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path: root/src/mesa/drivers/dri/r128
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2007-03-27r128, radeon, r200: Check ctx->WinSysDrawBuffer before calling function that ↵Roland Scheidegger
dereferences it. Same fix as for r300 (which fixed https://bugs.freedesktop.org/show_bug.cgi?id=10417), since it's likely an issue with those drivers too.
2007-03-26fix r128 rendering, lockupsMiroslav Šustek
mis-count in offset led to mis-rendering and lockups; units are 4 bytes rather than 1. Noticed by Chris Salch. fixes bug 7994, possibly others.
2007-03-13enable ARB_vertex_buffer_object for more dri driversRoland Scheidegger
ARB_vertex_buffer_object looks like a useful extension even for old chips. The drivers should not need any code to be able to use this extension since they just use mesa's vbo code anyway. Newly enabled for i810, mach64, mga, r128, radeon, savage, sis and unichrome.
2007-03-06Fix/improve framebuffer object reference counting.Brian
Use _mesa_reference_framebuffer() and _mesa_unreference_framebuffer() functions to be sure reference counting is done correctly. Additional assertions are done too. Note _mesa_dereference_framebuffer() renamed to "unreference" as that's more accurate.
2007-01-16Merge branch 'master' of git+ssh://keithw@git.freedesktop.org/git/mesa/mesa ↵Keith Whitwell
into vbo-0.2 Conflicts: src/mesa/array_cache/sources src/mesa/drivers/dri/i965/brw_context.c src/mesa/drivers/dri/i965/brw_draw.c src/mesa/drivers/dri/i965/brw_fallback.c src/mesa/drivers/dri/i965/brw_vs_emit.c src/mesa/drivers/dri/i965/brw_vs_tnl.c src/mesa/drivers/dri/mach64/mach64_context.c src/mesa/main/extensions.c src/mesa/main/getstring.c src/mesa/tnl/sources src/mesa/tnl/t_save_api.c src/mesa/tnl/t_save_playback.c src/mesa/tnl/t_vtx_api.c src/mesa/tnl/t_vtx_exec.c src/mesa/vbo/vbo_attrib.h src/mesa/vbo/vbo_exec_api.c src/mesa/vbo/vbo_save_api.c src/mesa/vbo/vbo_save_draw.c
2006-11-02s/GLint/GLuint/ to fix sign warningsBrian Paul
2006-11-02merge current trunk into vbo branchAlan Hourihane
2006-11-01Remove x/y/width/height parameters from Clear functions.Brian Paul
2006-10-31switch remaining drivers over to vboKeith Whitwell
2006-10-18Want to stop passing x/y/width/height to Clear() function.Brian Paul
The coordinates need to be computed after we've got the hw lock. Code updated to: 1. Ignore all/x/y/width/height/ params passed to Clear func. 2. Pass 0,0,0,0,0 to _swrast_Clear() until they're totally removed.
2006-10-15Remove a bunch of "ctx->Driver.function = _swrast_Function" lines sinceBrian Paul
default/fallback functions are already plugged in by the call to _mesa_init_driver_functions().
2006-10-15Remove Driver.ResizeBuffers = _mesa_resize_framebuffer lines.Brian Paul
This is already done by the preceeding call to _mesa_init_driver_functions() which plugs in default functions like that.
2006-09-28Make driDrawableInitVBlank() initialize the sequence number.Michel Dänzer
This prevents the first wait for vertical blank from timing out when the X server has been running for a long time.
2006-09-13make triangle smoothing a sw fallback (Martign van Oosterhout)Brian Paul
2006-07-04enable hw antialiasing (Martijn van Oosterhout)Brian Paul
2006-07-03additional clipping/viewport fixes (Martijn van Oosterhout)Brian Paul
2006-07-03fix clipping bug on context change (Martijn van Oosterhout)Brian Paul
2006-06-30clipping fixes (Martijn van Oosterhout)Brian Paul
2006-06-26locking fixes (Martijn Van Oosterhout)Brian Paul
2006-05-08updates to dri drivers for recent stencil changesKeith Whitwell
2006-04-11More GLSL code:Michal Krol
- use macros to access and modify render inputs bit-field; - un-alias generic vertex attributes for ARB vertex calls; - use MAX_VERTEX_PROGRAM_ATTRIBS (NV code) or MAX_VERTEX_ATTRIBS (ARB code) in place of VERT_ATTRIB_MAX; - define VERT_ATTRIB_GENERIC0..15 for un-aliased vertex attributes for ARB_vertex_shader; - fix generic attribute index range check in arbprogparse.c; - interface GLSL varyings between vertex and fragment shader; - use 64-bit optimised bitset (bitset.h) for render inputs;
2006-04-09Destroy the GL context after driDestroyTextureHeap, because the driver'sEric Anholt
DestroyTexObj has a dependence on the glCtx and may segfault otherwise.
