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path: root/src/mesa/drivers/dri/r300
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2008-08-19r5xx: Final fog option fix.Corbin Simpson
Is there some kind of git hook we could use to keep me from committing after like 10PM or so?
2008-08-19r5xx: Don't squish GL context when using FogOptionCorbin Simpson
2008-08-18r5xx: Enable fog options.Corbin Simpson
This uses fog HW instead of fragment programs. If it breaks you, let me know!
2008-08-17r5xx: Add DDX and DDY instructions.Corbin Simpson
Signed-off-by: Corbin Simpson <MostAwesomeDude@gmail.com>
2008-08-14r300: Fix 3D texture support.Michel Dänzer
2008-08-05dri: Fix write/read depth buffer issue under 16bpp mode. See bug #16646Xiang, Haihao
2008-07-28r300: Fix off-by-one error in calculation of scissor cliprect.Michel Dänzer
Fixes http://bugs.freedesktop.org/show_bug.cgi?id=16123 .
2008-07-27r300: Fix a crash related to depth textures (triggered by Glest w/ shadowmaps)Nicolai Haehnle
2008-07-27r300: Implement ARB_shadow_ambient; add STATE_SHADOW_AMBIENTNicolai Haehnle
2008-07-27r300: Fix point minmax sizeNicolai Haehnle
There are 6 subpixel units per pixel, not 16.
2008-07-27r300: Implement hardware acceleration for ColorLogicOpNicolai Haehnle
2008-07-27r500: Handle non-native swizzles in texture instructionsNicolai Haehnle
This fixes piglit's fp-kil and fp-generic/kil-swizzle tests.
2008-07-27r500: Redirect TEX writes to output registersNicolai Haehnle
While R500 fragment program texture instructions appear to support writemasks, they cannot write to the output FIFO immediately, so we need to insert a MOV for these instructions. This fixes piglit's fp-fragment-position and fp-incomplete-tex tests.
2008-07-26r300: Always emit LOAD_VBPNTR immediately before index-based renderingNicolai Haehnle
This fixes one type of lockup I've been seeing on my test system.
2008-07-12r300_fragprog: Use nqssa+dce and program_pair for emitNicolai Haehnle
Share almost all code with r500_fragprog now. This also fixes Piglit's texrect-many test, which means that the compiz bicubic plugin should work with hardware acceleration now.
2008-07-12r300: Fix saturate mode handling in radeon_program_aluNicolai Haehnle
2008-07-12r500: Set Saturate correctly in radeon_program_pairNicolai Haehnle
2008-07-12r300: Fix input register allocation in radeon_program_pairNicolai Haehnle
When an input is marked in gl_program.InputsRead but is not actually read in the final program (due to dead-code elimination or whatever), the order of input registers must still match gl_program.InputsRead. This is done even more explicitly now.
2008-07-12r300: Explicitly set absolute value for the argument of RSQNicolai Haehnle
This fixes the last r500 bug related to glean/fragProg1.
2008-07-12r500_fragprog: Major refactoring of final emitNicolai Haehnle
Use an abstracted instruction scheduling and register allocation algorithm that we will be able to share with r300_fragprog. Unlike the original emit code, this code tries to pair instructions that only use the RGB part of the ALU with instructions that only use the alpha part. However, the pairing algorithm still has some shortcomings; for example, it doesn't generate optimal code for the emulation of LIT.
2008-07-12r500: Add "Not quite SSA" and dead code elimination passNicolai Haehnle
In addition, this pass fixes non-native swizzles.
