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path: root/src/mesa/drivers/dri/r128/r128_context.c
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2005-10-26Fix the RGB order of the specular color emit, and turn GL_EXT_secondary_colorEric Anholt
back on. Tested using seccolor modified to use the blue channel instead of green, since green stays in the same place across RGB/BGR mistakes. Also hook in UpdateSpecular on COLOR_EXT change, which might have resulted in missing statechanges before.
2005-10-26Add support for GL_EXT_fog_coord, tested using tests/fog.c. (Also, matches theEric Anholt
output from indirect rendering).
2005-07-28Major rip-up of internal function insertion interface. The oldIan Romanick
_glapi_add_entrypoint has been replaced by a new routine called _glapi_add_dispatch. This new routine dynamically assignes dispatch offsets to functions added. This allows IHVs to add support for extension functions that do not have assigned dispatch offsets. It also means that a driver has no idea what offset will be assigned to a function. The vast majority of the changes in this commit account for that. An additional table, driDispatchRemapTable, is added. Functions not in the Linux OpenGL ABI (i.e., anything not in GL 1.2 + ARB_multitexture) has a fixed offset in this new table. The entry in this table specifies the offset in of the function in the real dispatch table. The internal interface was also bumped from version 20050725 to 20050727. This has been tested with various programs in progs/demos on: radeon (Radeon Mobility M6) r128 (Rage 128 Pro) mga (G400)
2005-06-30Replace add_newer_entrypoints (src/mesa/main/context.c) withIan Romanick
device-specific code. A new Python script (src/mesa/glapi/extension_helper.py) generates a list of all entry-points for all known extensions. Each driver the selects only the extensions that it needs and enables the via either driInitExtensions or driInitSingleExtension. This code has been compile-tested on a drivers, but has only been run-tested on mga and i915 (on i830 hardware). These changes were discussed at length on the mesa3d-dev mailing list. http://marc.theaimsgroup.com/?t=111947074700001&r=1&w=2
2005-05-04Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul
Main driver impacts: - new code for creating the Mesa GLframebuffer - new span/pixel read/write code Some drivers not yet updated/tested.
2004-11-27Remove _mesa_ResizeBuffersMESA() call from _mesa_set_viewport().Brian Paul
Now, the driver's Viewport routine should call _mesa_ResizeBuffersMESA() if necessary. Cleaned up code related to GLframebuffer width/height initialization. Set initial viewport/scissor params in _mesa_make_current2(), instead of in the drivers' MakeCurrent functions.
2004-10-08Add fallback debugging (R128_DEBUG=fall) output, and set DO_DEBUG=1 by defaultEric Anholt
so that we can use the env var to get output. Add a no_rast driconf option to force software fallbacks.
2004-10-02Convert Rage 128 over to t_vertex.c. While it's slightly slower (10% in ipers)Eric Anholt
it's not that big of a deal in more normal apps, and axes a good bit of code. And I assume that t_vertex will only get faster. Removes ~43k from compiled binary. Tested with: quake3, ut, ipers, texcyl, chromium, tuxracer, neverball (kinda)
2004-06-04Enable GL_EXT_blend_subtract and GL_NV_blend_square.Ian Romanick
GL_EXT_blend_subtract was already enabled via GL_ARB_imaging, but now one of the added modes is supported in hardware. GL_NV_blend_square was tested with progs/tests/blendsquare on an Rage128 Pro with PCI ID 1002:5046. I know there are some differences with some versions of the chip.
2004-03-12Make R128 driver use sarea/defines from DRM. removed r128_common.hJon Smirl
and r128_sarea.h since they are redundant now.
2004-02-26added _tnl_allow_vertex/pixel_fog() callsBrian Paul
2004-01-26Make the drivers using the common texmem code work with NewTextureObjectFelix Kuehling
in Mesa. This is analogous to changes idr made to the r200 driver. Patch submitted by Andreas Stenglein.
2004-01-20Before calling _mesa_create_context(), initialize a dd_function_table structBrian Paul
by calling _mesa_init_driver_functions() and then plugging in the driver- specific functions. In particular, make sure ctx->Driver.NewTextureObject points to the appropriate driver function so that _all_ texture objects are augmented with the driver-specific data. Put in a bunch of assertions in the texture-related driver functions that texObj->DriverData is valid. Remove old dead code in near future.
2004-01-13Added some missing extension strings.Ian Romanick
2004-01-12Removed redundant extension strings. The Mesa extension mechanismIan Romanick
automatically enables "duplicate" extensions without the driver explicitly enabling them.
2003-12-12applied Felix's patch for configuration systemBrian Paul
2003-12-12set MaxTextureImageUnits, MaxTextureCoordUnitsKeith Whitwell
2003-12-08fix bogus assertion that checked for an empty texture heap list beforeAlan Hourihane
deleting the textures. Essentially move the assertion after the destruction of the heap.
2003-12-05merge r128 DRI driver from DRI trunkAlan Hourihane
2003-10-21Update DRI drivers to current DRI CVS and make them work.Jon Smirl
2003-08-22patch to import Jon Smirl's work from BitkeeperBrian Paul