Ben Skeggs |
2006-11-25 | Incomplete shader stuff, should mostly work for NV40. Other cards, not so | Ben Skeggs |
2006-09-24 | Kill all the current shader code. | Ben Skeggs |
2006-06-03 | Add start of vertex shader backend, will most likely not work correctly yet | Ben Skeggs |