2008-07-12r500_fragprog: Transform trigonometric functions in first passNicolai Haehnle
2008-07-11R300: update vap_cntl values for NUM_FPUSAlex Deucher
based on info from hw team
2008-07-06r500_fragprog: Fix RSQ with negative parametersNicolai Haehnle
2008-07-06r300_fragprog: Emulate trigonometric functions in radeon_program_aluNicolai Haehnle
2008-07-06r300: Translate fragment program DST in radeon_program_aluNicolai Haehnle
2008-07-06r300: Translate fragment program LRP in radeon_program_alu.cNicolai Haehnle
2008-07-06r300: Allow adding parameters during fragprog transform, share LIT codeNicolai Haehnle
2008-07-05r300: Correctly scan for used temporary registersNicolai Haehnle
This fixes a regression introduced by dea8719f0...
2008-07-05r500: Major refactoring of fragment program emitNicolai Haehnle
Use the common facilities to convert non-native instructions into native ones. Worked hard to make the code easier to read (hopefully), by using helper functions instead of direct manipulation of the machine code. Fixes two bugs related to FLR and XPD.
2008-07-05r300: Remove clause stuff for now in favour of a cloned generic gl_programNicolai Haehnle
2008-07-05r500_fragprog: Cleanup some unused variables and code.Nicolai Haehnle
2008-07-05r500: Fix a mixup in fragment program LRP instruction emitNicolai Haehnle
2008-07-05r500: Fix blend color.Nicolai Haehnle
2008-07-04r300: Fix depth texture in compare modeNicolai Haehnle
Missed the homogenous divide of R by Q before...
2008-07-02mesa: fix issues around multisample enableRoland Scheidegger
multisample enable is enabled by default, however gl mandates multisample rendering rules only apply if there's also a multisampled buffer.
2008-06-30r3xx/r5xx: Enable ARB_point_parameters.Corbin Simpson
This isn't complete yet. It does cover the two most common usage cases, though, and at least the third one (POINT_DISTANCE_ATTENUATION) is possible, so I'll do that later.
2008-06-30r300: Fix dumb mistake in LOD bias translationNicolai Haehnle
2008-06-30r300: Cleanup LodBias supportNicolai Haehnle
. There is both a per-texture unit and a per-texture object (at least for OpenGL 1.4); this should now be supported properly. . The LOD bias calculation in r300_state has been simplified and corrected (need to multiply by 32 instead of 31, and ensure clamping) . do not clamp LOD bias in TexEnv, as that behaviour conflicts with what the spec says . set Const.MaxTextureLodBias properly . remove the no_neg_lod_bias property; if somebody can explain what it's good for, we can add it back in, but according to Google, nobody seems to use it . removed some dead code and unused variables
2008-06-29r300: Change LOD bias emission to more closely follow per-tex rules.Corbin Simpson
Okay, this time it's for real, and for good. This should be a perma-fix.
2008-06-29r300: Fix wrap mode for 1D texturesNicolai Haehnle
2008-06-21replace __inline and __inline__ with INLINE macroBrian Paul
2008-06-16r300: Make LOD bias a persistent environment variable.Corbin Simpson
Per airlied's suggestion.
2008-06-16r300: Fix new incarnation of bug 3195.Corbin Simpson
tests/bug_3195 doesn't render right, but at least it doesn't segfault this way.
2008-06-16r300: Forgot to clear old state before writing new state.Corbin Simpson
Oooops. Hehe.
2008-06-15r300: Enable LOD bias state emission.Corbin Simpson
Properly set t->filter_1 for r300_state to emit. Expect buggies as people see LOD bias enabled for the first time...
2008-06-15Oops, misordered a few instructions.Corbin Simpson
Not like it matters, though, since it's not taking effect yet.
2008-06-15r300: Unbreak LOD biasing, a bit.Corbin Simpson
Needs a bit more work on submission.
2008-06-14r5xx: Enable fragment.position, partial ARB_shadow.Corbin Simpson
I don't like PROGRAM_BUILTIN; could we either patch Mesa or just use a different constant?
2008-06-14r5xx: Detangle FP fallback and translation switches.Corbin Simpson
r5xx should fallback if it encounters a bad FP. TODO: Re-enable the dumb shader so we don't have to completely fallback.