2006-02-03replace the texture level hack used in radeon/r200 to allow larger textures ↵Roland Scheidegger
with different methods to calculate the announced maximum texture sizes. Default is still the same (that is, radeon/r200 default to not announce anything which might not fit, i830/i915 default to 1 texture must fit). Bug #5785.
2005-11-29If the DDX driver didn't reserve any video RAM for textures, fall back toMichel Dänzer
using only GART memory for textures instead of segfaulting in the texture management code. (Bug 5115)
2005-10-27Add support for GL_EXT_stencil_wrap, from hearing that the windows drivers didEric Anholt
it, and guessing that the two remaining entries in the 3-bit values were the new funcs. Tested with modified stencilwrap test. Also, remove the commented fallback stuff -- more modification to stencilwrap suggests that those issues were just from span readback, not stencil implementation.
2005-10-27Bug #1028: Add hardware-accelerated stencil support to r128. Testing withEric Anholt
stencilwrap reported many issues with various modes. Some of these were complicated by the fact that spans are broken (Bug #1615), but some appear to be real bugs. However, while spans remain broken, I found that visual results were better by avoiding fallbacks rather than avoiding just a broken stencil implementation. Note that this required changing the depth spans at 24+8bpp into read-modify-write cycles. It would be nicer as a single write with a mask, but the kernel span blits turn off masking. Reviewed by: ajax
2005-10-27Bump driver date for recent extension adds.Eric Anholt
2005-10-26Fix the RGB order of the specular color emit, and turn GL_EXT_secondary_colorEric Anholt
back on. Tested using seccolor modified to use the blue channel instead of green, since green stays in the same place across RGB/BGR mistakes. Also hook in UpdateSpecular on COLOR_EXT change, which might have resulted in missing statechanges before.
2005-10-26Add support for GL_EXT_fog_coord, tested using tests/fog.c. (Also, matches theEric Anholt
output from indirect rendering).
2005-10-05In gl_texture_image replace IntFormat with InternalFormat and Format withBrian Paul
_BaseFormat to be consistant with gl_renderbuffer.
2005-09-21replace GLdepth with GLuintBrian Paul
2005-09-14Instead of calling _mesa_ResizeBuffersMESA() in the Viewport function,Brian Paul
call driUpdateFramebufferSize() when window size/position changes.
2005-09-13Replace ctx->Driver.StencilOp/Func/Mask() functions withBrian Paul
ctx->Driver.Stencil*Separate() functions.
2005-09-05make r128SpanRenderStart/Finish staticBrian Paul
2005-09-04Add new void *addr and __DRIdrawablePrivate parameters toBrian Paul
driNewRenderbuffer().
2005-09-04Fix UpdatePageFlipping() function. Always call driFlipRenderbuffers()Brian Paul
with pfCurrentPage value, in case it's initially 1 instead of 0.
2005-09-04replace GET_SRC_PTR, GET_DST_PTR with GET_PTRBrian Paul
2005-09-03SetBuffer, renderbuffer changesBrian Paul
2005-08-15Add Egberts fixes for 64bit architecturesAlan Hourihane
Add additional checks for the *DRIRec info structure passed in from the device driver. This ensures that things fallback to indirect rendering if the DDX driver has had modifications (i.e. removal of the drmAddress field).
2005-07-29Fix a == vs !- typo for glx_enable_extensionJon Smirl
2005-07-28glxEnableExtension is a platform-specific function exported by the loader.Ian Romanick
Therefore, drivers should not require it to run.
