Age | Commit message (Collapse) | Author |
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As part of the DRI driver interface rewrite I merged __DRIscreenPrivate
and __DRIscreen, and likewise for __DRIdrawablePrivate and
__DRIcontextPrivate. I left typedefs in place though, to avoid renaming
all the *Private use internal to the driver. That was probably a
mistake, and it turns out a one-line find+sed combo can do the mass
rename. Better late than never.
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This is part of the GL_EXT_draw_buffers2 extension and part of GL 3.0.
The ctx->Color.ColorMask field is now a 2-D array. Until drivers are
modified to support per-buffer color masking, they can just look at
the 0th color mask.
The new _mesa_ColorMaskIndexed() function will be called by
glColorMaskIndexedEXT() or glColorMaski().
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fixes fdo bug 25354
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
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Fixes bug fdo 20340 for r200.
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There really need to use state emits under kms, otherwise
we end up with some dwords in the command buffer before we've
ever emitted any useful state.
Signed-off-by: Dave Airlie <airlied@redhat.com>
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Only very few places where realy converted so there isa lot of to do.
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DRI1 didn't have support for command buffer emit for stripple.
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Polygon stipple has to go to command buffer because special ioctl is disabled.
Piglit doesn't like HyperZ warning so disable it for kms.
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this makes gnome-shell work on r300 for me
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Scissors are jsut one of states that we have to emit so it should be in state list
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We keep dma buffer objects in list untill they have been unused for many
draw operations. Current limit of having 100 flushes is just guess for
good performance/memory trade off.
Moving WARN_ONCE macro to common context because it is used in multiple drivers.
Signed-off-by: Pauli Nieminen <suokkos@gmail.com>
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Fixes fgl_glxgears and progs/demos/fbotexture after pressing 'c'.
Tested with r300, radeon and r200 compile tested only.
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Need to retrieve the bits from the rrb not from screen struct
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This moves a big chunk of the space checking code into libdrm so
it can be shared by the DDX.
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The duplication of state data caused a crash due to double-free on destruction
of context, because a variable wasn't correctly null'ed out.
Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
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This was broken with last merge see 62043b27575c378c027251316421e4699f461108
for explanations
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Conflicts:
src/mesa/drivers/dri/r200/r200_state.c
src/mesa/drivers/dri/r300/r300_context.h
src/mesa/drivers/dri/r300/r300_fragprog.c
src/mesa/drivers/dri/r300/r300_state.c
src/mesa/drivers/dri/r300/r300_texmem.c
src/mesa/drivers/dri/r300/r300_texstate.c
src/mesa/drivers/dri/r300/r500_fragprog.c
src/mesa/drivers/dri/radeon/radeon_screen.c
src/mesa/drivers/dri/radeon/radeon_state.c
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Since GL_READ_BUFFER is historically part of the gl_pixel_attrib group
it made sense to signal changes with _NEW_PIXEL. But now with FBOs it's
also part of the framebuffer state.
Now _NEW_PIXEL strictly indicates pixels transfer state changes.
This change avoids framebuffer state validation when any random bit of
pixel-transfer state is set.
DRI drivers updated too: don't check _NEW_COLOR when updating framebuffer
state. I think that was just copied from the Xlib driver because we care
about dither enable/disable state there.
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Make sure we detect constant buffer changes indicated by the new flag.
Should be able to remove _NEW_PROGRAM (and _NEW_MODELVIEW, _NEW_LIGHT, etc)
from several places (someday.
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Conflicts:
src/mesa/drivers/dri/r200/r200_tex.c
src/mesa/drivers/dri/r300/r300_cmdbuf.c
src/mesa/drivers/dri/r300/r300_context.h
src/mesa/drivers/dri/r300/r300_swtcl.c
src/mesa/drivers/dri/r300/r300_tex.c
src/mesa/drivers/dri/r300/r300_texmem.c
src/mesa/drivers/dri/r300/r300_texstate.c
src/mesa/drivers/dri/radeon/radeon_tex.c
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this make gnome shell run
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EyeDirection -> SpotDirection
_NormDirection -> _NormSpotDirection
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This fixes up the buffer validation scheme, so that we keep a list
of buffers to validate so cmdbuf flushes during a pipeline get
all the buffers revalidated on the next emit.
This also fixes radeonFlush to not flush unless we have something
useful to send to the GPU, like a DMA buffer or something not state
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Re work depth issues.
Do a lot more FBO abstactions
fixup depth/stencil buffer interactions
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This fixes a hang on context destruction on rs690
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this is a step towards fbos and should fix pageflipping, but
I think the first flip seems broken.
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This merges lots of the hw state atom emission and firevertices code.
it also removes a lot of the extra radeon crap from r300
and merge scissor
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Makefile.template
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Each array element is now a BUFFER_x token rather than a BUFFER_BIT_x bitmask.
The number of active color buffers is specified by _NumColorDrawBuffers.
This builds on the previous DrawBuffer changes and will help with drivers
implementing GL_ARB_draw_buffers.
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The clamping for these values depends on whether we're drawing AA or non-AA
points, lines. Defer clamping until drawing time. Drivers could compute and
keep clamped AA and clamped non-AA values if desired.
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into vbo-0.2
Conflicts:
src/mesa/array_cache/sources
src/mesa/drivers/dri/i965/brw_context.c
src/mesa/drivers/dri/i965/brw_draw.c
src/mesa/drivers/dri/i965/brw_fallback.c
src/mesa/drivers/dri/i965/brw_vs_emit.c
src/mesa/drivers/dri/i965/brw_vs_tnl.c
src/mesa/drivers/dri/mach64/mach64_context.c
src/mesa/main/extensions.c
src/mesa/main/getstring.c
src/mesa/tnl/sources
src/mesa/tnl/t_save_api.c
src/mesa/tnl/t_save_playback.c
src/mesa/tnl/t_vtx_api.c
src/mesa/tnl/t_vtx_exec.c
src/mesa/vbo/vbo_attrib.h
src/mesa/vbo/vbo_exec_api.c
src/mesa/vbo/vbo_save_api.c
src/mesa/vbo/vbo_save_draw.c
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