2005-07-28Major rip-up of internal function insertion interface. The oldIan Romanick
_glapi_add_entrypoint has been replaced by a new routine called _glapi_add_dispatch. This new routine dynamically assignes dispatch offsets to functions added. This allows IHVs to add support for extension functions that do not have assigned dispatch offsets. It also means that a driver has no idea what offset will be assigned to a function. The vast majority of the changes in this commit account for that. An additional table, driDispatchRemapTable, is added. Functions not in the Linux OpenGL ABI (i.e., anything not in GL 1.2 + ARB_multitexture) has a fixed offset in this new table. The entry in this table specifies the offset in of the function in the real dispatch table. The internal interface was also bumped from version 20050725 to 20050727. This has been tested with various programs in progs/demos on: radeon (Radeon Mobility M6) r128 (Rage 128 Pro) mga (G400)
2005-07-26Fixes the glXGetProcAddress portion of the interface. Most of the functionsIan Romanick
that are currently obtained via glXGetProcAddress and all of the XF86DRI functions are replaced with a funciton table. This table will be passed to __driCreateNewScreen. One of the functions in the table is getProcAddress. This allows some loaders to expose functionality not in all loaders. This will be immediatly used for glxEnableExtension (formerly known to drivers as __glXScrEnableExtension). libGL (and in the future libglx) expose this function so that drivers can enable GLX extensions. libEGL should exposed eglEnableExtension to enable EGL extensions. The same function cannot be used for both because the extensions have different names and (possibly) different semantics. Drivers can optionally use one, both, or neither. The key parts are in the __DRIinterfaceMethodsRec structure in dri_interface.h. A pointer to one of these structures is passed into __driCreateNewScreen. Because of this, the version of the API is bumped to 20050725. Since the previous version(s) were never in a release, their existance is erased. I was actually a little surprised by how much code this cuts from the drivers. A lot of glXGetProcAddress calls disappear, and a lot of version checks go with them. Nice. The one thing I'm not sure of is removing __glXInitialize. For some reason that function was in the glXGetProcAddress table, but *nothing* in the Mesa tree used it. Did something with DRI conf. use this function? It seems odd...
2005-07-24All elements of pre-DRI_NEW_INTERFACE_ONLY are removed. This allowsIan Romanick
1,402 lines of code to be removed from Mesa (drivers and libGL). The big winner is dri_util.c. Primary changes are: 1. Remove all "deprecated" entry-points from the various structures in dri_interface.h. 2. Rename the remaining fields to removed "version numbers." So, bindContext3 becomes bindContext. Functions with "New" in the name (e.g., CreateNewContext) were *not* changed, but that is an option. Having "New" in the name is less annoying to me than having "3" in the name. 3. Remove all compatibility code that handles cases where the driver or the loader is too old to support the latest interfaces. 4. Append the API version to the __driCreateNewScreen function name. This is currently done by hand. In the future (i.e., the next time we make an incompatible change to the interface) we'll want to come up with a better way to do this. This prevents old loaders from being able to load new (incompatible) drivers. 5. Bump the API version to 20050722. All drivers (by way of dri_util.c) require this version. 6. All drivers are *required* to expose GLX_SGIX_fbconfig and GLX_OML_swap_method (or the moral equivalents). Support for these functions in implicit in the use of the "new" interface. 7. Some cases still exist that need to be compiled differently in a loader or core Mesa versus in a driver. These are identified by the define IN_DRI_DRIVER.
2005-07-01remove common macros used in the span functions of most drivers from the ↵Roland Scheidegger
individual drivers and put them in common code. It is still possible for a driver to define its own macros if it has special needs. This affects CLIPPIXEL, CLIPSPAN, HW_CLIPLOOP, HW_ENDCLIPLOOP, and for drivers using the spantmp2 template also GET_SRC_PTR and GET_DST_PTR.
2005-06-30Replace add_newer_entrypoints (src/mesa/main/context.c) withIan Romanick
device-specific code. A new Python script (src/mesa/glapi/extension_helper.py) generates a list of all entry-points for all known extensions. Each driver the selects only the extensions that it needs and enables the via either driInitExtensions or driInitSingleExtension. This code has been compile-tested on a drivers, but has only been run-tested on mga and i915 (on i830 hardware). These changes were discussed at length on the mesa3d-dev mailing list. http://marc.theaimsgroup.com/?t=111947074700001&r=1&w=2
2005-06-02start removing old (pre-renderbuffer) span codeBrian Paul
2005-05-31Pull locking out of HW_LOCK/UNLOCK and into SpanRenderStart/Finish. Also doEric Anholt
some cleanups on the span macros. This does not deal with the brokenness of depth spans, but makes the code more readable.
2005-05-31Correct the descriptions of the glBlend{Equation,Func} fallbacks in r128, andEric Anholt
remove those descriptions and the corresponding bits on r200, where they're no longer used.
2005-05-30Remove unused CTX_ARG2.Eric Anholt